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Review: Devil May Cry HD Collection

Allistair Pinsof, Associate Editor
2:00 PM on 04.09.2012
Review: Devil May Cry HD Collection photo


Sliding across the bar room floor, gun in hand, pizza in mouth, shouting “WOOHOO!” Yes, this is the Dante I remember. Before Ninja Theory attempt to recreate one of the PlayStation 2's most influential franchises, Capcom is giving us one more glimpse at a series that stands in stark contrast to recent game design trends.

Before games got serious and seriously easy, Devil May Cry challenged players in both their button-mashing and perception of what a 3D action-adventure could be on modern hardware. A decade later, with hardware even more advanced, these games remain important in both terms of gaming history and ageless design.

Devil May Cry HD Collection (PlayStation 3, Xbox 360 [reviewed])
Developer: Capcom, Pipeworks Software
Publisher: Capcom
Release: April 3, 2012
MSRP: $39.99

If you were there to play these games on PS2 in the early-to-mid ‘00s, I’ll give you the information you likely came for: This collection preserves the originals, improving their visuals by adapting them to widescreen and HD with anti-aliasing and some improved textures. For technical details and an overview of the series, read on.

In 2001, Devil May Cry rose from the ashes of a doomed Resident Evil sequel that would eventually turn into RE4. With Capcom’s best led by Hideki Kamiya, director of RE2, and producer Shinji Mikami, they took the framework of the original Resident Evil (exploring a haunted mansion) and removed the key element (limited resources). In its place, they made a game around exhilarating combat influenced by 3D action games as well as Capcom’s own fighting games. You could fire guns akimbo at an enemy, similar to Laura Croft, and then juggle them in the air like your Street Fighter character of choice. All the while the game ridiculed, celebrated, and rewarded based on your capability in switching up moves and styles without missing a beat.



The original DMC holds up wonderfully, despite it being the oldest and simplest of the series. The castle, in which the majority of the game takes place, remains one of the greatest examples of immersive level design. There are lessons to be learned here by any working level designer and developer. The way paths eventually link, the detailed rooms, and the brilliant final act that transforms familiar spaces to create unease in the player are still striking design choices that make DMC a joy to play, a decade later.

Due to the game’s lovely art direction and level design, DMC holds up pretty well after all these years. Its textures and geometry are just simple enough to make the game look dated but not necessarily ugly. There are certain quirks, however. While the in-game action and cutscenes are in glorious HD widescreen, the menus and cinematics are not. It’s especially odd since Pipeworks Software, the developer of this collection, went through the trouble of putting in the Xbox 360 buttons and controller layout where appropriate in the menus. 



Then there are some issues that remain problematic, after all these years -- no, I’m not talking about the platforming. The lip-syncing and terrible audio mixing that renders the dialog inaudible, at times, are as bad as they have ever been; a sharp reminder that in 2001, Capcom was still in the early days of crafting cinematic experiences for consoles.

In all aspects, DMC2 is the red-headed stepchild of the series. Without even being offered the chance to develop the game, the original team’s talents never touched this sequel and it shows in more ways than one. Capcom quickly assembled a team to make a sequel that would address complaints some critics had with the first game. Instead of elegantly designed corridors, DMC2 presents bland but spacious battlegrounds. Instead of knocking your head against the wall, hoping for a new power-up, DMC2 starts you off over-powered and only gets easier.



DMC2 is a disappointing sequel, but it’s not a necessarily bad one. The improvements to combat and controls are noticeable, even if the enemies and systems surrounding them are a step back. Furthermore, the game’s drab caves and cityscapes don’t look all that much better in HD. Seeing grey and black textures spread across a large building isn’t exactly eye-candy.

Ask any diehard fan the best DMC and it's more than likely they’ll tell you DMC3. Despite being made by the same team as DMC2, this is a vastly superior sequel that corrects nearly every flaw of the series while deepening the challenge and mechanics that fans came to expect. Being able to switch weapons mid-combat and change your style kept the game from ever hitting a lull, unlike the past titles where your choices were limited. Furthermore, DMC3 has lush environments and high-polygon models that lend themselves well to an HD makeover.



Whether you are exploring the corners of DMC’s castle or surfing on a rocket in DMC3, there are a lot of great moments in this collection that will make veterans nostalgic and turn newcomers into fans of the series’ unique charm. Bayonetta may have outgunned Dante and Kratos may have outclassed him, but the combat, exploration, and scenarios of the DMC series still offer a thrill to this day.

Pipeworks Software has done an admirable job in preserving this beloved franchise. If you want to return to a time when dying repeatedly at boss encounters was the norm -- a time when we laughed at games’ stupid antics, instead of with -- this is a hell of a way to do it.


THE VERDICT



9.0 /10
Superb: A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title. Check out more reviews or the Destructoid score guide.





Legacy Comments (will be imported soon)


This is the real Dante, and not Ninja Theory's shitpile.
Damn! I want this so bad. I was going to pick it up at Best Buy over the weekend, but they had no copies left whatsoever for 360 or PS3.
Next year, look for the Onimusha HD collection. I'll be skipping all these remakes, except for Zone of The Enders.
Nice review.
Hey, Konami, you paying attention over there?
Best action games of all time(except 2). I bet money that the new DMC will be better than 2 lol.

