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Knights of the Old Republic 2 Downloads > Utilities > Save Game Editor:
KOTOR and TSL Save Game Editor (English Language Only) (3.3.3)
Filename: kse_333.zip


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4.23 MB
3.3.3
tk102
201992
08-30-2006
Utilities > Save Game Editor


Average User Rating: 8.5
Number of Votes: 591
Related Files:
Latest 2 Utilities > Save Game Editor:
- KOTOR and TSL Save Game Editor (Non English) (3.3.2 A)
- KOTOR and TSL Save Game Editor (English Language Only) (3.3.2)

5 Other Files by tk102:
- Dark Side Choker (KOTOR) (2.0)
- Dark Side Choker (TSL) (2.0)
- Remote Tells Influence
- Chained Force Lighting
- KOTOR and TSL Save Game Editor (Non English) (3.3.2 A)


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KOTOR and TSL Save Game Editor (English Language Only) (3.3.3) - File Description  


Description:
The Save Game Editor (KSE) by tk102 (a very talented scripter) has been the most popular download here by far at FileFront. It’s always every week been the most popular download since I’ve been coming here, and for good reason too since it’s the most useful tool out there. For my personal use, I use it all the time for both Knights of the Old Republic games.

I love that you can edit just about anything in your game because all this mod requires is a saved game. I mean if you want to add strength to your PC, you can. Extra computer skills, you can. You can pick the number you want for it too and you’re free to choose what number you want to for that particular attribute, or skill. If you want some extra feats, Force Powers, change of the PC’s class, you can. You can also do this for your party members, not just your PC. If you want some extra components, or chemicals to work with, this tool is perfect for doing that. Want to change your name, you can. You can even change your party member’s names. Want to change your appearance or your party members, you can. Need to get a specific weapon and it’s not available for a while in your personal game, you can. These are just a few examples you can do with this useful tool. Explore with this tool and find out what you can do that I haven’t mentioned.

If you want this tool to work, you will have to quit your game once you make a save slot. Then open the KSE and open up the save you just made. Make sure when you make any changes, you hit the Apply button and when you’re done, hit the Commit Changes button. I also recommend that you make a back up save just in case you do something to mess your game up. It’s possible you can do something to cause some conflicts and crashes, so be wise and don’t say I didn’t warn you. wink A common mistake is that people open the wrong saved game file, so when you want to mess with a saved game, give a name that sticks out that no other saved game has just to make sure.

What’s new in this 3.3.3 update that you didn’t get in your previous version of this tool is...

Quote:
X-box users no longer need to supply chitin.key or .bif files to perform savegame editing.
Enjoy the new updated KSE. big grin

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem


January 3, 2007
For Those Who Can't Open It: Just so you all know, if you can't open the KSE, I found out that if you have installed a mod that messed with the dialog.tlk and spells.2da file, and if you ever uninstalled your game and re-installed it, the KSE will not work in any game since you needed to make a back up of the dialog.tlk file. You will have to re-install your mods that modify the dialog.tlk file. The simple way of getting around it is to make sure that KSE can't read your override folder by renaming it temporarily or renaming your spells.2da file temporarily. Just do something to make sure that the spells.2da file is not being read by the KSE.



KOTOR and TSL Save Game Editor (English Language Only) (3.3.3) - Screenshots  
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KOTOR and TSL Save Game Editor (English Language Only) (3.3.3) - File Download Options  

