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[–]reezewastakenwho even reads these 386 points387 points  (14 children)

i don't care about all that dumb stuff. i just wanna get out caves&cliffs part 100,000,000,000 and have another major update like the nether update, village&pillage, etc. etc.

in fact, they should stop trying to go off of the deadline of "2 updates per year". just work freely, it doesn't have to be like that.

[–]Rdact3d 107 points108 points  (4 children)

The new zelda took a fuck tone of time to finish and kept changing release dates, came out perfect, I feel like they should do something like

[–]UwUnator-2000 35 points36 points  (2 children)

the new zelda got delayed for polish and not finish, it was ready a year before it's actual release

[–]AleWalls 13 points14 points  (0 children)

That's part of finishing it.

Same could be said of most Minecraft updates a whole month back all features are already there and the majority get there even months before.

And this is in snapshots, we don't know how much before they were already there but needing polishing.

Part of the process is the polishing and bug fixing, it isn't finished before that.

[–]L3GlT_GAM3R 18 points19 points  (3 children)

How about an actual villager update, because villagers are basically the same as they were before, because there are no new villager types but something like a lumberjack or a miner would be nice.

[–]warhead1995 4 points5 points  (0 children)

That would be so cool! Sucks a big company with a decent amount of money can’t put out that much content in a year. I mean I’ve seen modders make more than they have in the last two years in less than a year.

[–]Pure_Count6864 118 points119 points  (20 children)

meanwhile terraria mfs complaining because of too many nee mechanics

[–]BoredOne1029 82 points83 points  (8 children)

Terraria mfs when they see Re-Logic announce their Final Final Final update for the game again.

[–]Aarongaming1066 29 points30 points  (0 children)

they've been saying that since 2011 lol

[–]grassy_trams 16 points17 points  (4 children)

atleast terraria stayed consistent throughout its lifetime

[–]ShadyMan_ 9 points10 points  (3 children)

It’s still being updated lol

[–]grassy_trams 6 points7 points  (0 children)

the point im trying to make is that terraria didnt completely switch up its gameplay suddenly and created immense design debt, they just kept adding onto the original design, whilst minecraft changed itself significantly via the adventure update, creating a crazy amount of design debt that still hasnt been fully resolved.

[–]Valtremors 1 point2 points  (0 children)

There is always one more final update is the most consistent thing in terraria.

That is, Red is actually working up on another project, so that is exciting.

[–]Vivid-Formal-3938 7 points8 points  (0 children)

meanwhile terraria mfs complaining

I have never seen terraria players complain over actually worthwhile updates

[–]akgamer182 4 points5 points  (0 children)

Nah terraria updates are great. It takes a while to get used to the new stuff and learn new strategies, but that's what I want from an update. Not a couple new blocks and a mob that does nothing

[–]Stubbieeee 4 points5 points  (0 children)

this is new to me Ive genuinely never seen a terraria player complain

[–]eliavhaganav 863 points864 points  (122 children)

I swear to god whatever mojang makes in a year can be added in a month or two in a small release, they aren't an indie game company anymore, mojang is quite big and I see no reason as to why the updates take so long just to add a few new blocks and a new mob that barely does anything

[–][deleted] 338 points339 points  (63 children)

They only excuse I can find is them having to design it themselves too compared to modders and that they have to do everything twice because of having both Java and bedrock. Aside from that I really can’t defend them

[–]TheGreatDaniel3Definitely not qualified to make a user flair 188 points189 points  (36 children)

And the fact that they have to juggle trying to deal with so many fan demands at once and decide what’s more important. And the fact that the game is already huge and they have to worry about not making the most popular game in the world too complicated. And the fact that they have to go through multiple layers for each addition from idea pitching to marketing. And the fact that if they add something that even a minority of people doesn’t like, they get riots. Turns out making changes to a huge popular game takes much more consideration than making a mod or an indie game.

[–]IronEnder17 17 points18 points  (0 children)

I'm sure the majority of the time is discussing what features to be added are too far out and which aren't, then the levels of interactivity with the other hundreds of blocks, items, and mobs in the game, then ensuring it's a balanced experience with no loopholes bugs exploits or making it too hard to achieve something or too easy. After that I'm sure it's a piece of cake ensuring the feature works on 2 forms of code and like 10 forms of devices and controls.

Mod makers can make whatever the fuck they want and if it's fun and balanced, it becomes popular and well used. If it isn't, it sinks to the depths of Forge. These guys make something that directly impacts the brands image, because it came from THEM and not some computer science major sitting at home.

Also making sure it's marketable

[–][deleted] 55 points56 points  (30 children)

Nah the issue is trying to appeal to all types of players in a single update rather than separating them and fleshing them out. Have a new update dedicated to each type of player and just cycle it.

