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The 10 best-selling games of 2012
The 10 best-selling games of 2012
 

January 10, 2013   |   By Frank Cifaldi

Comments 35 comments

More: Console/PC, Business/Marketing





It was a rough year at retail for the United States video game industry.

According to the NPD Group, consumers spent 22 percent less on new video game hardware, software and accessories during the year than they did in 2011: that's $3.73 billion fewer dollars being contributed to the economy through retail video game sales.

There are several factors contributing to this, not the least of which is a quick shift to digital entertainment. Game players are spending less in stores, and spending more on their phones, tablets, computers, and the digital storefronts on their consoles.

But there's another invisible threat: what analysts are calling "gamer fatigue," as the current generation of video game consoles comes toward the end of its lifespan, and players anxiously await what's next.

Add to that the fact that far fewer games were released this year (29% fewer, in fact), and it's not hard to see why 2012 was not friendly to the industry.

Still, the biggest games continued to sell by the truckload in 2012, though even they may be declining.

The top 10 retail video games in the United States in 2012:

1. Call of Duty: Black Ops II (360, PS3, PC, Wii U)
2. Madden NFL 13 (360, PS3, Wii, PSV, Wii U)
3. Halo 4 (360)
4. Assassin's Creed III (360, PS3, PC, Wii U)
5. Just Dance 4 (Wii, 360, Wii U, PS3)
6. NBA 2K13 (360, PS3, Wii, PSP, Wii U, PC)
7. Borderlands 2 (360, PS3, PC)
8. Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC)
9. Lego Batman 2: DC Super Heroes (Wii, 360, NDS, PS3, 3DS, PSV, PC
10. FIFA Soccer 13 (360, PS3, Wii, PSV, 3DS, Wii U, PSP)
(Source: The NPD Group)
 
 
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Comments

Alix Stolzer
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The fact that every single one of the games on the list is a sequel was almost a surprise.

Bob Johnson
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Well the song remains the same. Look at 2004's best selling games. All sequels except one which was released in ~2001. And fairly similar to this year's list.

1 Grand Theft Auto: San Andreas PS2 Rockstar Games 19.87 million
2 Halo 2 Xbox Microsoft Game Studios 7.87 million
3 Madden NFL 2005 PS2 EA Sports 3.41 million
4 ESPN NFL 2K5 PS2 Sega 2.87 million
5 Need For Speed: Underground 2 PS2 Electronic Arts 2.36 million
6 Pokémon Fire Red with adapter GBA Nintendo 2.08 million
7 NBA Live 2005 PS2 EA Sports 2.02 million
8 Spider-Man 2 PS2 Activision 1.78 million
9 Halo: Combat Evolved Xbox Microsoft Game Studios 1.34 million
10 ESPN NFL 2K5 Xbox Sega 1.26 million

Justin Sawchuk
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Well they are going to throw more money at a sequel and the game will already be known so of course its going to beat out original IPs and you can mostly blame gamers for that one.

Sean Monica
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To be fair, a lot of them were the end games or sort of nearing the end. It really felt more like a wrap up year to me, although well done.

Nick Harris
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I'd like someone with more time than me to come up with a Top Ten of original videogame IPs released in 2012. I've just spent the last ten minutes trying to get the raw sales data that the NPD Group took the top ten sellers out of, but my Google-fu wasn't up to it.

It might be interesting to see what original IPs on both PC and Console sold well, not just limp along with various pundits critically acclaimed indie game recommendations, which is frankly rather subjective.

John Trauger
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29% fewer game releases, 22% less revenue...connection?

Dave Smith
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That's what I never understand. Aren't game makers making more per game? How can the news be so gloomy?

Bob Johnson
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They aren't making more revenue per game at retail. It is just that the DS and Wii titles that were bringing down the averages aren't selling so great in number any more. :)

Christian Keichel
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" 29% fewer game releases, 22% less revenue...connection? "

Vice versa, publishers aren't dumb, if the solution would be, release more games and make more money, there wouldn't be a reason why they won't do it. If they release fewer games, then because the market crashed and it makes no sense to release more titles, nobody would buy them.

Sean Monica
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You have to remember the mega stance indie games are making! Especially with steams new green light bursting now. A lot of the community is getting involved in the smaller games as they take off so these major companies are taking (although probably small) a hit as players get tired of the same 60$ game year after year ex. call of duty = copy paste.

