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E3: No Man's Land pushes PlayStation Home to its limit

Allistair Pinsof, Associate Editor
7:45 PM on 06.06.2012


At E3 this week, Sony showed off their latest free-to-play release for PlayStation Home called -- w-w-wait, come back!

Okay, I know PlayStation Home isn't the first place you go when you're looking for a new cover-based multiplayer shooter, but things change. Or, at least, Sony and developer VEEMEE are hoping to find a new audience with their post-apocalyptic, competitive shooter No Man's Land.

NML is an ambitious stab at a Gears of War-style shooter. In fact, it's the largest team that has ever worked on a Home game. While the framework of NML is familiar, it does some key things very differently. For one thing, you don't freely move throughout the environment. As in 5th Cell's Hybrid, you give navigation commands to your avatar. It's a really awkward way to play a shooter. It feels like it's different just for the sake of being different, but maybe it grows on you over time.

There are a couple other interesting things, like guns that jam on you and the ability to buy new loadouts, but nothing about NML really sells me on loading up Home (something I've never done before). But if you are already invested in Home, maybe No Man's Land is the dreary, cover-based shooter you've been looking for. 





Legacy Comments (will be imported soon)


No Man's Land is the most appropriate name for anything in Home ever.
Nice idea, but Home is a clusterfuck that barely hits 25fps, and feels like a cumbersome rip-off of second life sans furries and penis.
Did they seriously not see the irony in naming the game that, or was it done purposefully so?
The game sounds like the playable Uncharted advert they had in home around the launch of Uncharted 3.
I like the idea of using cove this way. Pretty much all you do in a lot of shooters these days is go from cover to cover.
I played with Home once. I've been tempted to download it again over the past few years and give it another shot... But then I play a game.
I load Home when I'm ridiculously bored, and then run around and bump into people. Last time I loaded it was to get one of the Dtoid shirts in it. Then I quit.
You guys hate on Home, but it's apparently incredibly successful from a financial standpoint. It's not made for us, and I don't think it was ever intended that way.

Anyway, did you guys actually watch the trailer? I know it's cheesy as hell, but that sounds pretty damn epic, lol. And surprisingly serious for a Home game of all things. I doubt I'd ever play it, but I kinda like the premise for the game.

Maybe Sony will do what a lot of other publishers are doing with mobile and social games. Rather than making a AAA franchise and making some useless companion app, maybe they'll use the casual games field to launch a new, low risk IP, and build it until a PSN game or something. Might be interesting.

...maybe.
This is cool. I'll check it out. Can't really complain about free stuff... oh wait... this is the internet. People are twats out here.
"guns that jam"

Is there someone in the world that actually equates that with "fun", especially in a competitive game?
... for a free home game it's a cool addition, but the "give commands to your avatar" part automatically makes this of no interest to me.
If they can remake "Full Spectrum Warrior" that would be cool. If they did not do that with this game that would be a shame...it sounds very similar and Full Spectrum Warrior WORKED!!!

I was not a huge fan of their attempt at shooters last year. They were about as good as first person shooters on PSP where you had only half the control you would have liked...yet those games were very impressive technically for using PSN Home "frame work" to make a game.

People can sneer at PSN Home all they want. It is profitable for Sony, there are always people on Home, and Sony keep tinkering on it. At this point I'm more impressed with their dogged determination more than anything else.




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