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Review: God of War III

Nick Chester, Former Editor-in-Chief (2011)
11:00 AM on 03.08.2010


Kratos has successfully killed the God of War, Ares. He has challenged Zeus, the King of the Gods, and lived. What's next? Well, take down all of Olympus, of course. In the latest and final installment of the God of War trilogy, that's exactly what Kratos intends to do. 

Fans of the series expect great things, since the previous installments of the franchise held up as some of the best gaming experiences of all time. The God of War III team could have simply slapped a new coat of paint on the existing formula, dreamed up some big boss battles, and called it a day. We would have been happy; that's what we were expecting. 

But the final result is something more than fancy new HD clothing. Instead, it's a game that redefines scale in action games, one of the few titles that truly hammers home the meaning of "last-gen." God of War III is like nothing you've ever seen or experienced in gaming. The end has begun, and you are not ready.

God of War III (PlayStation 3)
Developer: Sony Santa Monica
Publisher: Sony Computer Entertainment
To be released: March 16, 2010
MSRP: $59.99

It's easy to throw around words like "epic" when it comes to this generation's videogames. Given the level of visual fidelity we've come to expect with the current consoles' hardware, developers are always pushing the next big thing, with larger environments and breathtaking, Hollywood-style presentation. So the word "epic" may not hold the weight I would like it to in the instance of God of War III.

This is particularly true considering it stands on the backs of giants -- the God of War titles that preceded this PlayStation 3 sequel provided thrills that changed the way we look at action gaming. With God of War III, developer Sony Santa Monica raises the bar, delivering an experience unmatched in its genre in terms of both quality and presentation. It truly redefines "epic" in shocking and unexpected ways you may not have thought were possible.

The tale told in God of War III finds Kratos -- quite literally -- standing on the back of a giant. Kicking off immediately where the credits rolled on God of War II, the Spartan anti-hero mounts the mighty Gaia, forming an alliance with the all-powerful Titans to storm and overtake Mount Olympus. Kratos' goal here is vengeance, and ultimately, the death of the "King of the Gods," Zeus.

What transpires in this opening sequence of gameplay -- possibly one of the most effective, heart-stopping openings in gaming history -- simply begs to be called "epic." Here, Gaia is a traveling environment, a moving level that shifts and shakes as the Titan shimmies upwards. Around this, a battle rages on: armies of undead soldiers attack you, and in the distance other Titans battle against the relentless minions of Zeus. Gaia, attacked by a Leviathan -- a huge water beast, made up of crab and horse parts -- flails in pain as you help her fight off the beast. 

You may be familiar with this battle, as I've written about it in great detail before; Chad Concelmo later gushed over an extended playthrough. But it bears repeating, if only because this opening sequence is simply a taste of what God of War III has to offer. The title matches and in some cases (almost inexplicably so) tops of what is thrown at you in the incredible opening minutes.

In fact, from start to finish, the game never really lets up. It's full of more "holy crap" and "seriously, did that just happen?" moments than any game in recent memory, pushing the boundaries of both violence (yes, Kratos is at his most brutal here) and presentation. Never before has it been so obvious just why the God of War developers assume control over its camera -- they know what you need to see for the most impact, and how you need to see it; and in this instance, they are almost never wrong. 

Heaping praise on how God of War looks almost seems pointless; you can see for yourself that the power of PS3 hardware is getting put to good use here. Whether you're up close to the action and can see Kratos scowling as he battles a minotaur (its tongue wagging around as you drive your blade deep into its neck), or you're watching him scale the environment in a wide shot of the action, God of War III never fails to impress. The game's beautifully fitting art design truly comes to life like never before, with impressive lighting and shadows, and masterful use of intentional soft focus on both the background and foreground. The line between pre-rendered cut-scenes and in-game action is seamless; a slight pause is the only true indication that there's any switch from real-time action to pre-rendered video. In many instances, the in-game presentation -- especially during some of the game's fantastic (and ridiculously savage) "interactive cut-scenes" -- looks even more impressive. 

Underneath the shiny new exterior of God of War III lies gameplay that's both recognizable and welcome to fans of the series. The core gameplay was never broken, and therefore doesn't need to be fixed for the sequel, only tweaked. Kratos comes equipped with a familiar move set, and I was immediately at home behind the sticks, pulling off familiar combos and easily discovering new ones. The game does introduce a number of welcome additions, including the combat grapple, which allows you to grab and engage enemies with your chains, either pulling them towards you or (in the case of larger enemies) reeling yourself in. 