[–]TheGreatDaniel3Definitely not qualified to make a user flair 28 points29 points  (28 children)

I don’t see your point. If anything, separating it into many smaller updates will make it take longer because of the whole marketing side of things. Plus, internet users when an update caters to a specific niche will call that update trash for not pandering to them even if they just got an update that appealed to them. Or even worse, they’ll bash specific features from an update that caters to one type of player for “ruining the game” and demand it be removed.

[–][deleted] 11 points12 points  (27 children)

No I mean if they’re making 1 or 2 big updates a year then target those two updates to strictly redstoners for the first one and the second one for the explorers. Give enough content to last until the next update for that kind of player

[–]TheGreatDaniel3Definitely not qualified to make a user flair 21 points22 points  (26 children)

Then people complain that either their update didn’t get enough content, the other updates didn’t cater to them and thus are useless trash (game is dying), or that the other updates actively harm the game (which we can see in the villager changes that cater to explorers but caused lots of controversy) and that focusing on one type of player in an update ruined the game. That’s why updates have to cater to everyone; if you don’t please everyone, the people who aren’t pleased will get mad, no matter how much they already have.

[–][deleted] 2 points3 points  (24 children)

Mojang need to be more clear and communicative, explain that there will be set updates so people actually know what to expect and what to look forward to. The updates surely gotta have enough content if they’re entirely dedicated to just one thing. The nether update was good because it was solely dedicated to the nether.

[–]TheGreatDaniel3Definitely not qualified to make a user flair 8 points9 points  (18 children)

Yeah, the Nether Update still took a year to make and catered to many different people: builders, explorers, redstoners alike. If people had to wait longer than that to get an update for them, then people would definitely get mad. And “clear and communicative” Mojang on future plans hasn’t historically worked out well for them (see The Wild Update). And again, any feature that appeals to a specific type of player has the high potential to cause Villager-change-level controversy. If Mojang wants to make the game better for that one type and the best way to do that is something that will moderately tick off other types of players, they’ll riot and aren’t even getting anything else that update to compensate!

[–][deleted] 5 points6 points  (16 children)

No The Wild Update has so much controversy because of the stupid decisions mojang made like pushing back the bundles, making archaeology not as good as it seemed, cancelling the new birch biome. Removing fireflies since they’d kill frogs yet let the frogs eat living balls of magma instead. The Wild Update only added 1 new biome that’s mostly reskins and hardly adds anything new

[–]Amazingamy159 14 points15 points  (5 children)

There are other difficulties compared to mods.

Any update to the base gane has to be pretty well optimized for performance, which most modders neglect or straight up ignore. They have to make sure it's reasonably well balanced, which doesn't matter for mods. They have to make sure its polished and not bugged to shit, which many mods are.

Most importantly, they have the issue that once they add something to the game, it's permanently part of the game. Mods are optional. Remember, minecraft isn't just a game: it's a brand. A brand that I'm willing to bet makes far more on merchandising than it does on game sales. Anything they add has to "fit the brand" and pass through numerous executive board meetings before it's even allowed to be announced. THAT is probably the part that takes so long

[–]Dragoncat99 0 points1 point  (4 children)

You say it has to be optimized, but the Update Aquatic screwed over the game’s performance like crazy. In a way that modders were able to fix, btw. Tons of performance issues have been fixed by modders, in fact. If Mojang isn’t going to release many new features I hope they will at least start focusing on the code more.

[–]Amazingamy159 -1 points0 points  (3 children)

Yeah it did, but I suspect if the same content from the aquatic update had been a mod instead the performance hit would've been far worse

[–]Maxik22 5 points6 points  (3 children)

having to design it themselves too compared to modders

Yeah, cause modders don't design anything themselves, of course !

What are you trying to prove here ? Most modders either work alone or in small groups. Of course they "design everything" themselves.

[–]DiMarzio_D-Sonic_Fan 4 points5 points  (11 children)

okay so if it makes 3 months to make it on java it shouldn’t take longer than 3 on bedrock. It is their own engine, it HAS to be easier to develop for it. So their updates take about a year when it shouldn’t be more than 6 months. That’s literally no excuse. And they have the support of fucking microsoft, THE biggest company in the market. They don’t have any excuses.

[–]missingmytowel 12 points13 points  (6 children)

And they have the support of fucking microsoft, THE biggest company in the market

You all got Microsoft and Sony confused. Like you don't even know how Microsoft operates

Sony controls their developers in house. They dictate what their developers do. What kind of games they make. Microtransactions and content in the games that they want to see. The exclusive developers have some freedoms. But Sony controls the development process.

Microsoft is more hands off. Developers have said over and over that it's really nice working with Microsoft because they have the freedom to produce the games they want to make. That Microsoft doesn't dictate their developmental process.

So please tell me more about how it's Microsoft's fault that Mojang won't update Minecraft with more content.

