Sega Studios & Video Games

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Sega Studios & Video Games (article) is concerned with the entertainment side of Sega Corporation in contrast to the business side. Consisting of information cocerning their Videogames, along with information on R&D Studios and the designers behind such games.

Contents

[edit] R&D Studios Structure

[edit] Former Structure

Sega of Japan's Studios

Original Name Name as Second Party Notable Titles
AM1 R&D WOW Entertainment House of the Dead series, Sega GT series
AM2 R&D Sega-AM2 Virtua Fighter series, Virtua Cop series, Out Run series, Shenmue series, After Burner series, Fighting Vipers seires
AM3 R&D Hitmaker Crazy Taxi series, Virtual On series,
AM4 R&D Amusement Vision Daytona USA, Super Monkey Ball series, SpikeOut series
AM5 R&D Sega Rosso Initial D Arcade Stage
AM6 R&D/ (Team Andromeda) Smilebit Panzer Dragoon series, Jet Set Radio series, Let‘s Make a J-League Football Team series
AM7 R&D/ Team Shinobi Overworks Shinobi series, Streets of Rage series, Phantasy Star series, Sakura Taisen series, Skies of Arcadia
AM8 R&D Sonic Team Sonic the Hedgehog series, NiGHTS into Dreams series, Phantasy Star Online series, Samba de Amigo, Chu Chu Rocket, Burning Rangers
AM9 R&D United Game Artists Sega Rally series, Space Channel 5 series, Rez
WaveMaster WaveMaster WaveMaster concentrated on the development of music for various Sega efforts, and as such, is not a studio in the traditional since.

Sega of America's Studios'

Studio Notable Titles
Visual Concepts NFL 2K series, NBA 2K series, Ooga Booga
Sega Technical Institute Sonic The Hedgehog series (with Sonic Team), Comix Zone, Sonic Spinball, The Ooze, Die Hard Arcade (with Sega AM1)
Sega Interactive Eternal Champions series, Star Wars Arcade
SegaSoft SegaSoft developed games for Heat.com, rather than traditional commercial games.
Multimedia Studio The Multimedia Studio concentrated on the development of music for various Sega efforts, and as such, is not a studio in the traditional since.
Sega Studio USA Sonic Adventure 2, Sonic Heroes, Shadow the Hedgehog, NiGHTS Journey of Dreams

[edit] After Sammy Merger

Amusement Software R&D[1], currently focuses on the development of games for arcade machines.

Department Members From Headed By Notable Titles
AM.1 R&D WOW Entertainment

+ Overworks

Atsushi Seimiya House of the Dead series, Shinobi series, Sakura Taisen series, Skies of Arcadia
AM.2 R&D Sega-AM2 Hiroshi Kataoka Virtua Fighter series, Virtua Cop series, Out Run series, Shenmue series, After Burner series
AM.3 R&D Hitmaker + Sega Rosso Mie Kumagai Crazy Taxi series, Virtual On series, Virtua Tennis series, Initial D Arcade Stage
Sports & Design R&D Smilebit Takayuki Kawagoe Mario and Sonic at the Olympics, Let's Make a J-League Soccer Team series, Let's Make a J-League Baseball Team series
Family Entertainment New Department Hiroshi Uemura Mushi King series, Love and Berry DS Collection
Racing Games R&D New Department Kenji Arai None as of now

New Entertainment R&D[2], "NE" currently focuses on the development of new content for the arcade and home console markets.

Department Members From Headed By Notable Titles
NE.1 R&D Amusement Vision, Ltd.

& Selected Members of Smilebit

Toshihiro Nagoshi Super Monkey Ball series, Shining Force Neo, Yakuza (Ryū ga Gotoku)
AMPlus R&D Digitalrex Yu Suzuki Psy-Phi, Shenmue Online

Global Entertainment Software R&D[3], which was led by Yuji Naka until 2006. "GE" currently focuses on developing video games for home consoles.