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KOTOR and TSL Save Game Editor (English Language Only) (3.3.3) - Readme  
Readme File:
KotOR/KotOR2 Savegame Editor v3.3.3
---------------------------------
Version Notes:
0.1 - Jan 26, 2004 Browser only
0.2.2a - Feb 5, 2004 First release of editor.
0.3.2a - Feb 5, 2004 Major bug fix regarding the repacking of GFF/ERF files
0.3.3a - Feb 7, 2004 Added scalability for different resolutions
0.3.4a - Feb 8, 2004 Fixed bug that prevented adding more than once force power at a time.
0.4.0a - Feb 8, 2004 Added ability to change classes
0.4.1a - Feb 8, 2004 Bug fix: switching back and forth between Jedi classes
0.4.2dbg - Feb 9, 2004 Debugging version -- outputs information to kse.log file. File is appended only so it will grow as this version is used.
0.4.3dbg - Feb 9, 2004 Deeper diagnostics added, some small code modifications
0.4.4dbg - Feb 9, 2004 Found a bug that affects game repacking for new characters on Endar Spire. Fixed.
0.5.1dbg - Feb 14, 2004 Changed method of creating tempfiles in the hopes of being more XP compliant. Patched error in repacking ERF file where module did not truncate correctly. Updated size of module in ERF key entry correctly.
Logging now dependent on existence of KSE.log file.
0.5.2dbg - Feb 15, 2004 Replaced all instances of 'seek' with 'sysseek' in ERF/GFF modules.
0.5.3dbg - Feb 15, 2004 Fixed "First Feat/Power" bug
0.6.0b - Feb 16, 2004 Removed extraneous feats and powers that cause more trouble than they're worth. Beta release.
1.0.0a - Feb 22, 2004 Added ability to modify NPCs (alpha)
1.0.1a - Feb 22, 2004 Turned on the ability to add feats for NPCs.
1.0.2 - Feb 28, 2004 Added checkbox to turn on/off extraneous feats/powers
1.0.3 - Feb 29, 2004 Fixed bug in previous version that prevented feat/power from being shown
1.0.4 - Feb 29, 2004 Cosmetics. Added multiple selectablity to Feats and Powers lists.
1.0.5 - Feb 29, 2004 Added ability to change PC and NPC class levels
1.1.0 - Mar 1, 2004 Enhanced Feats/Powers List to show current feats/powers in a different color. Added a Remove button to bottom of list, allowing for multiple removes.
1.2.0 - Mar 6, 2004 Added ability to change Global Booleans and Global Numerics
1.2.2 - Mar 7, 2004 Added ability to change Gender of PC
1.3.0 - Mar 11, 2004 Added ability to add and remove character classes to PCs/NPCs. You can now give your NPCs a sex change too. Added Min1HP field so you can make your PC or NPC Immortal. Added some mouse wheel support for Windows XP and small other cosmetics.
1.3.1 - Mar 12, 2004 Fixed bug that disallowed Force Power Addition after Jedi class addition on NPC.
1.3.2 - Mar 12, 2004 Fixed bug that disallowed Force Power removal after Jedi Class addition on NPC.
1.3.3 - Mar 16, 2004 Fixed bug that caused program to close near Jedi Enclave for some players
1.4.0 - Mar 29. 2004 Now reads from any spells.2da file in Override directory
1.4.1 - Mar 30, 2004 Minor changes to log file
2.0.0 - Jun 15, 2004 Complete re-write to make use of new GFF/ERF functions added appearance and name change for NPC
2.0.1 - Jun 17, 2004 Added Inventory widgets
2.0.2 - Jun 17, 2004 Added Portraits for NPC, changed Inventory list to TList read items from override
2.0.3 - Jun 17, 2004 Added ability to read from override appearance/portraits
2.0.4 - Jun 17, 2004 Updated TwoDA module to not return blank, fixed bugs with position, orientation in inventory editing
2.0.5 - Jun 19, 2004 Fixed bugs regarding BodyVariation, TextureVar in inventory editing
2.0.6 - Jun 21, 2004 Added error handling (Tk::Error) and fixed AREANAME bug
2.0.7 - Jun 23, 2004 Made reading of custom .uti files more robust.
2.0.8 - Aug 12, 2004 (by Darth333) added Soundset manipulation capability
2.1.0 - Sep 1, 2004 Added ability to copy inventory from one savegame to another by right clicking on the root node of the savegame
2.1.1 - Sep 1, 2004 Extended inventory copy ability to work when Inventory node is right-clicked.
2.2.0 - Dec 18, 2004 KSE now generates .sig files into the savegame folder, allowing Xbox users to modify their savegames (somewhat limited)
3.0.4 - Feb 12, 2005 Initial support for KotOR2: TSL savegames added
3.0.5 - Feb 13, 2005 Added ability to right click the Game Version nodes to manually set the installation path. This is should make Xbox editing easier.
3.0.6 - Feb 13, 2005 Added Influence under NPC nodes for TSL
3.0.7 - Feb 15, 2005 Fixed Xbox data folder name (should be dataxbox)
3.0.8 - Feb 15, 2005 Added required Upgrade fields for Inventory addition for TSL
3.0.9 - Feb 15, 2005 Fixed influence bug
3.0.10 - Feb 20, 2005 Fixed KotOR1 class bug
3.0.11 - Feb 20, 2005 Changed button toggles on inventory stacking to a textbox. Removed widgets if Apply button clicked with stack of 0
3.0.11s - Feb 21, 2005 (stealth release) Implemented more robust reading of 2da files
3.2.0 - Feb 22, 2005 Fixed (Disciple -> Bao Dur) and (Hanharr -> Atton) editing bug
3.2.1 - Feb 23, 2005 Changed Feats and Powers to display as they do in-game. 'Short' lists for TSL powers and feats will display when 'Show All' checkbox is unchecked
3.2.2 - Feb 25, 2005 Fixed bug where 'short list' of TSL powers was not displaying or adding powers correctly.
3.2.3 - Feb 26, 2005 Better handling of 2da<->TLK file errors
3.2.4 - Feb 27, 2005 Obscure 2DA bug fix where feat.2da extracted with KT and placed in the TSL override would not read correctly
3.2.5 - Mar 6, 2005 Enabled changing of PC's name to work correctly for TSL (partytable.res)
3.2.6 - Mar 10, 2005 Enabled changing of PC's name to work correctly for TSL (savenfo.res)
3.2.7 - Mar 23, 2005 Added Components and Chemicals to TSL savegame tree
3.2.8 - Mar 31, 2005 Added ability to see portraits from portraits list
3.2.9 - Apr 1, 2005 Added ability to see items from Inventory master list
3.2.10 - Apr 2, 2005 Added ability to read .tga files from override. Fixed bug where baseitems.2da not being read correctly for TSL
3.2.11 - Apr 3, 2005 Fixed bug where override .uti files were not getting their icons displayed Stopped logging of feats in kse.log
3.2.12 - Apr 3, 2005 Added ability to see powers' and feats' icons
3.3.0 - Apr 8, 2005 Added Quest editing (Journal Entries)
3.3.1 - Apr 9, 2005 Fixed bug where not all journal entries possessed were being highlighted blue Fixed bug where customized global.jrl files (with localized strings) weren't displaying properly. Added ability to edit Current Party
3.3.2 - Apr 16, 2005 Fixed a very long standing bug that prevented some Global Numerics from displaying. Made Quests node start in collapsed position .sig file creation is now dependent on the pre-existence of a .sig file in the savegame folder
3.3.3 - Sep 10, 2005 X-box users no longer need to supply chitin.key or .bif files to perform savegame editing.

Description:
------------
KotOR Savegame Editor is a Perl/Tk application used in the editing of Star Wars: Knights of the Old Republic savegame files. The following fields are currently editable:
- Savegame name
- Player name
- NPC Name
- Appearance (player and party)
- Portrait (player and party)
- Attributes
- Skill Ranks
- Feats (add/remove)**
- Powers (add/remove)**
- Cheats Used flag
- Hit Points (current and max*)
- Force Points (current and max*)
- Experience Points (player and party)
- Good/Evil rating
- Credits
- Time played
- Class (see notes below)**
- Levels
- Current Party
- NPCs
- Global Booleans
- Global Numerics
- Gender
- Min1HP
- Inventory**
- Influence (TSL only)
- Chemicals (TSL only)
- Components (TSL only)
- Quests

*=Note: Max Hit Points and Max Force Points, while editable appear to be calculated at the time the savegame is loaded. Therefore while these fields are editable, the game will change the values back to what it calculates as correct. It is therefore better to change your Wis/Cha and Con to affect your MFP and MHP.

** Not supported on Xbox Saves, will cause "Damaged Savegame" message.

-----------------
Before Using KSE
-----------------

Before using KSE, it recommended that you make a backup of your 'saves' directory, just in case.

For KotOR1, it is also recommended that you download the KSE Fixed Cutscene Files and place them into your override folder. Available at http://www.pcgamemods.com -- at timeof writing the url is http://www.pcgamemods.com/8800




---------------
Intro to KSE
---------------
KSE is a stand-alone executable that can be located anywhere on your hard drive. Upon launch, it attempts to locate the KotOR and TSL installation directories based upon its registry entry. If an installation directory is not located in this manner, a BrowseForFolder dialog is displayed and KSE will look for the presence of swkotor.exe (for KotOR1) or swkotor2.exe (for KotOR2) in that directory. Savegames are assumed to be in a folder called 'saves' under the installation directory. Each savegame file ('savegame.sav') is assumed to be in its own subfolder along with 'partytable.res', 'savenfo.res', and 'GLOBALVARS.res' files. These assumptions are all based upon a normal
installation, so if you haven't moved files around you're fine.

----------------------------------------------------------------------
Manually specifying the game installation path (Xbox users take heed)
----------------------------------------------------------------------
You can manually specify the installation path for KotOR or TSL by right clicking the node that says "Knights of the Old Republic" or "The Sith Lords". A popup menu will appear next to your cursor. Choose 'Change Installation Path' and you will be prompted to browse for the installation folder. The tree will be updated automatically if savegames are found. Note that KSE expects the following files and file structure:

dialog.tlk
saves(various save folders)savegame.sav
saves(various save folders)savenfo.res
saves(various save folders)globalvars.res
saves(various save folders)partytable.res
texturepacksswpc_tex_gui.erf [OPTIONAL - for item/spell/portrait picture display]
override(.2da files or .uti files) [OPTIONAL]

(As of v3.3.3, the chitin.key and various .bif files are not required)

------------------------------
Note for Xbox users: Sig files
-------------------------------
Sig files are signatures that tell the Xbox that the savegame is legitimate. There are 7 .sig files that are required for a legitimate Xbox savegame:
SAVE_PARTY.sig
SAVE_VARS.sig
SAVE_INFO.sig
screen.sig
SAVE_HEADERVAR.sig
SAVE_DATA.sig
SAVE_HEADER.sig

KSE can create the first 6 of them. The SAVE_HEADER.sig cannot be recreated by KSE at this time. Therefore Xbox users will need to preserve their original SAVE_HEADER.sig and cross their fingers that it their KSE-edited game will accept that .sig file.