[–]DiMarzio_D-Sonic_Fan 0 points1 point  (5 children)

i am not blaming microsoft. I am blaming mojang.

[–]Cerri22-PG 5 points6 points  (0 children)

The issue with bedrock is the parity thing, if you make a new feature you gotta be sure it works for PC, console and mobiles controls, so they make a lot of testing and stuff, that's the main reason we haven't got the bundles yet

Also, things gotta be well optimized for bedrock, as it's supposed to run on the most devices possible, and that also takes time

[–]ReturnToCrab -2 points-1 points  (1 child)

They don’t have any excuses

It's not like they owe us anything to begin with. I get your frustration, but you're overly emotional

[–]Cubedex 26 points27 points  (0 children)

Because larger audience and budget means more scrutiny. Everything has to go through multiple stages of approval, multiple audiences considered (different platforms and input styles, different playstyle such as explorers, builders or redstoners). More people have to be included in discussions. Longer bug testing.

It's also why mods move so quickly. They don't need to appeal to everyone. Bugs are more likely to be expected. Smaller teams, and they have the ability to build off of other people's work.

Like you said, they aren't an indie game company anymore. Bigger companies move slower. It's why Cyberpunk 2077 was delayed for so long and still a buggy mess at launch.

[–]Splatoonkindaguy 15 points16 points  (16 children)

Not like you are giving them any more money for the however many years you’ve had this game lol.

[–]JohnSmithWithAggron 10 points11 points  (2 children)

Not like Minecraft would still be selling without the free updates.

[–]Splatoonkindaguy 3 points4 points  (1 child)

Most people have already bought the game and will just pass down the game though.

[–]Velocicornius 7 points8 points  (11 children)

not a good excuse for the #1 best selling game of all times

[–]Splatoonkindaguy 0 points1 point  (10 children)

…And now they’ve made most of their sales and it isn’t make as much money as it did during its peak. I’d argue Microsoft loses money on the Java edition, maybe bedrock too but I’m not sure how much the marketplace brings in.

[–]NoobKing767 12 points13 points  (4 children)

You're completely ignoring like the entirety of the Bedrock market place, they make a ton of money every year just buy people paying for "minecoins" to buy stuff off of there.

[–]Potential-Sleep-3823 6 points7 points  (0 children)

Every time I read """"""minecoin"""""" I throw up in my mouth.

[–]Splatoonkindaguy 0 points1 point  (0 children)

That’s why I said Java and that I was unsure about bedrock

[–]ZeninB 4 points5 points  (10 children)

Quite big? There are AAA companies smaller than Mojang. And yes, I know that it takes time to polish additions and come up with ideas, but if a single modder can make an entire update in 2 weeks, Mojang can't do the same?

(Mojang has 600 employees as of 2021. This makes them larger than Playground (developers of Forza Horizon and Fable), Rare (developers of Sea of Thieves), Valve (Creators of steam), and Naughty Dog (The people behind the last of us), as well as more.)

[–]I-just-do-stuff 1 point2 points  (9 children)

600 employees split between 2 versions on 7 different platforms including phones

[–]TornadoWIzard123 0 points1 point  (0 children)

Here are some reasons as to why it talked some time:

They have to make sure the additions fit Minecraft

They have to code the same stuff for 2 different versions of the game (2 different languages)

Then they have I do bug catching and test to make sure nothing is broken, and in a sandbox game with tons of features it will take some time

Then after all that they need to balance it

Don’t criticize game developers without being one yourself

[–]0_parsa_0 -1 points0 points  (0 children)

A single guy who knows its job can add them in like two months

[–]OriginalXboxgamertag 210 points211 points  (9 children)

I mean... why don't they? They're a multi millionaire company, there's nothing stopping them from taking A YEAR or more to make a unique update. (I hate these examples but like 1.14 and 1.16)

I'd like to know, perhaps I'm wrong.

[–]Chris908 94 points95 points  (2 children)

Exactly 1.7, 1.13, 1.14, 1.16 all were amazing updates that added alot in a year

[–]onyxeagle274 26 points27 points  (1 child)

1.7 was before the acquisition, wasn't it? Although 1.9 was also a big change to the combat system.

[–]AngTheHunter 30 points31 points  (0 children)

*billionaire

[–]Pcat0 18 points19 points  (2 children)

Because Minecraft is nearly a 15 year old game, and as much as it sucks, Microsoft doesn’t owe us anything. We are really spoiled, free update to a 15 year old game isn’t something that normally happens, especially not anymore. Don’t get me wrong, I would love it if we got some massive updates but Microsoft isn’t a charity they are a business and it just doesn’t make much business sense to dedicate a massive dev team to a game that doesn’t have the sales figures it used to. So I’m just happy I’m still receiving free updates for a game I payed Mojang $30 once 10 years ago for.