Department Members From Headed By Notable Titles
G.E. Dept. #1, Sonic Team Akinori Nishiyama Sonic and the Secret Rings , Phantasy Star Universe, Fifth Phantom Saga
G.E Dept. #2 United Game Artists Akira Nishino Project Rub, The Rub Rabbits, Sonic Riders, Astro Boy, Sonic Riders: Zero Gravity
Sega Studio USA Sonic Team USA Takashi Iizuka Shadow the Hedgehog, Sonic Adventure 2, Sonic Heroes, NiGHTS Journey of Dreams
Mobile Content R&D New Studio Kazunari Tsukamoto Brain Trainer Portable
Sega Studio China New Studio Makoto Uchida None as of now

Subsidiary Studios, the first of which being acquired or founded in 2005, have been the cornerstone of an internal shift within Sega to appeal to a more western audience.

Department Division Year of purchase/founding Notable Titles
Secret Level Sega of America 2005 Golden Axe, Iron Man (video game)
The Creative Assembly Sega of Europe 2005 Total War, Total Warrior series
Sports Interactive Sega of Europe 2006 Football Manager series
Sega Racing Studio Sega of Europe 2005 ’’ Sega Rally Revo
Prope Sega of Japan 2006 None as of now

[edit] Franchises

Writing In Progress

  • Help us compile a complete list of Sega Franchises "after which" we shall address the question of it being active/inactive.
  • Details will be added after list is completed
  • Once the list is complete the franchises will be entered in to the following table:
Game Console Original Designer Original Developer Original Publisher New Designer New Developer New Publisher Main Genre Sub Genre First Release Last Release
2 Spicy
18 Wheeler American Pro Trucker Arcade Yu Suzuki Sega-AM2 Sega
After Burner Arcade Yu Suzuki Sega-AM2 Sega
Alex Kidd Sega Master System AM-7 Sega
Alien Front Online Arcade Wow Entertainment Sega
Alien Soldier
Alien Syndrome
Altered Beast Arcade AM-7 Sega
Amazing Island Nintendo Gamecube Sega
Arabian Fight Arcade Yu Suzuki Sega-AM2 Sega
Athlete Kings
Baku Baku Animals
Beach Spikers
Beyond Oasis Sega Genesis
Billy Hatcher and the Giant Egg Nintendo Gamecube Yuji Naka Sonic Team Sega none none none Platformer Adventure 2003 2003
Blazing Heroes
Bleach
Blood Will Tell Playstation 2 Wow Entertainment
Blue Stinger
Bonanza Brothers
Boy Kanipan
Brave Fire Fighters
Bug! Sega Saturn
Burning Rangers Sega Saturn Naoto Ohshima Sonic Team Sega none none none Action Other 1998 1998
Berserk
Castle of Illusion Starring Mickey Mouse
Champion Boxing
Chu Chu Rocket Dreamcast Yuji Naka Sonic Team Sega
Clockwork Knight Sega Saturn
Club Kart
Columns
Comix Zone
Condemned Criminal Origins
Confidential Mission
Cool Riders
Cosmic Smash
Crazy Taxi
Crusader of Centy
Crush
Dark Savior
Daytona USA (arcade game)
Decap Attack
Deep Fear
Derby Owners Club
Die Hard Arcade
Dinosaur King
Doraemon
Dragon Force
Dragon Treasure
Dynamite Baseball
Dynamite Cop
Dynamite Dux
Dynamite Headdy
E-Swat
Ecco the Dolphin
Emergency Call Ambulance
Enemy Zero
Eternal Champions
F1 Super Lap

Sega developed several well-known game franchises over the last twenty five years:

[edit] Recognized Sega Video Game Designers

In alphabetical order:

