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Review: RAGE

Jim Sterling, Reviews Editor
6:00 PM on 11.19.2010
Review: RAGE  photo


id's upcoming post-apocalyptic shooter RAGE is still almost a year away, but why should we wait that long before getting to blast some of the ugliest mutants this side of Total Recall? In order to keep the hype going for the full game, id has released RAGE on the iPhone as an on-rails shooter. Now that's good advertising!

 

RAGE (iPhone [reviewed], iPad)
Developer: id
Publisher: Bethesda
Released: November 18, 2010
MSRP: $0.99 (iPhone), $1.99 (iPad)

RAGE on the iPhone paints a grim post-nuke future in which the premier form of entertainment is a deadly man-versus-mutant game show titled Mutant Bash TV. Hosted by the corpulent, grotesque and painfully unfunny J.K Stiles, this sordid show is represented on the iDevices as an on-rails shooter, one that looks pretty damn sweet. 

The graphics are RAGE's big selling point, and they definitely look impressive, up there with the very best the iPhone has to offer. The mutants are detailed in all their grotesque glory, and the environments are packed with objects and intricate filth. In terms of showing off the power of your iThings, RAGE certainly gets the job done. 

The gameplay is not quite as outstanding as the graphics, unfortunately. Controls are of the frustratingly unwieldy variety, with tilt-based aiming mechanics and a minimalist interface that doesn't give you much in the way of combat options. You can aim, shoot and dodge, and that's about it.

There's no melee attack, which means you will often take a lot of damage should more than one enemy get close to you. Dodging isn't all that helpful, as it gives you a mere second's reprieve from attack, and when you're dealing with a mixture of brick-lobbing ranged mutants and up-close punchy mutants, you'll find that you're sorely lacking in methods to defend yourself. 

The game isn't especially difficult on Medium, but having to essentially sit and take a pounding from enemies during the action-heavy moments isn't very fun, especially when the dark graphics make anticipating projectiles even more difficult. Most of the game's challenge comes in wrestling with the interface, which isn't any kind of respectable challenge at all.

If tilt controls aren't your thing, you can switch to a touch-screen aim mode. While this is more accurate, the virtual button layout becomes far less convenient, and you'll find yourself unable to aim quickly enough to nab point-grabbing bonus targets and bags of Bash Bux. Despite being harder to aim, it's actually a lot easier to get the job done with the accelerometer on your side. 

If all this sounds overly negative, be aware that the game actually does become quite fun once you wrestle the controls down and get used to how it operates. Beneath the dodgy interface is a solid, enjoyable on-rails shooter that keeps up a fast pace without completely overwhelming you. The three different weapons (pistol, assault rifle and shotgun) are all effective, and you can double your damage output while reloading by pressing the screen at the right time, a'la Gears of War

The game is quite short at only three episodes, but it costs a mere dollar on the iPhone, and it's enjoyable enough that you may want to replay, so it's definitely worth the money. There is also a Nightmare difficulty to tackle which pumps up the enemies and makes them more aggressive, so there is lots of optional challenge to be found as well. 

As a cute little taster of the RAGE experience, Mutant Bash TV is certainly a good idea. The price point is perfect, and even tough the controls are annoying, it's worth picking up just to experience a terrific looking shooter set in a promisingly gruesome world. Those looking forward to the real RAGE really ought to check it out, and those who just want a good shooter could spend their cash on far worse. 




THE VERDICT


6.5 /10
Alright: May be slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled. Check out more reviews or the Destructoid score guide.





Legacy Comments (will be imported soon)


Didn't they say that this would be a tech demo so to say and a better game that will be or more based off rage will come out near the same time as the full game?
Looks pretty good. But it seems like the on-rails approach isn't doing the engine any favors. It feels less impressive because of the guided experience,though I can dig why they did it.

Or maybe it does the engine too many favors? I mean is looks good, but it feels like, compared to Epic Citadel, there isn't as much going on graphically.

I dunno. I'm personally a little underwhelmed, visually.
Even though it's only $1, I'm going to pass. I prefer to support games that work well on the iDevice's instead of being forced onto it.
Tubatic: Remember that this is running at 60 fps while Epic Citadel is 30 fps at most, and less than that in some parts.
The game looks awesome but I'm already over it.
Got it this morning - SD - for $1.
I think it's pretty fun although it doesn't control quite as well as Doom: Resurrection. But it's well worth a buck
Sega could do well to use id Tech5 for a brand new House of the Dead game... because that's pretty much what this is.

I like it thought- and the bullseye targets you can hit for extra points remind me of The Club a little.
It's a buck.
you're really getting lots of work done Jim. you are THE reviews editor lol.

don't have an iphone but it seems like a nice, fair review.
but you're gonna get blacklisted ha!
sounds like a good bang for a buck. :)
more e tech demo then a game as far as it looks like.
It's good when you change settings for touch aiming and high sensivity. Othervise for me it's simply unplayable. Rage is fast, action packed but feels like demo. You need 15 minutes to beat the game on medium difficulty (did that yesterday). But graphicaly propably it's the best piece you can get.
still... it sounds like it's probably worth $2.00! :)
Does it run on old generation hardware (I'm guessing it would be slower, but..)
Just though I'd clear something up the reviewer seems to have missed, and the commenter above me (@Emrah) was asking about. There are two versions of RAGE, but they are both universal, meaning they both work natively on the iPad and the iPhone/iTouch. The HD version has better graphics and textures and is a larger file size, but it can still be played on iPhones (as old as the 3GS). The tradeoff being that if you are using something older than the latest generation, you will probably experience some slowdown. Similarly, the $1 version has worse graphics, but it will run smoother and on all iOS hardware (including natively on the iPad). Hope that clears things up. Check the iTunes store for confirmation.
Thanks, waves.
I think the game is great. I'm not sure why you would ever use tilt though I found the exact opposite of what Jim said. Touch screen was more responsive, accurate and easier to use.
You were generous in giving it a 6.5, this game is total crap, a glorified tech demo which makes Epic Citadel seem like great fun. The gameplay is shallow, boring and repetitive. The game won't grab your attention for more than 30 minutes and those won't be fun. Avoid.
The price point is perfect, and even tough the controls are annoying, it's worth picking up just to experience a terrific looking shooter set in a promisingly gruesome world.

perfect, and even tough the controls are annoying, it's worth picking up just to experience

even tough the controls are annoying, it's worth picking

even tough the controls

even tough

tough.

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