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November 8, 2012
 
arrow Postmortem: Sony Bend Studio's Uncharted: Golden Abyss [1]
 
arrow Is Game Music All It Can Be? [31]
 
arrow The End of the Journey: One Indie Studio's Tale [21]
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Latest Blogs
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November 8, 2012
 
Making Failure Fun [2]
 
Quality of Life: Bring more snus! [7]
 
The Best Political Games of Election 2012 [2]
 
An argument for easy achievements [46]
 
Six words about role-playing games [35]
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Latest Jobs
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November 8, 2012
 
GREE International
Game Studio, Android Developer
 
GREE International
Sr. Analyst, Social Game Platform
 
GREE International
HTML5 UI Developer
 
Avalanche Studios
Senior Tools Programmer, New York
 
Avalanche Studios
Senior Graphics Programmer, New York
 
ZeniMax Online Studios
Customer Service Analytics Manager
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Latest Press Releases
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November 8, 2012
 
MACHINE ZONE HIRES
INDUSTRY VETERAN SIM
DIETRICH...
 
Assess. Adapt and Attack
in this latest Crysis
3...
 
KONSOLE KINGZ BRINGS THE
FROST BYTE GAMER PACK
TO...
 
Colonize: new Android/Web
game
 
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About
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News

 
2
Jordan Mechner finds his cinematic rhythm with Karateka remake Exclusive
by Christian Nutt [11.08.12]
Storytelling isn't about words -- it's about rhythm, says the Prince of Persia creator, who talks to Gamasutra about how his very first game has been made new game, but retains its original cinematic spirit.
Console/PC, Smartphone/Tablet, Design, Exclusive
 
 
 
Game Developer magazine's Power 50: Business Exclusive
by GD mag, Gamasutra staff [11.08.12]
Gamasutra and Game Developer spotlight ten savvy executives, marketers, and other professionals working in the business end of the game industry, helping bring great titles to the market.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive
 
6
Activision beats estimates by going big, focusing on retail hits
by Tom Curtis [11.07.12]
While video game retail space is generally in decline, retail games like Skylanders, Diablo III, and Call of Duty: Modern Warfare 3 allowed Activision's Q3 to shine.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing
 
4
New indie game incubator Execution Labs launches in Montreal
by Mike Rose [11.08.12]
A group of industry veterans has launched a new indie game incubator, with the aim to help smaller teams of developers fund, create and launch their game titles.
Console/PC, Indie, Business/Marketing
 
 
Sony's online platforms boss retiring
by Eric Caoili [11.08.12]
The president of Sony Network Entertainment International, which oversees PlayStation Network and other Sony media services, is retiring -- Sony Computer Entertainment head Andrew House will take over the role.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing
 
3
Game Developer magazine's Power 50: Design Exclusive
by GD mag, Gamasutra staff [11.07.12]
Gamasutra and Game Developer spotlight 14 talented designers in the game industry who've created outstanding work in the past year, championing the developers who inspire us to do better.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive
 
4
Kim Swift and Airtight Games test out iOS with Pixld Exclusive
by Leigh Alexander [11.07.12]
Now at Airtight Games for three years, Portal and Quantum Conundrum's Kim Swift talks the studio's first mobile foray with Pixld, and being a small team trying out the App Store.
Smartphone/Tablet, Indie, Programming, Art, Design, Exclusive
 
1
Star Wars: The Old Republic goes free-to-play on November 15
by Mike Rose [11.08.12]
Star Wars: The Old Republic will go free-to-play next week, less than a year after the game originally launched as a paid subscription title for PC.
Console/PC, Business/Marketing
 
 
Live broadcasting coming to Origin, thanks to Twitch partnership
by Mike Rose [11.08.12]
Electronic Arts will soon update its Origin online game service, adding the ability for users to live-stream whatever they're playing with minimal fuss, and allowing for non-Origin games to be added to your library.
Console/PC, Business/Marketing
 
 
Indie Royale debuts seven-game 'Harvest Bundle' with Mutant Mudds
by Staff [11.08.12]
Indie Royale's newest, seven-game bundle includes 3DS turned PC hit Mutant Mudds, Pineapple Smash Crew and Avernum: The Great Trials Trilogy, among others.
Indie, Business/Marketing
 
1
Tactics Ogre creator Matsuno is leaving Level-5
by Mike Rose [11.08.12]
Tactics Ogre creator Yasumi Matsuno joined Professor Layton developer Level-5 last year. Now just 16 months later, he's leaving the studio to take a break from game development.
Console/PC, Business/Marketing
 
1
GDC 2013's debut sessions feature Assassin's Creed III, Magic: The Gathering creator
by Staff [11.07.12]
The build-up to next March's GDC 2013 has officially begun -- first sessions include talks on Assassin's Creed III rendering, a 'digital/physical games' panel featuring Magic: The Gathering creator Richard Garfield, and much more.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Design, Business/Marketing
 
3
Make Something Unreal Live 2013 shortlist revealed
by Mike Rose [11.08.12]
Epic Games' annual student game development competition, Make Something Unreal Live, today announced the shortlist of projects that will go on to the next stage of the contest.
Console/PC, Business/Marketing
 
 
Sponsored Post: Thursday's Gamasutra webinar discusses making of MechWarrior Online
by Staff [11.06.12]
In a sponsored webcast this Thursday on Gamasutra, MechWarrior Online creator Infinite Game Publishing and IT infrastructure provider Internap will examine the tech challenges facing modern online games.
Console/PC, Production, Business/Marketing
 
12
Halo 4: What the critics are saying
by Danny Cowan [11.07.12]
This edition of Critical Reception examines online reaction to 343 Industries' sci-fi first-person shooter sequel Halo 4, which reviewers describe as "one of the finest shooters in years."
Console/PC, Business/Marketing
 
 
Video: Relive the 2012 GDC Online Choice Awards
by Staff [11.07.12]
This year's Game Developers Choice Online Awards celebrated the best-in-class MMO, social, mobile, and free-to-play games, and now you can check out the ceremony for yourself in a brand new archived video.
Console/PC, Design, Video
 
 
Latest UDK release adds major iOS upgrades
by Mike Rose [11.07.12]
Epic today updated its Unreal Developer's Kit with a hefty number of new features, including support for iOS 6 and various iOS devices like the iPhone 5, the fourth-generation iPad and the iPad mini.
Console/PC, Business/Marketing
 
6
Wii U user accounts, Network IDs and device integration explained
by Mike Rose [11.07.12]
With the Nintendo Wii U due to launch later this year, company president Satoru Iwata today further explained how we can expect user accounts to work on the system.
Console/PC, Business/Marketing
 
 
When less is more in game music
by Staff [11.07.12]
Composer Andrew High has an issue with game music -- that it isn't handled more like film music, and used to punctuate games and their emotional content rather than to layer them with constant sound, and in a new feature, asks why.
Console/PC, Audio, Video
 
 
Gamasutra Member Blogs: From antisocial behaviors to indie problems
by Eric Caoili [11.07.12]
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as how to reduce antisocial behaviors in your game, the top five problems indie developers face, and more.
Console/PC, Social/Online, Indie, Design, Production, Business/Marketing
 
   
 
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