[–]Panurome 22 points23 points  (1 child)

This is a really bad argument. Microsoft/Mojang doesn't just earn money from the game copies, they also get money from other games, merch and the bedrock marketplace. The only way they can still get sales on those is by making the game more interesting in the first place through updates, that's the business model they chose, and of they get lazy and start releasing mediocre updates then people stop buying merch or stuff in the marketplace

[–]OriginalXboxgamertag 5 points6 points  (0 children)

I've been waiting for this argument for a year because you're right, the updates were never done from the bottom of their hearts or as a good will, they do it for the publicity and the money that comes from it. I really think that's why Dungeons was successful while Legends was basically a flop.

If they want more people to buy their stuff, they gotta start making good updates that are worth making a new world for or they'll just go back to being irrelevant and being carried hard by mods, just like 2015 Minecraft.

[–]JoshBlueMoon 519 points520 points  (72 children)

You're saying that as if 1.20 wasn't made up of recolored decoration blocks and one new mob that digs 2 flowers, all of wich can be developed in under a month let alone one full year. Not even mentioning having to cancel an entire update for the birch biome and fireflies, all features wich either had been developed and scrapped for ridiculous reasons or are extremely easy to make and don't justify the long delays and cancelation, Mojang isn't a tiny indie company on a budget

[–]SmashcentraBedwars is all I play. 125 points126 points  (14 children)

Two new mobs, the camel exists.

[–]Wickipedia11 100 points101 points  (13 children)

I forgot camels even existed bro

[–]SmashcentraBedwars is all I play. 45 points46 points  (11 children)

Yeah I haven't bothered to tame one yet.

[–]SilverSpoon1463 21 points22 points  (8 children)

It would be best you save your disappointment.

[–]SmashcentraBedwars is all I play. 16 points17 points  (0 children)

I know what they do which is why I didn't bother to tame them.

[–]CPhandom -2 points-1 points  (6 children)

Bro chill, what did you want it to do? Shoot lasers out of its eyes?

[–]SilverSpoon1463 10 points11 points  (5 children)

I wanted it to no just be a worse mule.

[–]SquirrelSuspicious 1 point2 points  (4 children)

I could be remembering wrong but aren't camels the only saddle mount that can have two riders.

[–]SilverSpoon1463 0 points1 point  (0 children)

They can, but that's only useful if you have friends and are doing a desert only playthrough.

[–]Splatfan1 7 points8 points  (0 children)

i did. i went on the nether roof and found a desert, transported the camel that way into my base and holy shit is it not worth it. im one of the weirdos who actually loves horses in this game, i can breed a speed 13 horse with relative ease even before the buff to horse breeding, camels are just boring. theyre slow, the dash isnt as valuable as a normal jump and just fast overall speed. horses are meh but i like them and at least theyre accessible and have some variation in stats and appearance

[–]ComaCrow 9 points10 points  (0 children)

Camels are very easily a thing where like...I mean its somewhat cool but its entire feature is just something that should have been added to horses to make horses actually viable for anything.

[–]Ravenfire_Nightsky 1 point2 points  (0 children)

Don't worry, your not missing out on much, just another pen and forget mob that Mojang thinks is worthwhile content

[–]MysticPaul97_YT 14 points15 points  (2 children)

As a programmer myself, I alone could add all of those features and Mojang has more than 100 employees. Give me a break!

[–]Cerri22-PG 13 points14 points  (1 child)

The problem is definitely not the coding, at least not the biggest, they gotta design all that stuff from scratch (even if we got retextured wood, they had to plan which wood type to add and ways for adding the new trees), and how to implement them well into the game, I think people is a bit harsh with 1.20, we got the wood sure and two mostly useless mobs, but they added the new bookshelfs, the new underground structures, other minor features and lots of new tools for map making and commands for the game. Also that they gotta do all of it for both Java and Bedrock

Still yeah, a whole year for what we got is way more time from what it should have taken

[–]MysticPaul97_YT 1 point2 points  (0 children)

Don't you dare to tell me there's only one person making all of the graphics design... with all those poor graphic designers working at a McDonald's, Mojang should really take advantage of the situation. As someone who has made some mods before, I can tell you that with enough feedback from users, Mojang could take no time to know how to properly implement a feature in the game. And, unsurprisingly enough, they do have a whole freaking website to receive feedback!

[–]By-Pit -2 points-1 points  (14 children)

In one month? You are so damn ignorant

[–]b1ue_jellybean 3 points4 points  (6 children)

With a team the size of mojangs? 100% in a month.

[–]By-Pit 4 points5 points  (5 children)

You know nothing

[–]b1ue_jellybean 3 points4 points  (0 children)

Damn I’m not John Snow.

[–]hery41 4 points5 points  (3 children)

Enlighten us, then. What's the exact reason for mojang's output?

