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7 Schafer: Brutal Legend "unfairly vilified because of poor messaging"
9 hours ago Double Fine boss explains how a more open approach could have helped rock adventure
30 No Sex Please, We're Gamers
9 hours ago No Reply Games' Miriam Bellard on falling afoul of Steam Greenlight and the industry's longstanding aversion to sex
1 Capcom plans more titles from smaller teams
11 hours ago Annual report reveals growth strategy, shorter sales cycles
14 Ubisoft axes always-on DRM for PC games
12 hours ago Publisher finally drops controversial and restrictive requirements
12 Frank Gibeau: Order, Chaos and a New Golden Age of Gaming
Yesterday The president of EA Labels on the industry's tumultuous transitional period
TIGA seeks 30 per cent flat-rate for UK tax relief
2 days ago Consultation report stresses importance of helping projects of all sizes and the impact of new business models
11 City of Heroes to shut down
5 days ago The first superhero MMORPG will be hanging up its cape soon as Paragon closes its doors
2 ArenaNet signs deal to take Guild Wars 2 to China
7 days ago Forms partnership with KongZhong Corporation in one of the biggest licensing deals for a Western game in China
6 Unity: "If our only goal was to make an engine, I'd make myself redundant"
7 days ago David Helgason on why modern developers need much more than an engine
2 Square Enix launches CoreOnline for browser based gaming
7 days ago Microtransaction based service allows "console quality games on the web"
10 Blizzard confirms restrictions against Iranian WoW players
8 days ago US trade sanctions force policy change for popular MMO, Iranian government reportedly cracking down on games
5 Heavy Rain 2 never seriously discussed between Quantic Dream and Sony
8 days ago David Cage says that creative people have to do something different or 'you're just a marketing guy'
3 Bigpoint's big changes
9 days ago CEO Heiko Hubertz talks online's future and how Bigpoint are preparing for it
9 Xbox 360 gets its first free-to-play game
9 days ago Happy Wars will launch this fall, supported by microtransactions
17 Roundtable: The DLC "Problem"
13 days ago Our staff discusses the issues surrounding DLC and whether gamers are being exploited
12 Fargo: "Without corporate interruption, we're kicking ass"
13 days ago Brian Fargo on Wasteland 2's rapid progress due to financial independence and the Unity Asset Store
Unity inks Intel Atom deal for Union portfolio
13 days ago Android devices with Intel Atom processor will host games from Union catalogue
55 Sony closes Studio Liverpool
14 days ago UPDATE: Studio was working on next-gen Wipeout say sources
44 Guillemot: As many PC players pay for F2P as boxed product
15 days ago 93-95% PC piracy rate means F2P is just as effective, with lower costs
18 EA's Soderlund: Physical retail could be gone in ten years
15 days ago "I think it's going to be sooner than people think," says executive vice president of EA Games
33 EA: "We're standing up for the industry" against Zynga
16 days ago COO Peter Moore on why he's ready to take on the social media giant
9 Assassin's Creed sequelization put in context by Ubisoft
19 days ago "Assassin's Creed is a franchise, like Mario or Resident Evil, that will have ups and downs," says Alex Hutchinson
19 Sony's software brilliance still isn't enough
Opinion 20 days ago Hardware pricing remains the elephant in the room, says Rob Fahey
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