GDMag
September 2011
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Section 8: Prejudice
By Adel Chaveleh

With Section 8: Prejudice, TimeGate took what was planned as a console game and presented it as a $15 downloadable title. Not Only did the team have to change its way of thinking about pricing and presentation, it also had to work out how to shrink assets and scale the design to fit within the download limit. As this sort of story grows more common, the lessons learned here become more important.

Postmortem: Sword & Sworcery
By Craig D. Adams, Kris Piotrowski, and Jim Guthrie

Much to everyone's surprise, not least the developers, a tiny iOS adventure game known as Sword & Sworcery was featured twice in Apple's shop and went on to sell over 250,000 units. This game, with its odd visuals, odd design, and odd music, was in turn an odd collaboration by three different creatives. This went both as well and as poorly as you can imagine.

The Sticky Collision Beam
By Eric Undersander

Creating intelligent third-person cameras is rife with difficulty. There are enemies to keep in view, obstacles to avoid, and important objects to highlight. Here, engine programmer Eric Undersander proposes a camera with a sticky collision beam to bypass many of the major issues faced by AI-controlled cameras.

Beautiful Code: An Interview With Bill Budge
By Brandon Sheffield

Bill Budge paved the way for user-generated content with his early games Pinball Construction Set and Raster Blaster. But that wasn't really his intention--he just likes making software tools. This interview tried to get at the heart of his love for code.

DEPARTMENTS/COLUMNS

Game Plan
Brandon Sheffield
The Portable Future
Heads Up Display
The Difference Initiative, HALO 2600 Source Code Released, and Flashback, Recipes, and Zombies.
Tool Box
Bradley Meyer
Soundminer HD
The Inner Product
Nick Darnell
Automated Occluders for GPU Calling
The Business
David Edery
Realm of the Mad Developer
Pixel Pusher
Steve Theodore
Conan the Illustrator
Good Job!
Brandon Sheffield
Scott Brodie Q and A, Who Went Where, and New Studios
Design Of The Times
Damion Schubert
Good Grief!
GDC News
Staff
Game Developer's Choice Awards Honor Kesmai Founders, SOE's EverQuest, GDC China Registration Now Open, First Talks Revealed
Aural Fixation
Jesse Harlin
Playing the Field
Educated Play
Tom Curtis
WOMP!
Arrested Development
Matthew Wasteland
Outsourcing Life
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