KSE began generating .sig files automatically as of v2.2.0. As of v3.3.2, KSE will now only generate .sig files if a .sig file exists in your saves(whatever) directory. If you haven't copied over the .sig files from your Xbox with savegame.sav file, you can create a dummy file with a .sig extension in that savegame folder and that will be enough for KSE to know that you want to generate .sig files when you edit your game.

-------------
Using KSE
-------------
Upon detection of the above folder/files, KSE will layout each savegame in a treeview window. Click on the [+] and [-] buttons to open/close. When selecting a savegame for the first time, there is a couple seconds of delay as the file information is loaded into memory, so don't panic. Highlighting different items in the treeview will bring up editing options in the pane to the right of the treeview window.

In the editing pane, there are will usually be two buttons at the bottom labeled as 'Apply' and 'Commit Changes'. The Apply button will
update the treeview and apply changes in memory. Commit Changes will write the changes in memory to the actual files. Most changes require the savegame.sav file to be re-written which takes a little while. You will receive a message indicating success in editing the savegame. Note: you don't have to Commit Changes until you're done Applying changes to memory; however, if you are editing multiple savegames, you will need to Commit Changes for each savegame.

Feats and powers have a different appearance in the editing pane. If the 'Feats' group or 'Force Powers' group is selected, the editing pane will contain a listbox of all available Feats or Powers to choose from. Instead of an Apply button, there is an 'Add Feat' or 'Add Power' button. If you already have the feat/power, this button does nothing. If not, the treeview will be updated and the changes will be Applied to memory.

If a particular feat/power is selected from the treeview, you will have the option to Remove it using the editing pane. There's no need to edit feats/powers -- you have to Remove the old one and Add the new one.


---------------------------------------------
Override Folder: Subdirectories NOT supported
---------------------------------------------
Although TSL supports subdirectories in the Override folder, KSE does not. Too often, there are two or more files that are named the same and KSE would have to make some arbritrary decision as to which one to use. Inevitably this will generate bug reports because the end-user expected the other file to be used by KSE. So to save us both that grief, if you wish to add custom items to your inventory or use some custom 2da file, you will need to make sure that you copy those custom files into your override root folder, perform your KSE edits, then remove them. (Note that KotOR also does not recognize subdirectories.)

-----------------------------
Notes About Feats and Powers
-----------------------------
As of version 1.0.2, a checkbox has been added which allows you to turn on and off the 'extra' feats and powers that aren't normally accessible during level ups. These are for experimentation and modding purposes. Please don't email me if you crash the game after adding one of these weird feats/powers. However, if you discover a use for one, please post your finding to an appropriate forum so others may learn from your tweaking.

-------------------------
Reminder: No Safety Net!
-------------------------
It should be noted that there isn't much in the way of safety nets built into this program. You can attempt for example to specify a negative
number of experience points or apply other crazy settings which KotOR may or may not understand. I guess that's half the fun, but consider yourself warned. If you're really attached to your savegame, MAKE A BACKUP FIRST.

-----------------------------------------------
Notes regarding Class-changing/Adding/Removing
-----------------------------------------------
As of version 0.4.0a, KSE provides the ability to change a character class. This makes for very interesting possiblities, including playing as a Droid or as a non-Jedi class combination. It also allows the player to change their initial class into a Jedi class. There are a couple things to consider when changing classes:

- In TSL, don't choose the "Bounty Hunter (CUT!)" class unless you're asking for trouble

- Do not make a multi-classed character the same class in both classes. KotOR doesn't seem to like that.

- Before changing your class into a droid, you may want to unequip all items first. I've had the game hang during loading when I didn't do this.

- The droid classes grant you Feats like Logic Upgrade but you won't see the icon for them in your Feats screen. Also, KotOR doesn't let you equip droid armor/weapons/implants. That's too bad. :-(

- (For KotOR1) If you make your early single-class character a Jedi class, you'll probably also want to grant him/her the Feat: Force Sensitive to give you an extra 40 points, otherwise you won't be able to do much in the way of force powers until you level up. Also, you won't be able to get any Force Points until you level up once.

As of version 1.3.0, KSE allows you to add and remove classes to your PC and NPCs. It is known that the games won't recognize more than 2 classes. I wouldn't recommend removing all your classes either. Then you'd just be a couch potato and you don't need a game for that. :-)


--------------------------------
Notes regarding changing levels
--------------------------------
As of version 1.0.5, you now have the ability to directly change your PC and NPC class levels. Adding additional levels will affect your Hit Points and your Max Hit Points and maybe some other secondary attributes. The amount of experience points needed to further level up will also increase accordingly. You can level up past level cap (20 for KotOR, 50 for TSL), though it doesn't do much in terms of gameplay.

Leveling down will subtract previously gained powers/feats/skills and maybe attributes that you received from leveling up. The game stores all the information about what level you were when you gained your abilities. So if you level down, it forgets you had those abilities.

For the normal player, I can't think of much use for changing your level. For modders, changing levels may hold more importance.


===============
Known Bugs
===============

Inventory Hiccup
------------------
If an item is added to your inventory and it has the same Tag as another item, KSE will generate an error.

Getting Stuck During Vision Sequence (KotOR1)
--------------------------------------
Symptom: After leaving the Endar Spire or Leaving Taris, you run into a sequence where you should be seeing a "dream" cutscene but instead you're locked up in a room with a "CutStart" object that doesn't do anything.

Cause: You have NOT placed the modified .dlg files into your override directory and you have changed your character to a Jedi/Minion/Droid class or you have changed your Gender to something other than Male or Female.

Fix: Download the KSE Fixed Cutscene Files (available from http://www.pcgamemods.com/8800 ) and place the .dlg files into your Override folder.

After changing appearance to look like (an NPC), the real NPC has no head!
---------------------------------------------------------------
Symptom: You change appearance to look like one of your party NPCs and all is well until you attempt to enter a new area with that NPC. Then the NPC loses its head!

Cause: SW:KotOR doesn't like two unique characters appearing together.

Fix: From T7Nowhere's post on Holowan Labs--

I know how to fix the head problem, but it will take a bit of work.

The thing about it. Bioware set it up so that you can't encounter an npc with your head, so in appearance.2da there is a normalhead and backup head columns.

So in order for and npc not to loose there head that npc would need an backup head. As Juhani is a unique npc she doen not have a backup and when you transition from one area to another the game checks appearance.2da (I suspect) and since your character comes first the game will give you juhani's head and she looses hers.