[–]By-Pit 0 points1 point  (2 children)

The post's image really represents you guys

[–]Accomplished_Bee_590 2 points3 points  (0 children)

Waa waa let me just throw insults instead of trying to prove him wrong with facts and evidence waa waa

[–]hery41 2 points3 points  (0 children)

So you actually don't know shit either?

/r/redditmoment

[–]Decent-Onion-1188 -2 points-1 points  (2 children)

My 5 year old nephew could program this within a week.

[–]By-Pit -3 points-2 points  (0 children)

Then do it idiot :)

[–]Zookeeper_of_303 159 points160 points  (0 children)

Least obvious bait post

[–]Traditional-Pay6204Custom user flair 118 points119 points  (24 children)

People need to understand that mojang is no longer an indie studio. It has approximately 700 employees and so few content added in yearly update is not acceptable

[–]grassy_trams 12 points13 points  (2 children)

i think its the size is what slows them down, bureaucracy n stuff

[–]Sauerclout_the_Orc 5 points6 points  (0 children)

Only if most of the new employees are middle management. Considering the Microsoft acquisition I can believe this. But that's not an excuse. "Our company is run like shit" isn't going to fill the void where content would.

[–]KingRhoamsGhostJava User 0 points1 point  (9 children)

It’s absolutely acceptable. It would be acceptable if they added nothing. The whole point of the game originally was to be bare bones.

These free updates are cool but not needed by any means.

[–]Traditional-Pay6204Custom user flair 2 points3 points  (8 children)

yeah, it’s true that mojang could just let the game die and being replaced, it’s more cost effective

[–]KingRhoamsGhostJava User 0 points1 point  (2 children)

It would not have died. This is undeniable. Even if it had 40% of the players it has now it wouldn’t be near dead. It received very minimal updates for some of its most popular years.

Wether a game needs to have constant updates depends entirely on the game. This is not one of those. The ideal behind it works even if the game was limited to 1.7.10 until the end of time.

[–]MoeFuka 0 points1 point  (1 child)

The game WAS dying a few years ago though. If it didn't receive free updates it might not have had a resurgence in popularity

[–]thats_depressing_tbh 0 points1 point  (4 children)

You’re out of your mind if you think a lack of updates would kill this game.

[–]Skeleton_Gangster_TV 56 points57 points  (9 children)

The thing is, on my eyes, it’s not that I want more new things, I just don’t want bad things, like the terrible villager rework, they should just change some aspects of the game, BUT FOR THE BETTER! Like, I love how you can now sell things to Wandering Traders, that was actually what I wanted, and better Diamond Ore Distribution. One thing that I want for sure is that they make the “Grove” (snowy, not cherry) biome bigger and with less powdered snow, and also less copper, and more coal and iron like back then.

[–]OmdiAnomenkinshin 23 points24 points  (6 children)

They should just lower how much copper there is, there’s just way to much of it and no one uses it for anything besides builds

[–]IceAgeEmpire 12 points13 points  (2 children)

I'd argur they should give copper more uses.

[–]Groxy_ 8 points9 points  (0 children)

Evolve redstone and add in copper wires. But knowing mojang it'll be terrible. The copper golem could have been cool but they made it practically useless and then didn't add it anyway. All the new mobs are useless.

[–]Jonthux 2 points3 points  (2 children)

Minecraft players when people use blocks to build in a building game:

And copper is now used for the small tools like brush and telescope. In the future i could see copper being used for more gadget like tools

[–]grassy_trams 3 points4 points  (0 children)

the villager rework was very needed, I'm unsure why people are against it :/

[–]HassanBadAss 11 points12 points  (3 children)

I believe that Mojang can and wants to add content but they don't do it because they don't want to modify their money printer. If something ain't broke don't fix it

[–]mrdembone 8 points9 points  (2 children)

they removed a 2 pixel sprite because they didn't want to modify the frog ai so they dont eat fire fly's

that is just developer laziness

[–]Maxik22 4 points5 points  (1 child)

NOOOOO YOU DON'T UNDERSTAND

WE NEED TO PROTECT THE HECKIN FROGGERINOS !!!!!1!!!!1

[–]Daedalus332 10 points11 points  (3 children)

And if mojang did add that much, people would just complain and say "it's not proper minecraft, old minecraft was better"

[–]TilNextWeMeet 2 points3 points  (0 children)

Exactly!! They'll always complain. We don't need constant stimulus and a ton of new shit every couple of months

[–]heyyanewbie 1 point2 points  (0 children)

Because when they do add something, its something that completely changes what people love for the worse. When was the last time you heard complaints about the end update, or the general idea of the nether update? People want the game to get better, not make huge changes for the worse

[–]Enrikes 1 point2 points  (0 children)

Everyone always says that because it's new. It just takes a while to get used to it. The only thing that made old Minecraft better was its performance.

