Supreme Court to hear violent video game case

 Arnold Schwarzenegger AP – FILE - In this Oct. 7, 2005 file photo, California Gov. Arnold Schwarzenegger signs AB 1179 bill restricting …

LONG BEACH, Calif. – Before picking up any Wii games or downloading apps on her iPhone for her two daughters, Lillian Quintero does her homework. She'll first read reviews online and in magazines, then try them out for herself. If she thinks the games are engaging and educational enough, 4-year-old Isabella and 2-year-old Sophia are free to play.

"I know there's going to be a point where they get these things on their own," said the 35-year-old mother from Long Beach, Calif. "We're not going to be there to monitor everything. That's why the most important thing is communication, instilling morals and values in them and helping them to understand certain boundaries. There's only so much you can do."

Quintero and her husband, Jorge, are some of the parents who support a California law that seeks to ban the sale and rental of violent games to children. The law, which has bounced around the legal system like a game of "Pong" since Gov. Arnold Schwarzenegger first signed it in 2005, was declared unconstitutional last year by the 9th U.S. Circuit Court of Appeals in San Francisco.

The U.S. Supreme Court will hear arguments Tuesday about the federal court's decision to throw out California's ban on violent games, marking the first time a case involving the interactive medium itself has gone before the Supreme Court. It's another sign that the $20 billion-a-year industry, long considered to be just child's play, is now all grown up.

California's measure would have regulated games more like pornography than movies, prohibiting the sale or rental of games that give players the option of "killing, maiming, dismembering, or sexually assaulting an image of a human being" to anyone under the age of 18. Only retailers would be punished with fines of up to $1,000 for each infraction.

The federal court said the law violated minors' constitutional rights under the First and Fourteenth amendments and the state lacked enough evidence to prove violent games cause physical and psychological harm to minors. Courts in six other states, including Michigan and Illinois, have reached similar conclusions, striking down parallel violent game bans.

Under California's law, only adults would be able to purchase games like "Postal 2," the first-person shooter by developer Running With Scissors that features the ability to light unarmed bystanders on fire, and "Grand Theft Auto IV," the popular third-person shoot-'em-up from Rockstar Games that allows gamers to portray carjacking, gun-toting gangsters.

The Quinteros, like most supporters, believe the law will protect children from buying such violent titles, while gamers and free speech advocates think California's ban could lead to strict federal regulation on the content of games and other media. All agree, however, that the graphically rich medium has come a long way from 8-bit tennis matches.

The average age of gamers is 34, according to the Entertainment Software Association, and many are paying close attention to the Supreme Court case. The Entertainment Consumers Association, which lobbies on behalf of gamers, is organizing a rally outside the Supreme Court building Tuesday as "a way of sending a strong message and uniting gamers."

"It's not so much a video game case as a First Amendment case," said George Rose, chief public policy officer at Activision Blizzard Inc., the Santa Monica, Calif.-based publisher of the popular "Call of Duty" and "Guitar Hero" gaming franchises. The gamemaker filed a friend-of-the-court brief opposing California's ban, which was never enforced.

Other allies in the fight include Xbox manufacturer Microsoft Corp., "Star Wars" publisher LucasArts, The Recording Academy, Motion Picture Association of America, as well as the Entertainment Merchants Association and Entertainment Software Association, which sued to block California's ban, calling it "unnecessary, unwarranted and unconstitutional."

Opponents of the ban have called the measure unnecessary because virtually all major game publishers and retailers employ a universal voluntary rating system, much like movie studios and theaters, that assigns one of eight age-specific ratings to games, then blocks the sale of games that are rated M for "mature" and AO for "adults only" to children.

The gaming industry has actually done a better job of preventing minors from buying entertainment not intended for their age group than the music and film industries, according to the Federal Trade Commission. In a report released last year, the FTC found that 20 percent of minors were able to buy M-rated games, down from 42 percent three years earlier.

In contrast, 72 percent of minors were able buy music CDs with explicit content warnings, 50 percent were sold R-rated and unrated DVDs and 28 percent purchased tickets to R-rated movies. The FTC noted there were gaps in enforcement of age-based sales restrictions, specifically with the use of gift cards in online purchases and unrestricted mobile games.

The Parents Television Council, which supports California's ban on violent games, conducted its own secret shopper campaign this year with children between the ages of 12 and 16 attempting to buy M-rated games at 109 stores in 14 states. The group found 21 instances of retailers, including Target, Kmart, Sears and Best Buy, selling M-rated games to minors.

Leland Yee, the Democratic state senator and child psychologist who originally authored the law, contends the gaming industry's rating system is not effective because of the sweeping scope of games, which are longer and more intricate than movies. Yee said he believes violent games are more harmful to children because of the medium's interactive nature.

"This isn't an attack on the First Amendment," said Yee. "I'm a supporter of the First Amendment. This is about not making ultra violent video games available to children. Within the bill, the definition of a violent video game is so narrowly tailored because of my respect for the First Amendment. This isn't to stop the creation of violent video games."