There is a way to remedy this and it is simple open up appearance.2da with KT (if you have that file in override then open that appeance.2da) go to row 8 which is Party_NPC_Juhani and scroll ove until you see columns "normalhead" & "backuphead" and simple type 5 in the backuphead column save the file back to override. And now you and Juhani can be twins. if you would like juhani to have a different head when you take hers then simply open heads.2da to find an appropriate female head (or male. what ever make you happy) and type that number in the backuphead column and save appearance to override.

Don't worry this is very simple to do.



- tk102

Please report bugs to zxcvbnm6012@yahoo.com


KOTOR and TSL Save Game Editor (English Language Only) (3.3.3) - User Comments  
The following comments are owned by the user that posted them. KOTOR 2 Files is not responsible for their content.

Total comments: 317 | Last comment: 03-10-2013 at 13:51

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Good Job! - Posted by: SithRevan (Member) - 08-31-2006 at 00:04

 Expand#2 - Posted by: Commander_Nova (Member) - 08-31-2006 at 11:08

 Expand#3 - Posted by: FireV (Member) - 08-31-2006 at 13:46

 Expand#4 - Posted by: JediShemL (Staff) - 08-31-2006 at 16:31

 Expand#5 - Posted by: FireV (Member) - 08-31-2006 at 18:44

 Expand#6 - Please answer my question!! - Posted by: mr_guy (Member) - 09-02-2006 at 14:58

 Expand#7 - Posted by: JediShemL (Staff) - 09-03-2006 at 00:55

 Expand#8 - Posted by: mr_guy (Member) - 09-03-2006 at 15:52

 Expand#9 - Posted by: JediShemL (Staff) - 09-03-2006 at 22:19

 Expand#10 - help - Posted by: Darth_Lord (Member) - 09-13-2006 at 10:32

 Expand#11 - Posted by: JediShemL (Staff) - 09-13-2006 at 15:56

 Expand#12 - Posted by: Darth_Lord (Member) - 09-15-2006 at 04:37

 Expand#13 - Posted by: JediShemL (Staff) - 09-15-2006 at 07:22

 Expand#14 - Posted by: Darth_Lord (Member) - 09-15-2006 at 13:54

 Expand#15 - xbox saves - Posted by: DarthReaper13 (Member) - 09-22-2006 at 22:14

 Expand#16 - Posted by: Darth_corr (Member) - 09-26-2006 at 14:42

 Expand#17 - Posted by: PuckUdroc (Member) - 10-02-2006 at 14:13

 Expand#18 - Viruses - Posted by: Mistress_Darkflame (Member) - 10-06-2006 at 07:50

 Expand#19 - Posted by: JediShemL (Staff) - 10-06-2006 at 14:31

 Expand#20 - Posted by: Mistress_Darkflame (Member) - 10-11-2006 at 18:56

 Expand#21 - Posted by: Hadda (Member) - 10-14-2006 at 15:09

 Expand#22 - Posted by: JediShemL (Staff) - 10-14-2006 at 18:18

 Expand#23 - Posted by: Mistress_Darkflame (Member) - 10-14-2006 at 18:47

 Expand#24 - Posted by: Hadda (Member) - 10-18-2006 at 07:46

 Expand#25 - wow - Posted by: dynablade223 (Member) - 10-20-2006 at 11:02

 Expand#26 - Posted by: Darth_corr (Member) - 10-20-2006 at 13:52

 Expand#27 - Posted by: Mistress_Darkflame (Member) - 10-27-2006 at 08:58

 Expand#28 - awsome - Posted by: mandalorian16965 (Member) - 11-13-2006 at 23:45

 Expand#29 - I cant edit force powers - Posted by: Liberi_Fatali37 (Member) - 11-16-2006 at 17:37

 Expand#30 - Posted by: JediShemL (Staff) - 11-17-2006 at 10:39

 Expand#31 - Posted by: Darth_Sith44 (Member) - 11-26-2006 at 00:32

 Expand#32 - Posted by: Azrune (Member) - 11-29-2006 at 20:39

 Expand#33 - WHAT A TOOL... - Posted by: FrantFire (Member) - 01-09-2007 at 05:33

 Expand#34 - Man - Posted by: DarthSyndacyte (Member) - 01-25-2007 at 00:27

 Expand#35 - Problem - Posted by: jjsteelerspro94 (Member) - 01-25-2007 at 05:07

 Expand#36 - Posted by: Shizophrenic (Member) - 01-28-2007 at 00:55

 Expand#37 - Posted by: JediShemL (Staff) - 01-29-2007 at 01:36

 Expand#38 - Posted by: Jetty (Member) - 02-02-2007 at 18:19

 Expand#39 - Posted by: JediShemL (Staff) - 02-02-2007 at 22:03

 Expand#40 - xbox saves??? - Posted by: mat7h3w (Member) - 02-11-2007 at 11:40

 Expand#41 - Posted by: JediShemL (Staff) - 02-14-2007 at 21:36

 Expand#42 - Posted by: Darth_Kracus (Member) - 03-07-2007 at 19:52

 Expand#43 - Posted by: JediShemL (Staff) - 03-07-2007 at 22:06

 Expand#44 - HELP!!!-sorry for quadruple posting - Posted by: jjsteelerspro94 (Member) - 03-17-2007 at 10:46

 Expand#45 - Posted by: JediShemL (Staff) - 03-19-2007 at 00:59

 Expand#46 - Posted by: jjsteelerspro94 (Member) - 03-19-2007 at 02:01

 Expand#47 - ein - Posted by: christo334 (Member) - 03-24-2007 at 05:17

 Expand#48 - Posted by: JediShemL (Staff) - 03-25-2007 at 06:46

 Expand#49 - Posted by: deathrep (Member) - 03-27-2007 at 08:18

 Expand#50 - Whats the needed mod? - Posted by: newbii (Member) - 04-02-2007 at 19:35

 Expand#51 - Posted by: zap9988 (Member) - 04-04-2007 at 09:02

 Expand#52 - Posted by: JediShemL (Staff) - 04-04-2007 at 10:23

 Expand#53 - What IS THE MOD I NEED TO GET? - Posted by: newbii (Member) - 04-06-2007 at 22:01

 Expand#54 - Kotor 1 and 2 Heads - Posted by: Yode55 (Member) - 04-11-2007 at 17:18

 Expand#55 - HELP ME!!! - Posted by: Sparda619 (Member) - 04-15-2007 at 05:51

 Expand#56 - Wonderful - Posted by: Xargos67 (Member) - 04-24-2007 at 02:28

 Expand#57 - Appearance - Posted by: ChocolateSaltySnigg (Member) - 05-02-2007 at 10:17

 Expand#58 - blah - Posted by: TheNakedSnake (Member) - 05-06-2007 at 11:43

 Expand#59 - This File ROCKS!!! - Posted by: DarthKj (Member) - 05-06-2007 at 14:07