[–]VegetableLogical 74 points75 points  (4 children)

Corporate bootlickers when they realize Mojang doesn't give a shit about them, just their money

[–]Hackdirt-Brethren 3 points4 points  (1 child)

Very generous calling it a corporation. Microsoft is a corporation, Mojang is not.

[–]King_Sam-_- 1 point2 points  (0 children)

Mojang has 600 employees, their own TOS and work independently from Microsoft. “Not a corporation” is very naive.

[–]plaguebringerBOI 73 points74 points  (15 children)

So, the multimillion company makes two blocks and a mob, and us complaining about not getting 100+ new items is considered whiny and annoying, while the FUCKING INDIE GAME TERRARIA with NO giant team of workers for a medium sized company, makes updates with 7+ weapons, three more entire furniture sets for some blocks, some more generally amazing building items, makes more amazing reworks for weapons that didn’t need it in the first place, and an uncountable amount of patches, a shitload of new vanity sets, oh and this small thing called A ENTIRE OFFICIAL SKYBLOCK GAMEMODE WITH ITEMS MADE FOR IT.. for a small update.. oh and, new weather and a possibility of a new post moonlord boss in the sky.. but us complaining that the GIANT COMPANY Microsoft not adding a lot of stuff for MAJOR UPDATES is wrong, I get it, we suck for wanting more then a couple blocks.. NOT

[–]verystupidpotato 24 points25 points  (3 children)

WAIT WHAT WHERE THOSE LAST FEW, WHEN ARE THOSE ANOUNCES

[–]Aarongaming1066 5 points6 points  (2 children)

google terraria state of the game

[–]TurtleMaster130Potato enthusiast -1 points0 points  (1 child)

Holy WoF

[–]Apprehensive_Net1773 7 points8 points  (0 children)

Lets also mention that there will be 100+ NEW AND SPECIAL SECRET SEEDS with the new mixing seeds mode

[–][deleted] 3 points4 points  (0 children)

Since when was a post moonlord boss given a possibility?

[–]Waffles3500 8 points9 points  (4 children)

Like they don’t have to make everything‘s compatible with older versions so it doesn’t break anything, and then port that all to bedrock

[–]reezewastakenwho even reads these 16 points17 points  (1 child)

doesn't porting to bedrock take a bit of time? after all, you can't just jam a bunch of code into a software and press a button and call it a day.

[–]Waffles3500 12 points13 points  (0 children)

Yeah it does, and that’s why it takes so long for updates to come out. They decided to link Java with Bedrock so the updates come out at the same time, even if Java finished making the update 2 months prior

[–]Maxik22 1 point2 points  (1 child)

They don't care about backwards compatibility at all, what are you on about ?

There's no compatibility between new and old versions whatsoever.

I'm also pretty sure they have a dedicated team for porting stuff over to Bedrock, and porting 3 features and 5 bug fixes from Java to C++ shouldn't be much of a problem for a 600 employee team, especially one with Microsoft's resources.

[–]Crazy_Gamer297Superior Flair 31 points32 points  (1 child)

Mojang developers when they are forced to add more than a useless mob and a new wood type:

[–]SavageSauce01 11 points12 points  (0 children)

Mojang developers after working for more than 30 minutes

[–]mistik_0611i play minecraft since 2014 6 points7 points  (3 children)

Meanwhile Geometry Dash players waiting 6+ years for an update: 💀

[–]Schalbby 3 points4 points  (0 children)

At least it finally releases next month (hopefully)

[–]Pengwin0 BLOOD FOR THE BLOOD GOD 2 points3 points  (0 children)

Soon my friend, soon.

[–]BeginningOccasion8 1 point2 points  (0 children)

It’s releasing in a few weeks so we’re good rn

[–]Gibbel2029 7 points8 points  (1 child)

Dude, all they have to do is spend a couple years developing a Terraria 1.3 level update, and we’re good.

[–]verystupidpotato 29 points30 points  (3 children)

Mojang defenders acting like we asking for all that, nah we just dont want monthly small updates, we want once in a while big updates

[–]Nick97_Creeper, Aw man. 2 points3 points  (0 children)

Monthly? Haha, these small updates are more like yearly.

[–]EnvironmentalTree587 16 points17 points  (1 child)

I want new gameplay additions. New things to make, fun and functional. Like, I don't know, backpacks instead of pouches? With an additional slot for it OR elytra. It would be much more comfortable and friendly towards the player.

[–]_Gaylaxy_ 3 points4 points  (2 children)

I get the meme but let's be fair Mojang is a huge company and shouldn't take 1 year after they announce an update just to add like 4 new blocks a mob we'll all hate in a week and sometimes a new mechanic that doesn't help, my example of this argument is the bee update, no one uses bees and they said they "pollinate crops by flying over them" who needs that?? Also the blocks are just boring

[–]Willing_Ad_1484 14 points15 points  (0 children)

Most of us just want a stable game without a duck ton of bugs, those who want everything generally just go play modded MC (or are 5 year old wanting guns and there mom's wanting vertically slabs and concrete stairs)

[–]lucashhugo 40 points41 points  (1 child)

op gotta shut up

[–]Lukeson_Gaming 24 points25 points  (0 children)

OP is no different to the picture.

