LEGO Lord of the Rings is doing a number of things to really differentiate itself from prior LEGO titles. The biggest change is that this one provides a more seamless, open world design to the exploration, akin to that of Skyrim.
The hub world is in the Hobbit village, set during Bilbo's birthday party. From here you'll go down any number of paths to other areas from the movies, and even find new things taken from the books that didn't make it into the films. And you're not going through some magical door like in the LEGO Star Wars games. You're actually going down through pathways and exploring the world to get to where you need to go.
Each area has a distinct mood, from the pure happiness of the Hobbit village, to the rain of fire in Sauron's land. You'll be able to find a ton of puzzles, sidequests, items, and more simply by exploring the world. What really struck me about LEGO LotR was just how much detail each set piece has. Sure, there are LEGO items scattered all over, but the overall design just had a nice realistic feel at the same time. The team has put in 1.6 billion polygons just into the landscape alone, and it really shows. There will also be a quick travel option to get to other locations, which is great considering the scale of everything.
After doing some exploration, we were taken to the castle siege scene from The Two Towers. The dialogue from the movies is all in the game, and while the cinematics are inline with the films, there are some goofy bits thrown in for fun. Remember when the archer kills the first orc before the castle gets attacked? In LEGO LotR, one of his friends starts to cry over his death. Aragorn, Legolas, and Gimli then become playable, and the player has to use each of their special abilities to prevent the invaders from climbing over the castle wall by knocking down their ladders.
It seems like each LEGO title just adds more gameplay features than the last, and LEGO Lord of the Ring shines from all that the team is putting into the game. The game will easily appeal to both Lord of the Rings and LEGO fans alike, plus it's going to be a great way to introduce kids to the LotR universe.
3:00 PM on 10.26.2012 //
Dale NorthAssassin's Creed III takes the hatchet to previous Ubisoft pre-order records to become the most pre-ordered game in the company's history. They say that the count is already more than double that of Assassin's Creed Revelatio... more
10:00 PM on 10.25.2012 //
Tony Ponce
Hot on the heels of Corridor Digital's Assassin's Creed III short film is this rock arrangement by Warialasky -- consider it a spiritual follow-up to the Skyrim cover from earlier this year. With all this Ass Creed love late... more
7:00 PM on 10.23.2012 //
Jordan Devore
It was briefly announced back at gamescom that PlayStation 3 users would be getting some exclusive downloadable content for Assassin's Creed III. These sorts of deals aren't always the most interesting in execution, though I... more
4:30 PM on 10.23.2012 //
Brett ZeidlerRemember when those "Art of the Assassin" exhibits happened in Los Angeles (which Chad was lucky enough to attend), New York City, and a couple other places for the past couple months? Basically, it was a tour of the US where... more
11:00 PM on 10.22.2012 //
Tony Ponce
The British are f*cked.
Based on the upcoming Assassin's Creed III, this short film by special effects video team Corridor Digital finds a band of British soldiers dealing with a young lad who had made an attempt on the comm... more
8:30 AM on 10.22.2012 //
Dale NorthUbisoft announced today that they are partnering with New Regency on the forthcoming Assassin's Creed film. As of now, the screenplay is being "fast tracked," following the recent announcement of actor Michael Fassbender bein... more
5:00 PM on 10.18.2012 //
Brett Zeidler
Have you and Aveline been properly introduced? If not, this newest trailer for Assassin's Creed III: Liberation will take care of just that. In it, she'll tell you a bit about herself, why she decided to do what she doe... more
2:00 PM on 10.18.2012 //
Jim SterlingNintendo has confirmed to Kotaku that, as much as it tries, it's still struggling to embrace the world of online gaming. Only a "select" number of Wii U games will support voice chat in multiplayer, and there are currently no... more
3:00 PM on 10.17.2012 //
Fraser Brown
Or slice, crush, pierce, and generally murder. Assassin's Creed III's Connor appears to be even less subtle than his ancestors and not exactly what I would consider assassin material. He seems to make it work, however, so mo... more
10:00 PM on 10.16.2012 //
Hamza CTZ Aziz
I never realized before my hands-on time with Assassin's Creed III's multiplayer just how much fun the mode is. So much fun that it's easily going to be in my multiplayer rotation this year along side Black Ops II, Halo 4, a... more