 Expand#60 - Posted by: JediShemL (Staff) - 05-06-2007 at 19:46

 Expand#61 - Posted by: rancorman (Member) - 05-16-2007 at 12:52

 Expand#62 - help apprance - Posted by: leonstrife (Member) - 05-21-2007 at 16:21

 Expand#63 - Doesn't work. - Posted by: Luckmann (Member) - 06-10-2007 at 08:10

 Expand#64 - Read This - Posted by: jurjen_molen (Member) - 06-10-2007 at 11:32

 Expand#65 - Your My Hero - Posted by: Darth_Pwnage (Member) - 06-24-2007 at 21:21

 Expand#66 - Lost Save - This is Wierd - Posted by: qj67 (Member) - 06-27-2007 at 06:02

 Expand#67 - Posted by: Gabor89 (Member) - 06-27-2007 at 06:20

 Expand#68 - Posted by: zixinus (Member) - 06-28-2007 at 15:10

 Expand#69 - can you make your character go over level 50 - Posted by: deathsbane (Member) - 07-05-2007 at 20:00

 Expand#70 - won't work - Posted by: cheatmaster6 (Member) - 07-06-2007 at 16:19

 Expand#71 - Posted by: Drunkside (Member) - 07-09-2007 at 09:57

 Expand#72 - 69 and 71 - Posted by: Dogbut (Member) - 07-17-2007 at 16:46

 Expand#73 - Posted by: Drunkside (Member) - 07-29-2007 at 01:30

 Expand#74 - i need help with appearance - Posted by: bobsmithishere (Member) - 08-21-2007 at 20:44

 Expand#75 - Posted by: bobsmithishere (Member) - 08-21-2007 at 20:49

 Expand#76 - NEED HELP PLEASE - Posted by: Lt_Spears (Member) - 08-23-2007 at 13:13

 Expand#77 - Posted by: Darth_Allurade (Member) - 08-26-2007 at 09:19

 Expand#78 - Portraits - Posted by: Darth_Del (Member) - 08-26-2007 at 17:41

 Expand#79 - to the person above me - Posted by: bobsmithishere (Member) - 08-26-2007 at 18:36

 Expand#80 - Posted by: Lordjedi25 (Member) - 08-27-2007 at 23:09

 Expand#81 - Posted by: 1A2K1 (Member) - 08-28-2007 at 07:28

 Expand#82 - Korriban - Posted by: Revan46 (Member) - 08-29-2007 at 18:29

 Expand#83 - Posted by: applebums (Member) - 09-01-2007 at 14:51

 Expand#84 - Posted by: Drunkside (Member) - 09-11-2007 at 08:40

 Expand#85 - wont work - Posted by: D3Ad2y0u (Member) - 09-27-2007 at 20:13

 Expand#86 - Posted by: JediShemL (Staff) - 09-27-2007 at 21:43

 Expand#87 - Posted by: meditation (Member) - 09-30-2007 at 15:59

 Expand#88 - REALLY REALLY GREAT - Posted by: Sons_of_Horus (Member) - 10-03-2007 at 04:53

 Expand#89 - Ye ol´ problem - Posted by: DDdreamer (Member) - 10-07-2007 at 08:56

 Expand#90 - Posted by: JediShemL (Staff) - 10-08-2007 at 02:14

 Expand#91 - Posted by: DDdreamer (Member) - 10-08-2007 at 10:02

 Expand#92 - Recomend - Posted by: Darth_Tim (Member) - 10-14-2007 at 13:29

 Expand#93 - Unknown Format or Damaged? - Posted by: Giga_Hertz (Member) - 10-15-2007 at 14:56

 Expand#94 - Does this work for the xbox? - Posted by: SithLordRevan98 (Member) - 10-15-2007 at 18:25

 Expand#95 - Posted by: JediShemL (Staff) - 10-15-2007 at 22:56

 Expand#96 - Change Location? - Posted by: perezs87 (Member) - 10-31-2007 at 13:05

 Expand#97 - Posted by: sunfalcon (Member) - 11-06-2007 at 16:16

 Expand#98 - Posted by: Lordjedi25 (Member) - 11-10-2007 at 10:58

 Expand#99 - glitch - Posted by: odinthewise (Member) - 11-12-2007 at 09:11

 Expand#100 - pcgamemods.com - Posted by: Darth_Del (Member) - 11-23-2007 at 20:14

 Expand#101 - huh? - Posted by: darth_telebute (Member) - 12-06-2007 at 04:18

 Expand#102 - holy faik! AW$OM3 - Posted by: MysteriCat (Member) - 12-09-2007 at 06:33

 Expand#103 - Posted by: Sanyika (Member) - 12-26-2007 at 14:13

 Expand#104 - Posted by: Sanyika (Member) - 12-26-2007 at 16:46

 Expand#105 - Posted by: warrior52 (Member) - 12-28-2007 at 16:50

 Expand#106 - Posted by: HolyDarkness (Member) - 01-11-2008 at 05:57

 Expand#107 - Thank you very much - Posted by: Darth_Pwnage (Member) - 01-12-2008 at 00:45

 Expand#108 - HOW DO U USE THE EDITOR????? - Posted by: XskateXpunkX101 (Member) - 01-24-2008 at 10:34

 Expand#109 - @XskateXpunkX101 - Posted by: JediShemL (Staff) - 01-24-2008 at 10:47

 Expand#110 - i found out how to use it but..... - Posted by: XskateXpunkX101 (Member) - 01-24-2008 at 11:50

 Expand#111 - Posted by: JediShemL (Staff) - 01-24-2008 at 14:28

 Expand#112 - Posted by: darthnooob (Member) - 01-28-2008 at 14:40

 Expand#113 - Posted by: JediShemL (Staff) - 01-28-2008 at 17:45

 Expand#114 - Strange Problem TSL - Posted by: crocketmeow (Member) - 02-01-2008 at 21:24

 Expand#115 - can u edit wat planet ur on?? - Posted by: darthnooob (Member) - 02-02-2008 at 08:10

 Expand#116 - Re: can u edit wat planet ur on - Posted by: crocketmeow (Member) - 02-02-2008 at 08:28

 Expand#117 - Posted by: JediShemL (Staff) - 02-02-2008 at 08:54

 Expand#118 - Galaxy map bug? - Posted by: crocketmeow (Member) - 02-02-2008 at 17:18

 Expand#119 - Posted by: JediShemL (Staff) - 02-02-2008 at 22:46

 Expand#120 - Thanks - Posted by: crocketmeow (Member) - 02-03-2008 at 13:17

 Expand#121 - Xbox??? - Posted by: Freedomna (Member) - 02-12-2008 at 16:50

 Expand#122 - Posted by: JediShemL (Staff) - 02-14-2008 at 00:10

 Expand#123 - Glitch! - Posted by: ileadPSA (Member) - 02-26-2008 at 13:58

 Expand#124 - Posted by: JediShemL (Staff) - 02-26-2008 at 15:13

 Expand#125 - Well Sorry! - Posted by: ileadPSA (Member) - 02-26-2008 at 16:34

 Expand#126 - Posted by: JediShemL (Staff) - 02-27-2008 at 06:59

 Expand#127 - Glitch?!?!? - Posted by: odinthewise (Member) - 03-02-2008 at 15:39

 Expand#128 - TSL LS/DS Problem? - Posted by: jasoenagle (Member) - 03-04-2008 at 02:29

