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Forces of Corruption | Zann Consortium Units |
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This Page has been viewed 60,624 times
Consortium Ground Units
|
Name: |
Mercenary Assault Squad |
Class: |
Infantry |
Intel: |
The basic infantry units
of Tyber Zann's ground forces. They carry modified Disruptor Rifles
that can be instantly switched between disruptor and standard blaster
ammunition. |
Special Ability: |
Stimpack - Increases the movement
speed and damage dealt to enemies for a short while. But also damages
the Mercenary Assault Squad when used. |
|
Name: |
Grenadier |
Class: |
Infantry |
Intel: |
The Grenadier squad is a
backup infantry unit. Its members carry Grenade Launchers loaded with
standard concussion grenade ammunition. They rarely need to get witin
blaster range to do tremendous damage. |
Special Ability: |
Proximity Mines - Small Explosives
that can be dropped anywhere. Delivering massive damage when the enemy
steps on them. |
|
Stimpack - Increases the movement
speed and damage dealt to enemies for a short while. But also damages
the Grenadier Squad when used. |
|
Name: |
Defiler |
Class: |
Infantry |
Intel: |
The Defiler is a minor hero that can be used to
corrupt worlds and sabotage enemy structures on a planet. Defilers
prefer long range combat and creating large Explosions. |
Special Ability: |
Corruption (Galactic) Sabotage
(Galactic) - Destroys an enemy structure, either on land or in space, for a
price.. |
|
Remote Explosive (Land) - Sticks to
buildings, enemy units and friendly units causing massive damage when
detonated. It is remotely detonated by a Defiler at any time.
These explosives can also be thrown on the ground; however enemy units can
clear them from their paths by shooting at them. |
|
Name: |
Ewok Handler |
Class: |
Infantry |
Intel: |
Fat, disgusting
and smelly. Ewok Handlers travel the galaxy in search of new and
interesting creatures to force into service. Their most lucrative
endeavour is to capture Ewoks, strap bombs to their chests and stuff them
into a big bag until needed in battle. |
Special Ability: |
None |
|
Name: |
Destroyer
Droid MK II |
Class: |
Attack Droid |
Intel: |
This
durasteel armoured combat droid still maintains its frightening insectoid
design from the Clone Wars Era. The Droid is vunerable while moving,
but will uncoil and deploy shields when stationary. It has been
modified to accomodate Ion Cannon mounts that are devastating to enemy
shields. |
Special Ability: |
Swap Weapons -
Reconfigures gun mounts to either ion or blaster cannons. Ion cannons
damage shields. Blasters will do heavy damage. |
|
Name: |
Nightsister |
Class: |
Mounted Infantry |
Intel: |
The Nightsisters of
Dathomir are Force sensitive female warriors who have been seduced by the
dark side of the Force. During Battle, Nightsisters use Rancors as
weapons, riding on top and controlling them via the Force. |
Special Ability: |
Drain Life - Drains Life from
nearby enemy units, healing the Nightsister. |
|
Name: |
Vornskyr |
Class: |
Beast |
Intel: |
Dangerous predators that
have been trained to hunt and attack infantry. They can also be sense
the Force and are extremely usefull for tracking Jedi and Sith Enemies |
Special Ability: |
Prowl - Vornskyrs begin scouting for
nearby enemy units and Jedi |
|
(Innate) Detect Stealth - Stealth
Units cannot sneak by Vornskyr. If stealth units are detected,
Vornskyrs will howl and attack. |
|
Name: |
Missile Attack Launcher |
Class: |
Artillery |
Intel: |
The MAL employs
the use of concussion missiles for ranged bombardment and anti-vehicle
defence. The Unit has three rocket pads that pivot around the vehicle
when deployed. When in motion it can target ground based vehicles
without having to stop. |
Special Abilities: |
Deploy - The MAL locks itself down and
changes the position of its rocket pods. This dramastically increases it's
firing range. |
|
Weapon Swap: Missiles - Swaps between
normal concussion missiles and carbonite missiles that slow their targets
down in addition to damaging them. |
|
Name: |
MZ-8 Mobile Pulse Cannon |
Class: |
Artillery |
Intel: |
The MZ-8 sacrifices speed
and mobility for its firepower. It houses a heavy pulse cannon that
can level a structure in a short amount of time. The MZ-8 can self