Stanley de Bruyn
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@Sean Monica you sound negative about COD.

But this copy paste argument can be change with "familiar" even a "rework". "Refinement of the sucses formula". It still the same argument but with a much more positive flavor. Me a 40+ Play blops2 and have a lot of fun online. So it isn't that bad. Its even good and getting a even better game. I prefere Blops over MW there choices are more my preference but I enjoyed Mw2. MW3 I just played a little because BF3 took most of my time.

Jason Lee
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I thought it was a critically great year for games in 2012 (Dishonored, XCOM, Hotline Miami, Journey, FTL, Far Cry 3, etc) so it makes me a little sad to see that the number of sales don't match the relatively higher quality bar that I felt was set this year on both the AAA and indie side of games.

But this doesn't include digital storefront sales at all, does it? And if that is the case, I wonder how these numbers would look with the inclusion of Steam, XBox Digital Sales, and PS3 Digital Sales.

Curtis Turner
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Just retail. If you included browser games and downloadable games from the countless stores(FacebooK/Social Sites/Steam/Desura/Origin/Zone.com/Games.com/Mobile Stores/Etc Etc Etc) it would show a very different picture.

Lewis Wakeford
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I agree with this. Both that 2012 was a pretty good yeah in terms of quality releases, and with the oddness caused by only including boxed retail.

I'm sure many PC gamers are pretty much exclusively digital distribution now.

Christian Keichel
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"I'm sure many PC gamers are pretty much exclusively digital distribution now."

If I look at the still existing shelfs for PC games at game retailers here in germany (still the largest PC gaming market in europe), I would say no, at least not here. But it may be different in the US.

Andreas Ahlborn
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@Christian: I´m from Germany, too and from what I see, the retail PC sales are so low compared to the console numbers, because of Steam & Co.
It`s a generation question I guess: whereas I bought 10 PC-games between 2010-2012 via Steam and maybe 30 via retail, my Son (now 18) bought 130+ games via Steam and nada via retail. As long as Steam doesn`t release its numbers, this whole charts thing is becoming more and more pure speculation.

Christian Keichel
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@ Andreas

I think PC games numbers are low here, compared to console games, but not necessarily because of Steam, they are low for over a decade now. Steam leads to lower sales for sure, but it's not that PC games are exclusively on digital distribution here. I am pretty sure, it's still not over 50%, otherwise the shelf space would be smaller.

Christoph C
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@Christian

Even here in Germany many people have moved to digital distribution over the past years. There might be still more people as in the US rather having a box in their shelf, but their numbers are shrinking. I think thats because of a variety of factors. Overall acceptance due to the general shift in the market and the now standard appstores from the mobile area, as well as lower prices through sales and other factors.

Today you can get an AAA title for a few bucks just some months after its initial release, years ago you had to wait until someone put it in a collection or the "Green Pepper" version came out.

There are too certain games made in Germany that sold trice as much copies over Steam as in retail.

Christian Keichel
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"There are too certain games made in Germany that sold trice as much copies over Steam as in retail. "

I am not aware of Steam sales numbers, not to speak of region specific sales data. Can you give me a link? PC is surely the platform with the most digital distribution, even here in germany, but even here, in general console games are outselling PC games by a wide margin, and on consoles digital distribution isn't at least as important as retail, regardless of games in mobile appstores (that doesn't generate any revenue close to retail by now).

"Today you can get an AAA title for a few bucks just some months after its initial release, years ago you had to wait until someone put it in a collection or the "Green Pepper" version came out. "

That's because the market is much to much frontloaded nowadays.

Christoph C
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Yeah if you look only at the console market, you might be right here. I was only referring to the PC market.
Unfortunately I'm not sure I can be more specific about the game(s) I mean. They're PC exclusive though.

"That's because the market is much to much frontloaded nowadays."

Frontloaded? Not sure I can follow you :) I say though that its mainly because of (foremost Steam sales) digital distributions flexibility. As far as I know retail still doesn't catch up as fast. However that is rather based upon subjective impressions around various communities and people I know then on solid research. Then again... there are no solid numbers to compare anyways if you do not get publishers data on both retail and digital sales of any game.