 Expand#129 - Extra Saves - Posted by: Moosk93 (Member) - 03-05-2008 at 15:38

 Expand#130 - I have a problem. - Posted by: MP55 (Member) - 03-14-2008 at 17:05

 Expand#131 - Posted by: Steelskull (Member) - 03-21-2008 at 16:23

 Expand#132 - Please Help ;\ - Posted by: Davad (Member) - 04-02-2008 at 02:39

 Expand#133 - @Davad - Posted by: JediShemL (Staff) - 04-02-2008 at 11:28

 Expand#134 - XBox 360? - Posted by: Force_Prodigy (Member) - 04-04-2008 at 11:31

 Expand#135 - Posted by: InyriForge (Member) - 04-04-2008 at 11:36

 Expand#136 - Posted by: Force_Prodigy (Member) - 04-04-2008 at 11:37

 Expand#137 - Posted by: InyriForge (Member) - 04-04-2008 at 11:41

 Expand#138 - Posted by: Force_Prodigy (Member) - 04-04-2008 at 11:44

 Expand#139 - Posted by: Force_Prodigy (Member) - 04-04-2008 at 11:45

 Expand#140 - Using Editor with Vista - Posted by: Altha (Member) - 04-08-2008 at 11:30

 Expand#141 - Posted by: ileadPSA (Member) - 04-08-2008 at 13:42

 Expand#142 - re: new items - Posted by: Altha (Member) - 04-09-2008 at 18:16

 Expand#143 - Nice Mod ITs sooooo goood - Posted by: Killgunner27 (Member) - 04-11-2008 at 18:01

 Expand#144 - Posted by: townsforever (Member) - 04-14-2008 at 08:18

 Expand#145 - Can't get it to work... - Posted by: chrille_lollipop (Member) - 04-16-2008 at 08:42

 Expand#146 - Posted by: JediShemL (Staff) - 04-16-2008 at 12:16

 Expand#147 - Posted by: chrille_lollipop (Member) - 04-16-2008 at 12:43

 Expand#148 - Posted by: JediShemL (Staff) - 04-16-2008 at 15:24

 Expand#149 - Posted by: chrille_lollipop (Member) - 04-16-2008 at 22:02

 Expand#150 - 10 second question! Very simple to answer, thanks :P - Posted by: Merchant2006 (Member) - 04-18-2008 at 07:37

 Expand#151 - Posted by: JediShemL (Staff) - 04-18-2008 at 11:37

 Expand#152 - Posted by: townsforever (Member) - 04-18-2008 at 11:46

 Expand#153 - Posted by: chrille_lollipop (Member) - 04-18-2008 at 14:15

 Expand#154 - @townsforever & @chrille_lollipop - Posted by: JediShemL (Staff) - 04-19-2008 at 07:51

 Expand#155 - Thanks Shem, all done and works perfectly - Posted by: Merchant2006 (Member) - 04-19-2008 at 09:32

 Expand#156 - Posted by: Master_Crush (Member) - 04-26-2008 at 09:25

 Expand#157 - Posted by: townsforever (Member) - 04-28-2008 at 06:09

 Expand#158 - Posted by: JediShemL (Staff) - 04-29-2008 at 08:18

 Expand#159 - Posted by: townsforever (Member) - 04-30-2008 at 06:15

 Expand#160 - Posted by: Desolation63 (Member) - 05-10-2008 at 20:01

 Expand#161 - Posted by: Desolation63 (Member) - 05-11-2008 at 20:21

 Expand#162 - Posted by: tj_hawk (Member) - 05-14-2008 at 08:43

 Expand#163 - Another question! Simple to answer! Thank you! :3 - Posted by: Merchant2006 (Member) - 05-29-2008 at 05:50

 Expand#164 - Posted by: JediShemL (Staff) - 05-29-2008 at 07:08

 Expand#165 - -_- - Posted by: Merchant2006 (Member) - 05-29-2008 at 07:23

 Expand#166 - Help - Posted by: Darth_Yojrad (Member) - 05-30-2008 at 13:36

 Expand#167 - Posted by: JediShemL (Staff) - 06-01-2008 at 06:27

 Expand#168 - Suggestion needed - Posted by: DarkMessiah6 (Member) - 06-09-2008 at 08:17

 Expand#169 - @DarkMessiah6 - Posted by: JediShemL (Staff) - 06-09-2008 at 10:12

 Expand#170 - @Shem - Posted by: DarkMessiah6 (Member) - 06-09-2008 at 17:34

 Expand#171 - Best Mod! :D - Posted by: JediL3thal (Member) - 06-16-2008 at 13:52

 Expand#172 - help - Posted by: ATBolten (Member) - 06-22-2008 at 11:30

 Expand#173 - Nice.... - Posted by: Lord_Seph (Member) - 07-14-2008 at 02:24

 Expand#174 - Yes, KSE rocks. - Posted by: DarthGeneric (Member) - 07-23-2008 at 08:29

 Expand#175 - toatly tyte! - Posted by: modmeup (Member) - 07-26-2008 at 15:35

 Expand#176 - Posted by: DarthVorsidie003 (Member) - 07-26-2008 at 15:49

 Expand#177 - #176 response - Posted by: modmeup (Member) - 07-27-2008 at 17:35

 Expand#178 - @DarthVorsidie003 - Posted by: JediShemL (Staff) - 07-27-2008 at 23:49

 Expand#179 - Posted by: kennyboy000 (Member) - 07-30-2008 at 10:48

 Expand#180 - @Kennyboy000 - Posted by: JediShemL (Staff) - 07-31-2008 at 08:51

 Expand#181 - @Shem - Posted by: kennyboy000 (Member) - 07-31-2008 at 10:42

 Expand#182 - @Kennyboy000 - Posted by: JediShemL (Staff) - 07-31-2008 at 21:17

 Expand#183 - @Shem - Posted by: kennyboy000 (Member) - 08-01-2008 at 01:13

 Expand#184 - Posted by: TexasMarine (Member) - 08-04-2008 at 17:39

 Expand#185 - Very good! Quick Suggestion - Posted by: habboi (Member) - 08-05-2008 at 16:47

 Expand#186 - help! - Posted by: malscyllis (Member) - 08-06-2008 at 09:42

 Expand#187 - Posted by: Revan_Malak (Member) - 08-09-2008 at 07:36

 Expand#188 - Help me please - Posted by: Kunden (Member) - 08-11-2008 at 08:59

 Expand#189 - Old Games - Posted by: ISSVoyager (Member) - 08-11-2008 at 19:31

 Expand#190 - A bit late, but... - Posted by: RenegadeSniper7 (Member) - 08-14-2008 at 10:00