Yee's position hasn't stopped the Entertainment Software Association's Video Game Voters Network from targeting him. The group has asked gamers to write "I believe in the First Amendment" on old or broken controllers and send them to Yee. When asked about the joystick campaign, the senator scoffed and said that any gifts he received would be returned.

The Quinteros, who practice yoga poses in their living room during rounds of "Wii Fit," won't be sending their Wii Balance Board to Yee. While they believe it's ultimately up to parents to police what games their children play, Lillian and Jorge agree that they would feel more comfortable if violent games were legally off limits from being sold to kids.

"It's one less way for children to have access to it," said Jorge, a 35-year-old middle school teacher who recently bought an iPad. "It's common sense. You don't pick a weenie off the grill with your hands because you know your hand will get burned. We shouldn't let children buy something violent that they don't think will affect them."

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AP Technology Writer Barbara Ortutay in New York contributed to this report.

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295 Comments

  • 1 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 0 users disliked this comment
    Jonathan Cossitt 1 hour ago Report Abuse
    This is all for parents who are so afraid of something new and they don't understand. It's been done before with comic, movies, and music. I can't believe that people really have lost common sense to inquire what their kids want, but buy it for them anyways just to find out its violent. Quick lets blame the games because we're to lazy to be good parents. The parents for this law don't have common sense. Common sense is to look at the cover see the rating or get reviews to make sure if the game is good for your kids. Not blaming the stores and the game designers. As a game designer I hate how parent shift the blame to us. Hey I make the games to show off what I think are good stories and have good design. If you think limited games are gonna stop kids from playing them then think about this. When I was young I snuck into R-rated movies because I wanted to see them. I made the choice to do it but its not the movies fault that I saw it, its my parents fault for not being good parents. Don't get me wrong my parents where great. It a fact you tell a kid not to do things and they do it anyway. Especially if they associate it with adults. Kids want to be adults and do adult things. It's the parents fault for not being insightful of what their children are watching and be the damned parent.
  • 0 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 0 users disliked this comment
    sage 10 hours ago Report Abuse
    Yet another example of patients looking for someone else to do their job. I am just slightly (less than 6 months) under 17 and have for the first time bought a M rated game. I have friends ages 10, 8, and 4 who are allowed to play M rated games (Halo) whenever they want. The kids didn't buy those games, the patients did and then they don't pay attention to what their kids are playing. The father will even play these games with the youngest (4 year old). So instead of trying to limit the availability of violent video game (with witch i do agree), we should focus on educating people on the nature of these games. If patients understand what their kids are playing, and are careful not to let them play adult games then the problem is mute. I do think that stores should not sell M or Ao game to children. I will admit that i have been refused a game at Gamestop and then i just went to Walmart and got it without a question asked. Not that i wasn't allowed to get( my mother checks my games) but it's just the point that stores should ask for ID. Also it is far too easy to get games from amazon and the app store. or if you are connected you can just download games straight to your counsel. trust me if you really want you can.
  • 0 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 0 users disliked this comment
    Britt 12 hours ago Report Abuse
    Hopefully they kill this case and it never rises again.

    I'm so sick of the negative reactions games get that I could puke..... -_-
  • 2 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 1 users disliked this comment
    Ilya 14 hours ago Report Abuse
    "The Quinteros, who practice yoga poses in their living room during rounds of "Wii Fit," won't be sending their Wii Balance Board to Yee."

    the quinteros also use their Wii to simulate bathing, eating, and going to work. they haven't left their home for 3 years and it's full of stray cats and piles of garbage.
  • 1 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 0 users disliked this comment
    Korey 15 hours ago Report Abuse
    You know it's funny because retailers are already not allowed to sell Violent video games to children, there is just no penalty for if they do.
  • 0 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 1 users disliked this comment
    brianswilson 15 hours ago Report Abuse
    t
  • 11 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 0 users disliked this comment
    Name's Christmas...Ll ... 16 hours ago Report Abuse
    at least most of the people, albeit even the illiterate ones, in the comments have some common sense.

    raise your own children and quit asking the government to do it for you.
  • 1 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 2 users disliked this comment
    MNK 16 hours ago Report Abuse
    Which idiot will let a 2 or 4 year old play video game?
  • 1 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 2 users disliked this comment
    david cox 16 hours ago Report Abuse
    this is dum a M rated game you have to be 17 to buy so what is this gona do dont take it from every one just cus some women has a stick up here but
  • 11 users liked this comment Please sign in to rate this comment up. Please sign in to rate this comment down. 1 users disliked this comment
    Emmalei 16 hours ago Report Abuse
    Here we go again with the freaking it takes a village, or in this case it takes a government, to raise my child. No it takes you the parent to raise your child. It is up to you as the parent to set the rules and to ensure that your child obeys them. You don't want your child to play a violent video game then take the game away from them and throw it in the garbage and that goes for whether they bought it themselves or borrowed it from a friend. If you throw enough away they will get the picture. Stop trying to be your child's friend and start being their parent.

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