Christian Keichel
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With frontloaded I mean, that it doesn't make sense to try to sell a game a few months after launch, because everybody wanting it already bought it, if you look at Steam, games are discounted there as fast as in retail.
But of course you are right with the lack of data making e.verything I say to speculation

Steven Ulakovich
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Madden taking the second spot surprises me, that has to be the highest it has charted in some time.

This industry needs more transparency. We know what every other entertainment medium does almost instantly, while gaming still sticks with the archaic reporting of the NPD Group.

I also agree that 2012 was a very quality year for the games themselves. This may have become the watershed year that the "Indie" title finally gets accepted as what they are, games, just like the $60 discs that release at stores.

Steven Stadnicki
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Madden is one of the few big games that's essentially _only_ available via retail channels, so its numbers may be inflated compared to other titles that have some form of digital download that simply doesn't track on this chart.

Jonathan Murphy
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Here's my view of the market, "Sequels ahoy Captain! Aye, we need to steer clear of this siren's song! Oh no Captain we got too close! There's a whirlpool taking us down!"

Maria Jayne
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Wow....I'm so behind the curve. I have played NONE of those.

Maciej Bacal
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You aren't missing anything. None of these titles bring anything fundamentally new to their franchises.

Brion Foulke
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I concur. There have been some interesting games in 2012, and none of them are on this list. Go figure.

Brion Foulke
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I have no interest in playing a single one of these games.

Kujel Selsuru
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I enjoyed Halo 4 and Boarderlands 2, Assassin's Creed 3 was okay but not nearly as good as AC Brotherhood, the rest I wouldn't touch with a 30 meter pole.

Thom Q
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Too bad its yet another US list. Anybody any info on all retail markets in the US? Here in EU all physical retail is down a lot, mostly due to online stores.

With a non physical product as games, I'd bet that in that market even more is being bought online / downloaded.

After all different analysis, I've yet to see a global games-industry report. How much has been made in 2012 globally, where was this money made, and by whom?

I'd be very interested in those figures, if someone could point me to them :)

Matt Terry
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From personal experience, throughout the past 20 years or so of gaming, I would purchase 10+ major console titles per year. In the past few years, especially in 2012, I purchase many more games than normal, but the vast majority were mobile/F2P/Indie. I purchased maybe 4-5 major retail games. Why? Because I get way more bang for my buck with other-than-retail games and I'm finding I enjoy beating multiple 5-6 hour games within a month than keep coming back to a 25+ hour game within one month to beat it.

Matt Ployhar
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The game has shifted. The problem with the premise of this article goes back to what's being reported by the researcher. They're only tracking Retail. Retail died many years ago for PC. It's now dying for Consoles. If we only look at raw units & revenues in retail we literally miss 90% of the entire picture.

Here's my most recent blog on this topic.
http://software.intel.com/en-us/blogs/2013/01/11/the-impending-console-hangover

The #1 'traditional' game being played on PC or Console right now really isn't Call of Duty. It's actually League of Legends. Even World of Tanks by comparison is dwarfing CoD BO II.

So yeah.... is the "Sky Falling for Video Games at Retail". Most likely.... but we've seen this story before.

Bob Johnson
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Yeah but do we really know how popular LoL is? edit: guess we do. IT is pretty popular.

A F2P signup isn't the same as a $60 sale.

For every $60 game sold there could be a few players playing that game in a household. Never mind the used game market.

Then of course just because you sign up for a F2P game doesn't mean you actually do more than check it out for a minute or even play it.

And since the game is free they would have a ton of new accounts checking it out all the time.

Also the numbers I see touted for number of players on at any time are they worldwide or just the US? Is the game in Asia? A CoD is a western game. And probably doesn't much of an audience in Asia.

For all I know LoL has a huge Asian following. And thus maybe we are comparing apples and oranges a bit.

Not take anything away from LoL. I just don't swallow the kool aid without dotting i's and crossing t's.

also if you want to talk about free games. Stuff like Minesweeper or Hearts are pretty popular. Club Penguin was quite popular with the kids. Not sure it still is.

Fiore Iantosca
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I can't believe Madden is that high. THen again, it's the only viable NFL game to play. Damn EA.

Lou Hayt
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I'd like to see the top 10 games most played (in hours please)


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