Flash gaming: Meet the developers
In the first part of our week-long look at the world of Flash gaming, we ask developers how the scene is evolving.
1In the first part of our week-long look at the world of Flash gaming, we ask developers how the scene is evolving.
1The comedian, writer and actor discusses a lifelong passion for playing - but not for cutscenes.
1When it comes to Halloween games, Nitrome’s one step ahead of you, says Chris Donlan.
The legendary developer on its continuing quest to bring bullet hell to the touchscreen generation.
1Played The Typing Of The Dead? How about being a typographer, instead?
1How its austere architecture conceals a pulsing heartbeat, plus Team Ico's little-seen concept art.
2The Mogwai bassist on gaming soundtracks and making time to play on tour.
Creative director Alex Amancio on keeping the chaos out of Constantinople and getting six studios to pull together.
Ending our series on the state of Flash gaming, we find out how 3D and Zynga-style microtransactions may maintain its dominance over the browser.
The Civilization of match-three games leaps from Kindle to Facebook.
Our week on the Flash gaming scene continues with an examination of the threats and competition it faces.
We speak to mission design director Falco Poiker about the pressures and profits of building a game a year.
2How much is a Chinese gamer worth? How do you make a $50,000 Flash game? Flash Game License co-founder Chris Hughes blows open the scene.
We ask the man who's writing the end of Ezio's story how he blends historical fact into gaming fantasy.
3In the second part of our week-long series on Flash gaming, we find out what makes it so financially alluring to indie devs.
Nitrome’s latest brings ninjas, bunny rabbits and even Tetronimos together for a true 8bit master class.
1The men taking charge of the Japanese giant’s next console discuss its creation – and future.
Ireland's capital harbours a burgeoning development scene.
2World-class middleware and customer service have put Ireland's capital on the map.
1Jaakko Iisalo tells us how Rovio made the world's most successful mobile game.