 Expand#191 - Handmaiden - Posted by: Nedwans (Member) - 08-14-2008 at 14:45

 Expand#192 - @Malscyllis, Kunden, Revan_Malak, and Nedwans - Posted by: JediShemL (Staff) - 08-15-2008 at 23:03

 Expand#193 - sooooooo - Posted by: epiccam (Member) - 08-23-2008 at 23:01

 Expand#194 - Posted by: LordHood117 (Member) - 09-01-2008 at 13:42

 Expand#195 - Posted by: LordHood117 (Member) - 09-01-2008 at 13:44

 Expand#196 - how do i edit modules? - Posted by: LordXavion24 (Member) - 09-02-2008 at 15:12

 Expand#197 - Posted by: Quanjanym (Member) - 09-07-2008 at 12:06

 Expand#198 - yea help - Posted by: Anthony1138 (Member) - 09-16-2008 at 23:44

 Expand#199 - Posted by: Flamingtoilet (Member) - 09-18-2008 at 07:44

 Expand#200 - Posted by: KitfistoRocks (Member) - 09-18-2008 at 22:52

 Expand#201 - Posted by: KitfistoRocks (Member) - 09-18-2008 at 23:27

 Expand#202 - Restoration Project - Posted by: StarKiller9524 (Member) - 09-20-2008 at 16:45

 Expand#203 - HELP!!! - Posted by: malak1147 (Member) - 10-13-2008 at 16:08

 Expand#204 - Posted by: Cinna (Member) - 10-13-2008 at 16:39

 Expand#205 - The Only Mod You'll Ever Need! - Posted by: Remote_of_Bao_Dur (Member) - 10-21-2008 at 16:42

 Expand#206 - Posted by: heani (Member) - 10-29-2008 at 15:58

 Expand#207 - Perfect - Posted by: JediCharlotte91 (Member) - 11-16-2008 at 23:58

 Expand#208 - Posted by: acrazy1one (Member) - 11-26-2008 at 16:42

 Expand#209 - Posted by: kingy6 (Member) - 11-28-2008 at 12:23

 Expand#210 - Posted by: xxsanadaxx (Member) - 12-01-2008 at 14:25

 Expand#211 - Posted by: xxsanadaxx (Member) - 12-02-2008 at 15:04

 Expand#212 - Posted by: Anakin_Xisali (Member) - 12-16-2008 at 12:59

 Expand#213 - Error with KSE after adding the Tomb of Azgath N'dul mod - Posted by: Jango_Kantharr (Member) - 12-27-2008 at 06:34

 Expand#214 - Fixed problem, nvm - Posted by: Jango_Kantharr (Member) - 12-27-2008 at 06:50

 Expand#215 - Posted by: StarKiller9524 (Member) - 01-13-2009 at 14:36

 Expand#216 - Posted by: rikken (Member) - 01-28-2009 at 08:25

 Expand#217 - Perfect! - Posted by: rep_patriot101 (Member) - 02-01-2009 at 11:07

 Expand#218 - Posted by: EndlessTwilight (Member) - 02-06-2009 at 14:19

 Expand#219 - Posted by: RevansOlderBrother (Member) - 02-09-2009 at 20:38

 Expand#220 - HELP!!! - Posted by: crazyguy27 (Member) - 03-02-2009 at 11:22

 Expand#221 - Posted by: crazyguy27 (Member) - 03-02-2009 at 11:24

 Expand#222 - Posted by: d2freak05 (Member) - 03-02-2009 at 12:33

 Expand#223 - Posted by: d2freak05 (Member) - 03-02-2009 at 13:31

 Expand#224 - YAY! - Posted by: masterjoseph7 (Member) - 03-07-2009 at 08:17

 Expand#225 - Um... - Posted by: JediMaster09 (Member) - 03-15-2009 at 10:35

 Expand#226 - NO POWERS?!? - Posted by: JediMaster09 (Member) - 03-16-2009 at 06:37

 Expand#227 - Posted by: DarthAmid4la (Member) - 04-11-2009 at 03:26

 Expand#228 - What the :( - Posted by: Kevin94 (Member) - 04-14-2009 at 01:37

 Expand#229 - NVM - Posted by: Kevin94 (Member) - 04-14-2009 at 01:41

 Expand#230 - Posted by: mightylink (Member) - 04-15-2009 at 07:26

 Expand#231 - Hickup - Posted by: DegoFlamron (Member) - 04-26-2009 at 21:17

 Expand#232 - Solution - Posted by: DegoFlamron (Member) - 04-26-2009 at 21:42

 Expand#233 - For Mac? - Posted by: randerson (Member) - 05-19-2009 at 21:24

 Expand#234 - 3.3.2 For Vista64-bit - Posted by: Chaos5061 (Member) - 05-31-2009 at 16:15

 Expand#235 - Problem - Posted by: Vasius_Shen (Member) - 06-13-2009 at 09:28

 Expand#236 - Posted by: Lord_Revan_of_the_Sith (Member) - 06-14-2009 at 11:17

 Expand#237 - Posted by: steve3333333 (Member) - 06-17-2009 at 14:59

 Expand#238 - Posted by: Al_Pacino_Scarface (Member) - 06-21-2009 at 05:15

 Expand#239 - for some reason - Posted by: holty12345 (Member) - 08-05-2009 at 13:45

 Expand#240 - Appearance help - Posted by: Jayman1337 (Member) - 08-06-2009 at 18:30

 Expand#241 - Bug - Posted by: DARKSITHMASTERREVAN (Member) - 08-10-2009 at 14:01

 Expand#242 - Revive Juhani? - Posted by: BigSharkZ (Member) - 08-13-2009 at 01:22

 Expand#243 - Please help me. - Posted by: ModHunter (Member) - 08-14-2009 at 19:20

 Expand#244 - Posted by: Master_of_Stickmen (Member) - 08-20-2009 at 07:36

 Expand#245 - Posted by: quack123 (Member) - 08-30-2009 at 16:37

 Expand#246 - Posted by: bt99 (Member) - 09-13-2009 at 14:21

 Expand#247 - awsome - Posted by: jbc218 (Member) - 10-12-2009 at 17:22

 Expand#248 - NOT WORKIG!!!!!! - Posted by: Andr_the_greiT (Member) - 11-05-2009 at 00:59

 Expand#249 - Posted by: gary139 (Member) - 11-29-2009 at 17:13

 Expand#250 - Help please... - Posted by: Al_Pacino_Scarface (Member) - 12-13-2009 at 12:43

 Expand#251 - Posted by: gary139 (Member) - 12-20-2009 at 14:19

 Expand#252 - Posted by: Bcs64 (Member) - 01-29-2010 at 18:03

 Expand#253 - overused - Posted by: xlr8628 (Member) - 02-02-2010 at 17:33

 Expand#254 - Posted by: xlr8628 (Member) - 02-04-2010 at 15:07

 Expand#255 - Will not work on xbox saves - Posted by: miggs86 (Member) - 03-09-2010 at 07:01