[–]Exotic_Buttas 12 points13 points  (0 children)

Mojang dick riders when I remind them Mojang is a multi million dollar company backed by Microsoft than ads less content to the most popular game of all time then most indie devs and moderne can

[–]DarkFluo Cave update sucked, fight me 3 points4 points  (0 children)

You know I was mad at the post, but scrolling down the comments you see a lot of people fed up with Mojang's bs, and that makes me happy. I've been annoying at this issue for a couple of years now, and finally seeing people realize it's a problem is relieving

[–]Jpmunzi 2 points3 points  (1 child)

Terraria (a way smaller game than Minecraft) adds 10 years worth of content with every yearly update. If relogic can do that, then Mojang can add a tiny bit more of content than the things they give now. Seriously, you get less than a month worth of content for every update

[–]The-Marked-Warrior 2 points3 points  (0 children)

Relogic is just Mojang but good.

[–]TaiyoFureayour local vote boycotter 15 points16 points  (0 children)

Strawman moment

[–]Velocicornius 13 points14 points  (0 children)

Low effort bait post

[–]Value_Emergency 2 points3 points  (0 children)

Tf2💀

[–]VladimireUncool 2 points3 points  (1 child)

I believe Mojang is to scared to make something huge too often, like the Combat Update. And that's why we don't get a Nether Update every year.

It's nice btw to see a meme from a different perspective for once.

[–]Maxik22 2 points3 points  (0 children)

It's a 100% this.

They're affraid too shake up their fanbase (and thus their money printer) too much with anything that might be controversial.

[–]Nuker_Nathan 2 points3 points  (0 children)

I just want vertical slabs, man…

[–]OhItsJustJosh 2 points3 points  (0 children)

I don't get this, nobody is asking for a ridiculous amount of content. Mojang has released some good updates over the last few years with a decent amount of content in them. But it does seem very on and off. Before that they added basically nothing of consequence for a few years, and now it's been the same since 1.18

[–]Fun_Effective_5134 2 points3 points  (0 children)

Mojang bootlickers are content with a single shitty mob and a single new block of every 2 years.

[–]Ozark-the-artist 2 points3 points  (0 children)

I think Mojang is indeed often lazy but the community also expects way too much. I mean, more updates could be like the Nether Update. It was awesome and filled with content, and they did it themselves. It only added 4 mobs (half of which were living/undead variations of other mobs) but was still so amazing and atmospheric. I'm not even counting the fact they added a new tool tier, even without netherite it was still an awesome update and I wish Mojang did that again.

[–]UnKnOwN769Pre 1.6 Villager Noises 2 points3 points  (2 children)

The duality of Minecraft fans:

They want major updates

They want the game to stay the same way it’s always been

[–]BusinessLibrarian515 2 points3 points  (1 child)

Minecraft is meant to be simple. It's what made building incredible things so incredible.

Eventually these people will get all the stuff added they want, but they'll never be happy. Because it will lack the simplicity that made them love Minecraft to begin with. Sure it's fun to have all the stuff, but that's where mods come in.

Sometimes you have to play vanilla to remind yourself of the creativity it takes to do something wonderful with something simple

[–]totallyshadical 9 points10 points  (1 child)

Hate people who stir the pot with these extremely hyperbolic posts, its ok to criticize a 2 trillion dollar company and everyone can have their own opinion. Delete this and stop trying to divide people

[–]Jonthux 3 points4 points  (0 children)

dElEtE tHiS

Lmao

[–]Niks_bgCave air block sucks 2 points3 points  (0 children)

Fr we will ignore how small old updates were all i say i want to minecraft are new capes

[–]__Raxy__ 1 point2 points  (0 children)

You would eat shit if it was presented to you

[–][deleted] 1 point2 points  (0 children)

Based meme🗿

[–]Ivysaur2VI 1 point2 points  (0 children)

1.20 didn't really appeal to me.

Don't get me wrong, I think that Cherry Trees, Camels, and Hanging Signs are hype, I just think that the majority of it appeals to adventurous people, of which I am not. And to top it all off, Smithing Templates make the game harder for no reason other than to make it harder and Sniffers and the long-awaited Archeology system aren't as rewarding as I feel like they could be (which is why I didn't vote for the Sniffer. I can't get behind wasted potential).

I feel like the current updates Mojang are putting out aren't doing it for the community. They're yearly at this point and it doesn't seem like they're drawing in enough players to play again. It needs a new experience for players. It NEEDS a new dimension. I just hope they get it figured out in time...

