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PAX: Forza Horizon is relaxed, not an arcade racer

Abel Girmay, Contributor
1:00 AM on 09.02.2012
PAX: Forza Horizon is relaxed, not an arcade racer photo


There is nary a racing series that exudes car culture and unbridled love for all things auto as much as Forza. This love for real world and digital racing is what sets Forza ahead of the pack, so I was curious when Forza Horizon was revealed and almost looked like an arcade racer.

While some racing series have flirted with doing a complete shift in styles, Horizon certainly isn't following suit where driving is concerned. It's a new tone for sure, but with the same handling and physics as Forza 4, Horzion's laid-back approach is actually pretty exciting.


Forza Horizon has no fancy partnership with Top Gear. The tone is decidedly more relaxed than past entries in the series, with a summer music festival at the heart of it all. Developers Playground and Turn 10 have really ran with the summer music theme too. Horizon offers three radio stations to choose from, playing rock, indie, and electronic (so expect plenty of the wub wub). It's not a huge variety, but what is here is tuned well for the new feel -- all curated by British DJ Rob da Bank.

It's probably this surface change that's fooled folks into thinking that Horizon is an arcade racer. It may let its hair down, but the physics are taken straight from Forza 4, making the moment-to-moment driving feel as true to the series as any fan could hope. The only thing different in the racing is in the events you enter.

The biggest switch is Horizon's open world. Based on the roads of Colorado, the locales range from flat plains to farmlands, from rivers and lakes. Being that this is an open world, expect a good amount of distractions. We only got to see a few of the side activities, the first being hidden barnyards in which you'll find busted old cars that you can restore in your garage. Another involved speeding through traffic cameras, with style points being awarded every time you hit a new top speed.

If you want to partake in Horizon's more structured offerings, there is a good amount of events to partake in. You have your traditional staples such as circuit races and point-to-point types, and street races with start and finish lines but no directed route to take. But even the most traditional of races are given a bit of a facelift. Rather than the standard goal of shaving tenths of a second of your best time and placing first, Horizon challenges players to drive stylishly. Placing first in races is still important, but in order to win fans and rise in the ranks as the nobody you are cast as, you need to drift, draft, and otherwise make your driving look as sexy as possible.

Unique to Horizon, though, are more insane race types, such as the "Mustang vs. Mustang" race we played. The goal here was to drive though a series of checkpoints while using a classic Ford Mustang, the twist being that your opponent is a World War II-era P-51 Mustang fighter plane. The idea is definitely arcade-like, and the event itself speaks to the unique atmosphere that Horzion is going for, but to reiterate, the moment-to-moment driving is still very much Forza. Sharp turns require lowers speeds, and slamming into someone while going 100+ mph is as bad an idea as ever.

Horizon will also be bringing a lot of the online modes from series with it, and all the car skin designs you lovingly slaved over can be imported into this game. What's most important to take away from all this is that we are not loosing the Forza we know and love. It's just wearing a different coat of paint.


PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo
PAX: Forza Horizon is relaxed, not an arcade racer photo




Legacy Comments (will be imported soon)


I'm looking forward to some open road; one can only do laps for so long in road cars.
I was interested before, but now I'm going to keep a much closer eye on this.
I was interested before, but now I'm going to keep a much closer eye on this.
The first two sentences are LOL
This is starting to sound pretty cool. A put in a split window vw bus and I'm sold.
It sounds a lot like the MSR series with t being about style and things. Very interested.
So I'm guessing it'll be kinda like a more polished Test Drive Unlimited 1/2? Neat. Are there online opponents driving around within different servers that we'll be able to challenge? Hopefully.

Definitely gonna give this a go. I need another really awesome racing game.
Really excited for this game. But it seems no matter how many times people re-iterate that it's still got Forza's sim driving physics there will always be some retard shouting about how this will ruin Forza forever because it's an arcade racer, and those are the spawn of Beelzebub himself and there's no way they could be fun.
LOL! When the author explained the modes it reminded me so much of MSR/PGR's early entries :).

Really is showing that this game is made by former people by Bizarre, and some from that old studio already worked at Turn 10. Can't wait for it :).
This might be the first racing game I ever buy.
Forza Horizon and Need for Speed Most Wanted are on the top of my list. Also why is EA still using old past title names for their games, like Need for Speed Hot Pursuit, why not Hot Pursuit 2 or Most Wanted 2, I suppose to confuse buyers.
Forza Horizon and Need for Speed Most Wanted are on the top of my list. Also why is EA still using old past title names for their games? Like Need for Speed Hot Pursuit, why not Hot Pursuit 2 or Most Wanted 2, I suppose to confuse buyers.
I've always loved Forza's roster, but its driving physics didn't love me back. This one I might end up enjoying!
@Guns

There actually already is a Hot Pursuit 2. I don't know why they're reusing these names though. It's kind of understandable if they're doing a reboot or remake of an old game, like they kind of did with HP, but MW is in this console generation. Maybe they think we don't have memories that last more than 5 minutes.
@ Guns;

I'm with you on the 'Most Wanted' confusion, but since it has been about ten years between games, I'll let them get away with it.

Yeah, it does look like Forza Horizon will have the PGR gameplay element, with a sprinkling of Most Wanted as well. As long as both are done well, I'll be happy. :)

What really interests me is the inclusion of Rob Da Bank as the custodian of the music. I've been a fan of BBC Radio One's Blue Room which he used to helm, and he is pretty cool at selecting some good leftfield and belearic music tracks.
YES PLEASE!
Well, this just went from "do not want" to HRRRNNG PURCHASE...

Why am I such a forza whore?




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