 Expand#256 - Posted by: kotorfanatic (Member) - 04-14-2010 at 04:41

 Expand#257 - Posted by: L3E7 (Member) - 04-15-2010 at 20:29

 Expand#258 - reply to #257 - Posted by: gary139 (Member) - 04-26-2010 at 00:26

 Expand#259 - Windows 7, changes don't show? KotOR & Editor compatibility mode - Posted by: Kailasha (Member) - 05-21-2010 at 14:28

 Expand#260 - Posted by: Darth_Revan_Rulz (Member) - 06-05-2010 at 05:53

 Expand#261 - Another bug - Posted by: Willis1968 (Member) - 06-08-2010 at 15:58

 Expand#262 - bug - Posted by: samul242 (Member) - 06-13-2010 at 09:59

 Expand#263 - It quits right after it starts - Posted by: trew (Member) - 06-23-2010 at 18:47

 Expand#264 - Posted by: kenshin444447 (Member) - 07-17-2010 at 11:50

 Expand#265 - steam plz? - Posted by: samul242 (Member) - 07-29-2010 at 07:24

 Expand#266 - Posted by: RogueAssassin27 (Member) - 08-04-2010 at 14:11

 Expand#267 - Posted by: samul242 (Member) - 08-18-2010 at 12:22

 Expand#268 - Posted by: Labargoth (Member) - 08-24-2010 at 10:36

 Expand#269 - Compatibilty Files - Posted by: dontcare444 (Member) - 08-26-2010 at 06:57

 Expand#270 - Where to put pl. File?? - Posted by: Darth_Nater (Member) - 09-05-2010 at 13:28

 Expand#271 - Strange error - Posted by: pstakic (Member) - 10-15-2010 at 16:16

 Expand#272 - Strange error using KSE on SWKOTOR 1 - Posted by: pstakic (Member) - 10-15-2010 at 16:21

 Expand#273 - :( - Posted by: SniperChief2798 (Member) - 10-15-2010 at 19:22

 Expand#274 - help!!! - Posted by: lachy1997 (Member) - 12-02-2010 at 01:37

 Expand#275 - Posted by: jedimasterdarth (Member) - 12-06-2010 at 10:25

 Expand#276 - Posted by: JoeCatz (Member) - 12-20-2010 at 07:17

 Expand#277 - Posted by: SS4Revan (Member) - 12-26-2010 at 11:26

 Expand#278 - Nice - Posted by: goatman82197 (Member) - 12-29-2010 at 11:01

 Expand#279 - The program has saves I deleted - Posted by: Frostbite925 (Member) - 01-08-2011 at 13:02

 Expand#280 - Nevermind - Posted by: Frostbite925 (Member) - 01-08-2011 at 13:10

 Expand#281 - Posted by: uroll (Member) - 02-24-2011 at 08:21

 Expand#282 - Posted by: Dune_ (Member) - 02-27-2011 at 23:18

 Expand#283 - KSE won't refresh - Posted by: SpockGeek (Member) - 03-06-2011 at 18:09

 Expand#284 - No Changes - Posted by: otakon17 (Member) - 04-22-2011 at 09:30

 Expand#285 - Please disregard my last post - Posted by: otakon17 (Member) - 04-22-2011 at 09:34

 Expand#286 - Mac user - Posted by: roknric (Member) - 04-22-2011 at 09:36

 Expand#287 - Video Tutorial - Posted by: requestedtutotials (Member) - 05-04-2011 at 17:15

 Expand#288 - Dark side problem - Posted by: MedaWan (Member) - 05-06-2011 at 10:29

 Expand#289 - Video Tutotial on how it works - Posted by: requestedtutotials (Member) - 05-17-2011 at 05:44

 Expand#290 - Xbox saves - Posted by: haseos_copy (Member) - 05-23-2011 at 19:27

 Expand#291 - Posted by: noahscott9 (Member) - 07-08-2011 at 14:16

 Expand#292 - How do I install this to my mac? - Posted by: starwarsgamer (Member) - 07-27-2011 at 07:35

 Expand#293 - Someone Please Help Me! - Posted by: TimtheBigDaddy (Member) - 08-06-2011 at 16:44

 Expand#294 - Posted by: Sevensuns (Member) - 09-17-2011 at 07:29

 Expand#295 - Appearance - Posted by: Sevensuns (Member) - 09-18-2011 at 09:02

 Expand#296 - Posted by: paubal (Member) - 10-01-2011 at 11:45

 Expand#297 - For anyone showing OLD SAVES - Posted by: MarkL057 (Member) - 10-12-2011 at 04:04

 Expand#298 - chadwick6062 i am haveing a problem maby you can help - Posted by: chadwick6062 (Member) - 11-17-2011 at 13:22

 Expand#299 - woHO! - Posted by: kingrecon (Member) - 02-03-2012 at 12:32

 Expand#300 - My game keeps freezing after i change the file- help please?! - Posted by: bajenfan (Member) - 02-10-2012 at 13:26

 Expand#301 - Looks Awesome!! - Posted by: DarthZalbatorix (Member) - 03-21-2012 at 15:39

 Expand#302 - Awesome - Posted by: MetroKid (Member) - 04-15-2012 at 19:32

 Expand#303 - KSE probblem - Posted by: blitz1011 (Member) - 06-15-2012 at 19:50

 Expand#304 - FIX - Posted by: blitz1011 (Member) - 06-15-2012 at 20:39

 Expand#305 - Its not reading my TSL files!!!! - Posted by: Francscosauceda93 (Member) - 08-26-2012 at 19:36

 Expand#306 - Can't figure it out - Posted by: taskhill (Member) - 09-13-2012 at 13:37

 Expand#307 - Can't figure it out - Posted by: taskhill (Member) - 09-13-2012 at 13:38

 Expand#308 - Can't figure it out - Posted by: taskhill (Member) - 09-13-2012 at 13:39

 Expand#309 - tsl registry - Posted by: Deathitself (Member) - 11-28-2012 at 15:42

 Expand#310 - KSE for Steam - Posted by: Majesticman (Member) - 01-26-2013 at 20:01

 Expand#311 - Help? - Posted by: DarkSaiyan789 (Member) - 02-24-2013 at 17:19

 Expand#312 - Help? - Posted by: DarkSaiyan789 (Member) - 02-24-2013 at 17:20

 Expand#313 - Help? - Posted by: DarkSaiyan789 (Member) - 02-24-2013 at 17:20

 Expand#314 - Please help - Posted by: DarkSaiyan789 (Member) - 02-24-2013 at 17:24

 Expand#315 - Please Help Me - Posted by: DarkSaiyan789 (Member) - 03-03-2013 at 17:15

 Expand#316 - Reading nonexistent files? - Posted by: DavidKhaal (Member) - 03-10-2013 at 13:51

 Expand#317 - Reading nonexistent files? - Posted by: DavidKhaal (Member) - 03-10-2013 at 13:51



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