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Dawn of War - Adeptus Modificatus

Warhammer 40k: Dawn of War Modifications Discussion

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  1. DoW Maproom

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    Here you can find user created maps to use in DoW online play

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    • Threads: 1,682
    • Posts: 19,447
  2. Forum for posting tutorials on how to mod Dawn of War.

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    Forum Statistics:

    • Threads: 97
    • Posts: 3,208
  3. DoW Mods in progress

    (42 Viewing)

    Forum for discussion of mods that are not completed yet.

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    • Threads: 830
    • Posts: 121,504
  1. Sticky Thread Sticky: Resource Management Thread

    Started by Gorb, 22nd Apr 11 7:57 AM
    • Replies: 19
    • Views: 7,396
    17th Apr 13, 10:53 AM Go to last post
  2. Alarm Sticky Thread Sticky: [FAQ] Welcome to Adeptus Modificatus!

    Started by Gorb, 27th Nov 11 9:28 PM
    • Replies: 1
    • Views: 4,937
    4th Feb 13, 5:59 AM Go to last post
  3. Info Sticky Thread Sticky: [IRC] Community Chat Channel Details

    Started by Bowkers, 3rd Aug 10 11:04 AM
    • Replies: 0
    • Views: 5,413
    3rd Aug 10, 11:04 AM Go to last post
  4. Alarm Sticky Thread Sticky: [DoW] ADEPTUS MODIFICATUS - Forum Guidelines and Information

    Started by Grabnutz, 23rd Jan 10 11:59 AM
    • Replies: 0
    • Views: 8,831
    23rd Jan 10, 11:59 AM Go to last post
  1. Go to first new post Dark Crusade Skirmish Commander's "Wargear"

    Started by Crystalking52, 23rd Jun 13 1:14 PM
    • Replies: 6
    • Views: 153
    Today, 11:06 AM Go to last post
  2. Go to first new post SCIENCE! Requesting Help for Modeling

    Started by darkmacer, 25th Jun 13 3:54 PM
    beginner, guidance, learning, modeling
    • Replies: 2
    • Views: 162
    Yesterday, 6:59 AM Go to last post
  3. Go to first new post Changing reinforce time with upgrades?

    Started by Mr. Sir, 23rd Jun 13 5:25 PM
    • Replies: 5
    • Views: 186
    Yesterday, 6:30 AM Go to last post
  4. steel legion for dawn of war

    Started by ariete, 25th Jun 13 4:57 AM
    • Replies: 1
    • Views: 125
    25th Jun 13, 2:39 PM Go to last post
  5. A question about weapon upgrades in SS or DC. :)

    Started by RT2, 24th Jun 13 5:42 AM
    • Replies: 2
    • Views: 115
    24th Jun 13, 6:57 AM Go to last post
  6. SCAR: Limitations of "SGroup_ContainsBlueprints"

    Started by Kasrkin84, 23rd Jun 13 4:04 PM
    • Replies: 0
    • Views: 79
    23rd Jun 13, 4:04 PM Go to last post
  7. Clearing the skirmish map list in Soulstorm

    Started by Kasrkin84, 15th Jun 13 5:57 PM
    • Replies: 17
    • Views: 468
    23rd Jun 13, 7:18 AM Go to last post
  8. Question about rampage.. :)

    Started by Sataman, 11th Nov 12 6:26 AM
    • Replies: 17
    • Views: 649
    23rd Jun 13, 3:23 AM Go to last post
  9. how to auto apply addon?

    Started by Mr. Sir, 20th Jun 13 4:54 PM
    • Replies: 8
    • Views: 261
    21st Jun 13, 10:19 PM Go to last post
  10. I am going to talk about a ring Fx type. [Images]

    Started by RT2, 20th Jun 13 6:30 PM
    • Replies: 3
    • Views: 183
    21st Jun 13, 7:10 AM Go to last post
  11. Vector Rescaling textures?... Anyone else tried?

    Started by RT2, 21st Jun 13 6:50 AM
    • Replies: 0
    • Views: 131
    21st Jun 13, 6:50 AM Go to last post
  12. OE logic confirmation xref and sync anims.

    Started by RT2, 17th Jun 13 4:44 AM
    • Replies: 8
    • Views: 263
    20th Jun 13, 6:51 PM Go to last post
  13. Unit's creation help!

    Started by St3v3n, 20th Jun 13 6:10 AM
    • Replies: 2
    • Views: 219
    20th Jun 13, 2:17 PM Go to last post
  14. Palii's Original Modding Tutorials

    Started by Palii, 13th May 13 1:31 AM
    • Replies: 6
    • Views: 489
    19th Jun 13, 5:01 PM Go to last post
    • Replies: 7
    • Views: 271
    19th Jun 13, 7:00 AM Go to last post
  15. Pre-Heresy Marines. 'false gods' cover style

    Started by Whiteshield, 27th May 13 5:09 PM
    • Replies: 4
    • Views: 501
    17th Jun 13, 4:45 AM Go to last post
  16. Why cant I use these last two positions? or how do I?

    Started by RT2, 16th Jun 13 5:05 AM
    • Replies: 3
    • Views: 209
    16th Jun 13, 7:42 PM Go to last post
    • Replies: 9
    • Views: 314
    16th Jun 13, 10:32 AM Go to last post
  17. squad FX, using Clause(CLST)?

    Started by RT2, 13th Jun 13 4:59 PM
    • Replies: 2
    • Views: 208
    14th Jun 13, 7:13 AM Go to last post
  18. Weapon load outs question?

    Started by RT2, 10th Jun 13 6:55 AM
    • Replies: 14
    • Views: 391
    14th Jun 13, 5:31 AM Go to last post
  19. Looking For Blank FX

    Started by Whiteshield, 13th Jun 13 3:31 AM
    • Replies: 3
    • Views: 245
    13th Jun 13, 6:08 AM Go to last post
  20. AI tactic to force builders to repair vehicles?

    Started by c4r2&n0, 12th Jun 13 2:04 AM
    • Replies: 0
    • Views: 199
    12th Jun 13, 2:04 AM Go to last post
    • Replies: 9
    • Views: 424
    10th Jun 13, 1:31 PM Go to last post
    • Replies: 4
    • Views: 291
    10th Jun 13, 1:13 AM Go to last post
    • Replies: 6
    • Views: 358
    8th Jun 13, 10:38 PM Go to last post
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