Kratos will also acquire a number of new weapons during this final stretch of his journey, including soul-stealing chains from Hades and the boxing-glove-like Cestus from the mighty Hercules. Weapons can be changed manually using the D-pad, or cycled through on the fly by pressing L1 and X. While the latter is a bit awkward at first, with some practice I found that switching between weapons during battle was simple, and useful when I wanted to vary combat styles. Combos are mapped similarly across all weapons, so there's never a need to really learn a new set of button presses for each, which (fortunately) keeps things from getting overly complicated.

Each weapon also has its pros and cons, the Cestus being slower but more powerful than the standard "Blades of Exile," or the "Blades of Hades" allowing for a faster and wider evade than others. While all of the weapons feel good, only one, the Cestus (which must be used to break the Onyx shields of enemies) seemed required for combat. Still, it was nice to have a broad range of weapons at your disposal, and it's likely you'll find yourself switching up because you can; and, quite simply, because it's a lot of fun. 

You'll also receive a number of secondary items in the game, each of which can be used for both combat and, in some instances, general navigation. Giving away too much information about these items would betray part of the game's storyline (however obvious it may seem), but it should be said that none of them feel like one-off gimmicks. They're all useful in battle as well as in the game's minor puzzles, which, while present in the game, never really get in the way of the game's focus -- visceral, heart-pounding action. 

As the final chapter in the God of War trilogy, the story in God of War III is wrapped up nicely, introducing and answering new questions as well as tying up many loose ends. The game's climax itself isn't entirely surprising, but fitting, and presented in a gripping and moving way that jibes with Kratos' character. 

On the normal difficulty setting, I was able to complete the game in roughly ten hours. While that's average for a game in this particular genre, it may seem a bit on the short side for some. Fortunately, the ten hours of gameplay are so packed with action and awe-inspiring moments that not a minute feels wasted. In fact, going back and playing some of the game's key moments for a second or third time yielded the same feelings of exhilaration as if I were experiencing it for the very first time.

There are reasons to continue playing after you've completed the game's story, too, including equipping special items found in your first playthrough, and the "Challenges of Olympus." These challenges are particularly ball-breaking, keeping in line with the previous challenges found in the series, and deserve a bonus "thumbs up" for making a bizarre and random reference to the 1992 animated comedy Bebe's Kids. (Wait... what?)

Without question, God of War III sets the new gold standard for action games, clearing and then raising the near-impossible bar that was set by its previous installments. For many years to come, this will be the game by which all others in the genre are compared, and I suspect we won't see anything like it for quite some time. If God of War III was the reason you bought a PS3, your purchase has been justified and then some. If you're looking to show off the power of your console, this is your new showcase -- it's an experience that simply can't be missed. 

Score: 10 -- Flawless Victory (10s are as close to perfect as you will get in a genre or on a platform. Pure, untarnished videogame ecstasy.)



THE VERDICT


10 /10
Flawless Victory: Games rated 10 aren't perfect, since nothing is, but they come as close as you could get in a given genre. The new must-have game in its sector, we're talking pure ecstasy. Check out more reviews or the Destructoid score guide.





Legacy Comments (will be imported soon)


Hell. Yes.
Nice!
Wish I had a PS3...
fuck yeah, cant wait for this game
Saw this 10/10 coming :) Looks thoroughly deserving!
Hell yes this game is going to be sick!
VIDEO REVIEW
FAPPITY FAPPITY FAP FAP FAP FAP
I really liked the demo, but i must say, the decapitation of Helios was really creepy and detailed.
Follow up: Only 10 hours? That seems kinda short. Granted, the best thing about the previous two GoW games was how much fun it was to run through them multiple times, so I suppose that isn't too huge an issue.
Oh lordy fanboy shitstorm imminent
Can't wait to take those damn dirty gods down!
Sweet, my Xbox 360 elite red ringed last week while playing Bad Company 2, so I'm going to be relying on my PS3 in the next few weeks for my entertainment. Can't wait to play this. Though, I should probably finish the 1st and 2nd games first (almost done with the 1st in the GoW collection).
well its not very surprising


however for some reason despite always enjoying god of war games i cannot help but feel like i couldve spent my money on something else


dont get me wrong, the games are great, its just that i always feel like theyr not worth what i paid for them
Nice, cant wait to get my dirty little hands on this.
Who is doing the speaking part of the video? "SCCCCOPEEE and SCCCCALEEE" Haha. Great review Nick! I'm looking forward to seeing if it tops Bayonetta: the new king of hardcore action games.
Oh dear God yes.
Tempting..., nah, fuck it.
wow. I think this is the first Dtoid 10 game of 2010? humbug! I want a Sterling review with a 6 or below of this game. I don't feel this just yet. It's not Dtoid without raging fanboy wars!
wow! do need now!
"YES! ONLY ON P3! GOTY! The 360 is finished!"