@ Jack Dandy
You are an idiot.
Hate to be picky, but it's Lara Croft, not Laura.
just a heads up.
Don't know why they didn't redo the menus, the FMV sequences are a little more problematic but understandable.
I so meant to pick this up. Walked into Frys saw Mass Effect 3 for $40 like I wanted it to be and yeah.... Sorry Dante. We'll be together again soon. I promise.
@Domii

but he's right, DmC looks nothing like DMC
Those comparison shots are really impressive.
*Lara Croft

<3
I'm going to cBlog my review, and actually talk about some of the changes the HD collection made :/
@Jack Dandy and anyone else who hates the Ninja Theory's Dante. Its like when a new artist draws for a comic, they change the appearence of the character to what they feel that person should look like. I know not everyone will agree but can't you at least respect that artist? Why do you think Batman's look has changed from the time he has been created.
whoa whoa WHOA there! Kratos NEVER outclassed Dante, get your facts straight! They both have unique styles, but Dante is way more classy and stylish, Kratos is more about brute force. Besides, DMC has always controlled better, not finishing animations when you desperately needed to dodge, combat in DMC's was so more much fluid, not to mention more challenging. Dante's weapons start weak, Kratos weapons are overpowered as fuck from the start.... (especially his magic, which by the way Dante does not even use.)Oh, and he doesn't need weapons that have range over half the screen, the best combo's are about airtime, jump cancelling, mixing up styles and weapons midcombo, where Kratos mostly just buttonmashes.

It would almost be the same as putting James Bond up against Rambo.
Great review! This is getting me pumped for the new game which is looking better and better.
dunno how wise it is from capcom before the new "imagining" of DMC comes out to remind old fans and introduce new fans to the "old" games and then push out a DMC game that seems like it has little to do with the original trilogy!
@ Lord of the Thunder

Who cares if it doesn't look like the past DMCs. The game hasn't even come out yet for any of us to say is shit. When more gameplay footage comes out, we should have a better idea of how it will turn out.
Comparison shots are always exaggerated. The SD doesn't actually look like a pixelated 240P Youtube video. The game still looks really good on my SD Tv. Sure the comparison pics are sort of accurate if you connected a PS2 to an HDTV, but when you do that it's just a washed out mess since last gen consoles weren't made to support HD.

Also DMC 3 is a masterpiece of gaming that no gamer should miss, if you haven't played it get that shizz. Though personally I'm sticking with the PS2 version.
the only thing that ever bothered me about DMC was the way Dante jumps.

also if they ever do a complete onimush hd remake you will never see me again.
mmm DMC3 is tempting my asss to buy this shit....
Hmmm, very tempting, but I think I'll wait a bit for it. The only HD collection that I have any full intention on buy right now is the Zone of the Enders collection.
does anyone else find it funny that the new DMC game sucks by default because it's not made by the original developer when the most critically acclaimed title in the franchise, 3, also wasn't made by the original developer?

<3 fanboys
The original DMC > DMC3 > DMC2 >>>>>>>>>>>>>>xINFINITY "DmC"
Good review Allistair. I'm glad they keep everything the same, while upping the resolution.

I'm more excited for ZOE though, that was my favorite game on the PS2.
@jack agreed
All respect to the people looking forward to the new DmC but I'll stick with this Dante....already a proven bad ass hehe. God damn the original game is KICKING MY ASS. Let's rock Baby.
Nuts to this noise. Dante was already pretty enough {no matter what some people think), now in HD, he's going to be positively radiantly stunning!
It probably took every iota of Ninja Theory's ninja magic to uglify the guy up enough to where one can focus upon the gameplay instead of ogling the protagonist(said distraction is where most of the game's challenge came from, without which, Devil May Cry 3 is likely as easy as one of Ninja Theory's previous games, ironically enough).

When are they going to make a standard definition 16-bit version of Bayonetta,anyway?
gonna pick this up used hopefully. Not planning on supporting Capcom after recent events
I own all of the DMC games. DMC1 is def the best of the series but DMC3 is a close 2nd place.
Does anyone know if the DMC 3 in this collection is the Special Edition or not? or if both are included?
Spoiler: The Devil does, in fact, cry.
Dear Konami, this is how an HD collection is supposed to be done.
@ 8Bitstitches

All the news I've seen say it's the Special Edition version.

Man, I already own all these games... but having it easily available on one disc is a mighty tempting offer. Maybe when it sinks in price.
Capcom screwed up by not throwing a big budget at a DMC 5 years ago. Ninja Theory is not up to the task.
I wonder how so many people have already played the new DmC. I didn't know it had been released.
Laura Croft? Really?
How are the 360 controls compared to the PS2 originals? Do they make sense on the 360, feel natural and all, or is there a sense that it was originally designed for a different controller?
@8bit

It says Special Edition on the back of the case.
That Ninja Theory game looks pretty cool.
@Bob: It felt natural enough to me.
Let's Rock!!!!!!!!!
I enjoyed DMC4 but missed out on the original three. I wonder how DMC3 compares to DMC4. The combat in DMC3 looks a lot better than the first two. I love hack and slash action but I'm still not sure I would like even DMC3 after playing modern action games.
Kratos maybe out-spectacle'd him, but not outclassed. Not sure what you meant by that one. Nice review though.
DMC3 is one of my favorite game of all time. Will be picking this up soon.

@Allister
Can you confirm the DMC3 in the HD collection is the special edition? With Vergil as a playable character?
Man... I would totally buy an Onimusha HD Collection.
Maybe you reviewers should play the PS3 version since the games originally came out on the PS2... Just sayin'
@Oishidesu
Thanks for saying it. But next time you have a thought like this, feel free to keep it to yourself.
@Yenner not Allister, but the DMC3 in the collection is the special edition.
GODDAMMIT THIS LOOKS SO GOOD AND SEXY

I'm gonna have to put it on my wishlist and pick it up as soon as I can!
It is just a testament to how much a legend that Dante is with him being reimagined only after a decade. Pop-culture icon!
Also, HD versions of these games seems promising. May pick them up.




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