destruct by overloading its power system, creating a tremendous explosion
that causes a large amount of damage. |
Special Ability: |
Self Destruct - Detonates the reactor
causing massive Damage to Nearby Enemy Units |
|
Name: |
Canderous Assault Tank |
Class: |
Tank |
Intel: |
The Defiler is a minor hero that can be used to
corrupt worlds and sabotage enemy structures on a planet. Defilers
prefer long range combat and creating large Explosions. |
Special Ability: |
System Control - Confuses enemy
targeting systems into directing fire towards the Canderous Assault Tank. |
|
Name: |
F9-TZ Cloaking Transport |
Class: |
Transport |
Intel: |
The F9-TZ transport houses
squads of infantry units and has the ability to cloak making it invisible to
enemy radar and sight. The transport uses repulsor technology allowing
it to travel over water. |
Special Ability: |
Cloak - Causes the unit to disappear
making it invisible to enemy radar and sight. |
|
Name: |
Consortium Mobile Defence
Unit |
Class: |
Mobile Build Pad |
Intel: |
Mobile Defence
Units are land Vehicles that provide build pade functionality on a mobile
platform. They can be deployed anywhere on the battlefield, and have
three build options. |
Build Options: |
Sensor Scrambler - Jams Missiles and
hides a limited number of units within a specific radius from enemy radar.
Ysalamiri Cage - Negates force-related powers within a specific range
causing them to become inactive. |
|
Rocket Pad - Fires a volley of rockets
that detonate on impact. It can also fire on enemy aircraft. |
Consortium Space Units
|
Name: |
StarViper Fighter |
Class: |
Fighter |
Intel: |
A powerful and versatile
fighter. It has extremely high maneuverability, an impressive array of
firepower and carries a payload of Buzz Droids that when deployed wreak
havoc on enemy ships. |
Special Ability: |
Buzz Droids - Droids that tear ships
up from the outside. |
|
Name: |
Skipray Blastboat |
Class: |
Bomber |
Intel: |
A heavy unit once favoured
by the Empire, it was eventually phased out and replaced. However,
Tyber Zann redesigned the ship as a bomber by converting its cargo hold and
adding sensor jamming equipment. |
Special Ability: |
Sensor Jamming - Hides units from
enemy radar. |
|
Name: |
Crusader-Class Gunship |
Class: |
Gunship |
Intel: |
Named for the
crusaders of Mandalorian past, this gunship is well armed with highly
accurate point defense laser cannons designed to destroy incoming enemy
missiles and efficiently |
Special Ability: |
Point Defence Laser System - Unique
Defence system that targets incoming enemy missiles (Proton Torpedoes and
Missiles) and destroys them |
|
Name: |
Interceptor- Class Frigate
(Interceptor IV) |
Class: |
Frigate |
Intel: |
Refitted with
better engines, shielding and most notably increased firepower over its
predecessors. The Interceptor IV has become the workhorse of the
Consortium Fleet. |
Special Ability: |
Full Salvo - Fires a continuous volley
of Concussion Missiles at its target. |
|
Name: |
Vengeance-Class Frigate |
Class: |
Frigate |
Intel: |
A
unique frigate class unit with mass driver cannons that bypass shields and
do direct damage to the hull of their target. The ship contains no
shields, but it is equipped with a cloaking generator allowing it to
dissapear from enemy radar and visual range. |
Special Ability: |
Cloak -The ship becomes
invisible to enemies on the battlefield and on their radar. |
|
Self Destruct - The Vengeance can be
set to self destruct causing extensive damage to nearby ships. |
|
Name: |
Kedalbe-Class Battleship |
Class: |
Battleship |
Intel: |
A formidable new capital
ship. It is fitted with a weapon that leaches shields from its target,
and uses the stolen energy to power its own weapon systems. |
Special Ability: |
Leech Shield Power - The
Drained shield power is routed to the Kedalbe's Weapon Systems. |
|
Name: |
Aggressor-Class Destroyer |
Class: |
Destroyer |
Intel: |
A Consortium capital ship
of unique design, the Aggressor-Class Destroyer is built around a
pair of cannons that fire two shots in succession inflicting massive damage
on a target. |
Special Ability: |
Self Destruct - The Aggressor can be
set to self destruct causing extensive damage to nearby ships. |
|
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