Borderlands 2: a twisted new frontier
We venture into the silly, sordid world of Gearbox's gun-obsessed sequel.
We venture into the silly, sordid world of Gearbox's gun-obsessed sequel.
Expert advice on making sure you create an impression on your way to a job in the game industry.
Tapjoy, BitMonster, Imangi and Flurry tell Neil Long what Apple needs to do next.
1Velocity dev FuturLab and 1000 Tiny Claws studio Mediatonic on creating games for Sony’s oft-ignored platform.
How Tom Francis' debut is aiming to dispense with some stale genre conventions.
When Activision bought Guitar Hero, Harmonix could have gone out quietly. Instead, it put on a bigger show than ever.
Tom Francis, designer, coder and writer of PC stealth puzzler Gunpoint, on YoYo Games' beginner-friendly dev platform.
Edge's essential, work-in-progress guide to making your first videogame.
1Build Crytek's next generation line-up, begin your career at Criterion or design vehicles for Carmageddon: Reincarnation.
Is Valve’s fiendishly complicated arena battler worth the time investment?
Sega’s unsung shooter is a fascinating culture clash that has too much personality to be dismissed as an also-ran, says Chris Schilling.
2The elusive Matthew Smith gives us a guided tour through his most famous creation – Jet Set Willy’s mansion.
2Star Fox laid the foundations of another successful Nintendo series, but four years on, could Fox McCloud save the Lylat System again?
2Capcom's latest revision is apparently the most finely balanced Street Fighter ever, but to Nathan Brown, it doesn't really matter.
1The co-founder of Digital Capital talks innovation in the era of free-to-play and discovering Battlefield 1942.
Chris Donlan quakes in fear before Tequibo’s wonderfully nasty adventure in this week's Friday Game.
1Why Jade's single zoom lens is worth a thousand sniper scopes.
The VR headset's appeal has been proven by a successful Kickstarter campaign, but which games would benefit from supporting it?
2How the team that built Dirt and Grid left Codemasters and won one of racing’s prize series.
1The Bayonetta dev's Wii U debut is a brawler that looks like an RTS, and a singleplayer adventure built around a mob.
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