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1 Cloud Gaming 2012: The future is overcast
2 hours ago As different players try to define cloud gaming, where does the technology go from here?
1 Spec Analysis: The New Kindle Fire HD Tablets
2 hours ago Digital Foundry's assessment of the new Amazon slates' gaming prowess
1 Xbox co-creator: "It's about gameplay, stupid"
11 hours ago Seamus Blackley of Innovative Leisure talks about "video games unplugged" and how five guys can make a game 150 can't
7 Amnesia earns Frictional Games over $3.6 million
22 hours ago Title has made over ten times its production cost
6 GamesIndustry International acquires GameHorizon conference
Yesterday Conference and business network to return; details of 2013 showing in December
Secret World lead designer laid off
Yesterday Martin Bruusgaard one of the staff cut from Funcom Oslo office
DICE GM: EA gets "too much crap for not being innovative"
1 days ago Karl Magnus Troedsson says the publisher is open to trying new things
4 Dishonored dev: Gamers starving for something new
2 days ago Executive producer says people will take chances on original IP late in console lifecycle if the reviews and marketing are good
10 Store Wars: Which is the right app store for you?
2 days ago Red Wasp's Tomas Rawlings breaks down the pros and cons of app stores for the independent developer
5 Double Fine accidentally releases first mobile title
2 days ago Middle Manager Of Justice gets unplanned beta test
22 Newell: Valve would likely "disintegrate" before a sale
2 days ago Independently minded staff would leave before any acquisition, says co-founder
6 XCOM's PC version "a big deal" for Firaxis
5 days ago The PC version of the new version of the old PC classic is important for the new developer
21 Believing in the Second Screen
Opinion 5 days ago Just because you don't like what they do doesn't make your consumers "wrong"
8 Government report snubs Scottish games industry
6 days ago DC Research claims only 200 working in games, values it at £0
SOCOM vets: "The power packed into today's tablet is amazing"
7 days ago We speak with nobodinos founders David Kern and Russ Phillips about the transition from consoles to mobile
Total War dev calls 70 percent of games "not good enough"
7 days ago Renaud Charpentier wants developers to focus on design and prototyping
6 Assassin's dev: "We're the last of the dinosaurs"
7 days ago Creative director Alex Hutchinson suggests "monster triple-A" games are dying out
8 Schafer: Brutal Legend "unfairly vilified because of poor messaging"
7 days ago Double Fine boss explains how a more open approach could have helped rock adventure
43 No Sex Please, We're Gamers
7 days ago No Reply Games' Miriam Bellard on falling afoul of Steam Greenlight and the industry's longstanding aversion to sex
Remedy Entertainment: Real Artists Ship
7 days ago Matias Myllyrinne of the Alan Wake and Death Rally studio, on the best way to prove your product: ship it to the consumer
18 Erotic game "kicked off" Steam Greenlight
8 days ago No Reply Games title Seduce Me removed from site
23 Critical Consensus: Guild Wars 2
8 days ago ArenaNet delivers the most compelling MMO in years, and a strong argument for the death of the monthly subscription
TIGA seeks 30 per cent flat-rate for UK tax relief
9 days ago Consultation report stresses importance of helping projects of all sizes and the impact of new business models
12 Funcom: "We're not going to play it safe"
9 days ago Ragnar Tørnquist promises smaller team won't affect Secret World updates
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