Yeah, Microsoft just threw in the towel. They decided that since God of War 3 is out, there is no hope for them anymore. God I hate stupid fucking comments like the one Patriot Snake said. As a 360 owner, I can't wait to play God of War 3. It looks awesome. But stupid comments like that make me hate PS3/360 fanboys even more. Who gives a shit what console a good game is on?
I knoew it would be 10/10.

Bayonetta are two extremes of the same genre.
I wouldn't claim Bayonetta is a GoW killer, or the other way round.

God of War is all about the Story, With Great Combat as an additional bonus.
Bayonetta is about Brilliant Combat, with little focus on Story.

Both are excellent.
Haha as soon as I read "Nick Chester" and "you are not ready" I knew what the score was gonna be. Thanks for the review, I think this is the type of game that's gonna get a couple more feature editorials before it goes away :).

Question: very cool to switch weapons on the fly, but can it be done mid-combo?
I went in to GameStop on Saturday to put down my reservation for this and FFXIII. Apparently, the super awesome LE GoW3 was out of supply. This is the first time I've ever let myself down with a reservation. My sad story.
@Magnalon:

That's Rey reading the script I wrote; I pulled the game footage; he did all of the fancy editing. Collaborative effort FTW here.

Surprised no one has asked "WTF Bebe's Kids reference?"
Either Dtoid's gone soft or this is the best year for video games ever.
I don't care what my bank balance says, this game will be mine this weekend!
looks like god of war 3 is the PS3's answer to deadly premonition...
I preordered this from Amazon to get the $10 credit, but I'm a cheap bastard and chose supersaver shipping; by the Zeus' taint, the wait for it to arrive is going to be torturous.
Just to the ps3 fanboys. No, mass effect 2 was the first 10 of 2010.
other than that, this is one of the few games that I wish I had a ps3 for.
God of War is over rated. The other games were fun, but no where near as good as some people claim. That being said, I will be trying to pick this one up.
Next week can't come soon enough. It is one of the reasons I picked up a PS3 when I did and it sounds like it doesn't disappoint. It could possibly be my most anticipated game ever.
Great read! Can't wait until next week!
the very reason a ps3 rests next to my 360.
Chester, you are the man! Caught your tweet about Dillinger Escape Plan earlier too. Excellent freaking band.
@Patriot Snake
so portal 2, alan wake, splinter cell, halo reach and others will be completely shit then?
FAP FAP FAP

I don't see why the head-ripping part in the demo turned so many people off. Sure it's more detailed than anything we've seen in GoW so far, but I was giggling like a schoolgirl through it. But then again I'm probably sicker than most of you.
Settle down Patriot Snake... premature ejaculation is embarassing and I think it's clear that you're obviously very sexually excited about this review.

Oh... would you look at that... I just used up the last of my troll feed! Better make sure to pick some up when I head out to market today.
Might have to give it a rental. I finally got around to playing the demo this weekend, and I must say, it was pretty fun. Much better than my experience with GoW2 and Chains of Olympus, for some reason.

The only thing I'm wondering: is it better than Deadly Premonition?
And I think with that comment, Patriot Snake has won the coveted 'Fanboy most worth ignoring' prize.

Anyway, GoWIII looks great. Looking forward to playing!
@Patriot Snake

Nothing? They had a 10/10 exclusive in January.
I knew it would be a 10. Wish I had a PS3 too.
I don't care for most of the PS3 titles out there. However, God of War 3 would be at the top of my do want list.

IGN's review gave the game a 9.3 score. Prepare for fanboy outrage.
I'm not about to spend $60 on a Dante's Inferno clone. Nice try Sony.
I AM NOT READY
Great review! I can't wait to finally get my hands on the game next week!
I love how on Metacritic, Official Playstation Magazine quoted "God of War III is beautiful. It's bloody. It's brilliant. But it's not perfect", yet gave it a perfect score of 100.
Party Hard!
Nick Chester you dumb XBOT! This game deserves a 11/10! Just kidding, this looks tuely amazing. Have fun playing it!
yup, the console war has just been won.
sony now needs to quit makin consoles and games, because gow3 is that good no other game made by any other company can top it and they shouldn't even try.

the 360 has lost folks.
the 360 has lost.
the 360 has.
the 360.
the. .
@Nick
I can imagine the Bebe's Kids reference being like, the little pirate hoodie hat accessory the little kid wears. Or it could be bigger than that; my mind is prepared to be blown.
wowzers!




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