I don't know how many times I can play Okami and come up with something to say without feeling like I'm repeating myself. I played it on the PS2, then again on the Wii, and today I played it on the PS3 in its latest incarnation, Okami HD. I suppose it's a testament to how much someone at Capcom believes in Okami that they're trying yet again to get the game to sell in the numbers that it likely deserves.
This latest version is just as fine as any other, for what it's worth. The PlayStation Move controller works a treat for using Amaterasu's painting powers, as you'd expect if you have any experience with the Wii version. Honestly, it's probably better, but I'm not prepared to make that call on the basis of a press room experience (though, in fairness, the demo took place in a busy conference room; hardly the tightly controlled environment which would arouse suspicions). The jump to high-definition visuals is noticeable and everything looks crisp.
Everything except Amaterasu, that is. Maybe it's just the godly energy showing through, but the white wolf has a noticeable blur in motion that directly contrasts with the crisp, clean environments and other characters. I found it mildly distracting, but that could also just be down to my seeking of anything new or different about this release. Even the three visual filters found in the game's options menu failed to give me anything to work with, as I couldn't observe any discernible difference between "Normal," "Light" and "Heavy" filters.
Okami HD is, in all likelihood, going to be the definitive release of a game hardly anybody bought. I'd like to believe that somehow, this time will be different. I'd also like to believe that if I eat Taco Bell every day, I'll never get fat, but reality has a way of disappointing no matter how hard you wish for something.
7:00 PM on 09.22.2012 //
Conrad ZimmermanAugmented Reality games are a neat thing, but there aren't a lot of them which have captured my interest beyond that. But I've finally found one that I'm really into in the Sony booth at Tokyo Game Show. Open Me is a game whe... more
9:30 AM on 09.11.2012 //
Dale North
A new video on Sony's Japanese YouTube channel teases a prototype head-mounted display set to be unveiled at this year's Tokyo Game Show, during the public days (Sept 22 and 23). They call it the Prototype-SR and it features... more
11:00 AM on 04.13.2012 //
Jim SterlingIn theory, the idea behind Spirit Camera is brilliant. Exploiting the 3DS' augmented reality features to turn players into ghost hunters is a marvelous undertaking. I love the thought of scurrying around the house, pretending... more
4:00 AM on 03.14.2012 //
Tony PonceOne of the hooks of the upcoming Kid Icarus: Uprising is the use of AR Cards to play special augmented reality minigames. The game itself will come with six cards randomly drawn from a pool of 20, but there are still tons of ... more
8:45 PM on 03.11.2012 //
Dale NorthOn the GDC show floor Sony showed several working examples of Magnet (working title), a new series of demos showing off augmented reality technology that does not require AR cards or any other type of special markers to funct... more
5:00 PM on 02.22.2012 //
Jim SterlingJust in time for the PlayStation Vita's North American launch, a trio of free games bounced onto the PlayStation Store, hoping to demonstrate the handheld's augmented reality gameplay. You might notice that your Vita came pac... more
3:00 PM on 01.12.2012 //
Conrad ZimmermanOne of the neater aspects of portable gaming to come about in recent years is the advent of augmented reality experiences. We're seeing them crop up all over the place now, as every handheld device with a screen, a camera and... more
2:15 PM on 10.06.2011 //
Jim SterlingMetal Gear Solid director Hideo Kojima has embraced a future where Cloud delivery and augmented reality take hold, joining a growing cabal of developers who believe that consoles are on the way out and game streaming is on th... more
8:20 AM on 07.23.2011 //
Dale NorthNintendo has a gaming lounge set up right next door to the San Diego Convention Center, where Comic-Con is taking place. In the San Diego Ballroom at the Marriott Marquis & Marina, right outside and to the right, is the N... more
1:00 PM on 07.08.2011 //
Maurice TanThe Dutch indies at Monobanda have created a true digital sandbox in the most literal sense possible -- one with real sand. Using manual labor, you shape and create an augmented reality landscape that is affected by, and proj... more