  • Hiroshi Kataoka: Despite often being misredited to Yu Suzuki, Hiroshi Kataoka has been the current major figure head behind AM2 and has helped the team to develop numerous successful arcade hits such as 2004's Outrun 2 and Ghost Squad, 2005's After Burner Climax as well as 2006's universally acclaimed Virtua Fighter 5. He has been a member of the group as far back as the late 90s and has worked on many other critically acclaimed titles such as Shenmue and Virtua Fighter 4. He will likely be head of the upcoming Super Hang-On 2 project.
  • Mie Kumagai: A gaming guru who joined Sega's AM-3 studio back in 1993. In 2000, AM-3 became a second party studio to Sega, named Hitmaker. When the head of the Hitmaker development studio, Hisao Oguchi was promoted to president of the whole company, Kumagai became the new studio head, as such, she became the first ever female president within Sega's development structure. Virtual On, Crazy Taxi & Virtua Tennis are some of the series she has worked on.
  • Rieko Kodama: In an industry dominated by men, Rieko Kodama is a woman who has managed to make it all the way to the top, becoming one of the most respected designers of the last two decades. You may have seen her credited in a slew of titles as "Phoenix or Phenix Rie," as she used that as her credit name until 1993. She is commonly referred to as "the First Lady of RPGs." Through out the 80's to the 90's Kodama has been involved in several Sega games, Alex Kidd, Sonic The Hedgehog, Phantasy Star, Altered Beast, Shinobi and several other games however the first game she acted as producer was the critically acclaimed Skies Of Arcadia and then the critically panned Altered Beast.
  • Takayuki Kawagoe: Current head of Sega Sports Division in Japan, and former head of Smilebit, Kawagoe's games have often been described as some of the most original, distinct and hallowed in the industry. His credits include little known cult favorites; GunValkyrie, Typing of the Dead and Hundred Swords, each of which has been recognized for their distinct gameplay, art style and tongue in cheek humor (specifically Typing of the Dead) However, his two signerature series, Jet Set Radio and Panzer Dragoon have much wider followings and have been some of the most critically acclaimed games in Sega's history, receiving numerous accolades and strong demand for new incarnations.
  • Noriyoshi Ohba: He joined Sega in 1987 as a planner. There he worked on such hits as Wonder Boy in Monster Land, the Streets of Rage series and his now signature Shinobi series. Becoming a member of Sega's consumer R&D department, he eventually became the head of the group when it transformed into Overworks, an internal design studios at Sega in 2000, famous for working with Red Entertainment on the monster hit Sakura Taisen series and the universally applauded RPG Skies of Arcadia. 2002 saw the return of the Shinobi’ series after a seven year hiatus to much fanfare and critical acclaim.
  • Yu Suzuki: Previously the head of AM2, and is attributed with being behind numerous arcade classics including Hang-On, Out Run, Space Harrier, After Burner II, and Virtua Fighter, just to name a few. In 1999, his first ever console-specific title, Shenmue, launched in Japan, and was the most expensive game ever produced. In 2003's internal restructure, he formed a new internal studio named Digitalrex, which was reintegrated into Sega before finishing any games. He has since gone on to head AM-Plus, and is currently working on Psi-Phi and overseeing development of Shenmue Online.
  • Guy Wilday: A veteran of the video game developing scene, in particular of the racing genre, Wilday was credited with working on the first Colin McRae Rally [4] and was formerly both the head of the studio behind the title as well as producer for the series [5] He currently is positioned at SEGA as the studio head for SEGA Racing Studio and is overseeing the development of SEGA Rally Revo for the PS3 and Xbox360, being not only the first project he has done for SEGA, but the first game developed by SEGA Racing Studio.

[edit] Former Sega Designers

  • Steven Lashower: He was probably one of the most successful men within Sega of America during the early nineties. Shortly after joining Interactive Designs in 1992, the company was picked up by Sega and rechristened Sega Interactive. It was there that he worked on Sega of America’s biggest hit up to that point; 1993‘s Eternal Champions and its 1995 Sega CD exclusive sequel. In 1994 he worked on most successful Sega 32X title ever released, Star Wars Arcade, an improved version of the arcade classic, which was ported in a staggeringly short four months. The game was one of Sega’s key titles during their Christmas season in 1994. He left in frustration in 1996, during development of the poorly received Xtreame Sports.
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