[–]DaitoAnonymous 1 point2 points  (1 child)

Apologies if I sound ignorant here, but didn't someone make a mod of the nether update for an older version of the game and it took them like half of the time that it took Mojang to make the actual nether update? And considering that mod creators have their own separate lives while Mojang do it for a living, you would expect that Mojang would be able to work faster. Plus Mojang is an entire company while most mods are either made by one person or a small group of people.

Sure, Mojang have other things to consider like making the updates for Java and Bedrock, but Mojang used to be able to make much larger updates in shorter amounts of time back when they were still an indie company. They are way bigger now. What's their excuse?

[–]Potato_Man_5 1 point2 points  (1 child)

Sure, there may be reasons why Mojang can or can't make more frequent, major updates, but why should they? They've already redone 4 of Minecraft's most major areas (the End, the Nether, the ocean, & caves) as well as villagers and other stuff; I don't see anywhere that's particularly lacking or in need of update. Also, the discourse after many of the previous major updates, like the Aquatic Update, consisted of a lot of complaints that "it doesn't feel like Minecraft anymore," due to all the new things added. At the time, I personally agreed with that -- not that I didn't like the updates, but it took some time getting used to all the new mechanics and things. So I don't see why it has suddenly shifted to "there should be constant major updates," given the community's reaction to many prior updates. I'm not saying that I think Mojang should stop updating Minecraft completely, just that I see no reason for them to be doing yearly major updates because a bunch of redditors say so.

If you get bored of Minecraft after a year because there isn't any new stuff added, that's your problem, not Mojang's. If there's something specific you want in the game, there's probably a mod for it out there (ik it isn't as easy to download a mod on bedrock, but most of this subreddit seems to play java, so)

[–]Northern_Struggle 1 point2 points  (0 children)

I think it’s pretty generous considering we get one yearly, it shouldn’t be absolutely massive

[–]FubarJackson145 1 point2 points  (0 children)

Honestly Minecraft has just expanded so much that there's nothing to do. Yeah the world's your oyster and you can do whatever you want, but that's the problem. There's no direction, nothing telling you what your goal is or if you even have a goal. Instead they just keep adding detail and different biomes and whatever else, but since it's all cosmetic it feels oddly static to me for a game that is so open ended. I understand that part of it is me, and that by wanting a goal I'm kind of missing the whole point, but even so I appreciate other games that are similar like animal crossing or terraria or harvest moon so much more just because you aren't staring at an empty void colored in a way that resembles a game. I'm sure if I was a more creative person it'd be a totally different thing, but as I am I feel like Minecraft as-is is just lost on me

[–]MrMario63 1 point2 points  (0 children)

Cringe post tbh. Mojang is Microsoft now, they have no excuses to be adding the same amount of new content that a modded could make in 3 months

[–]pParad0X 1 point2 points  (0 children)

Minecraft players when 1.9 was released with Elytra; "Holy crap! We can fly!"

[–]TheAceSpace1000 1 point2 points  (0 children)

Idiot Patti attention

[–]BigTruckLikeFuck 1 point2 points  (2 children)

My man it is one of the top purchased games of all time. This isnt people yelling at Notch for a full game anymore. This is a trillion dollar company charging people for skins, mods, and other packs that are mostly community made, and they cannot come out with a solid update. None of the updates they even make are original. They busy selling yall shit in the bedrock market, and ridding us from accessing free community made addons that have been free as long as I’ve had the game. I’ve been on patreons, I’ll support those who respect the community. Microjang on the otherhand aint getting shit.

[–]bdblock94 1 point2 points  (0 children)

I paid like 25$ for minecraft like 12 years ago, I got my money out of that play time, people need to chill.

[–]3rrr6 1 point2 points  (0 children)

Lotta kids in this thread. Why does everyone -expect- them to add things? Maybe adding things to an already great game isn't always a good or profitable thing.

[–]Lily_Meow_ 7 points8 points  (0 children)

Because asking a billion dollar company for more than like 20 crappy blocks and a new mob people don't even want, but voted only for the items it might add is basically like asking them to make a whole new game.

[–]Pankejx 4 points5 points  (0 children)

now mojang simps are acting like the crybabies

[–]GAHIB14LoliYaoiTrapX 3 points4 points  (0 children)

Tell that to mod developers who are able to do that and more for free. Mojang is lazy and mods have always carried the game.

[–]Long-Classic-250gaminm0nst0sity 3 points4 points  (5 children)

Honestly, we should be happy to get any updates at all, a lot of games this old have stopped being updated years ago

[–]Nick97_Creeper, Aw man. 1 point2 points  (4 children)

And are games this old nearly as popular as Minecraft?

[–]Long-Classic-250gaminm0nst0sity 1 point2 points  (0 children)

Team fortress two is up there

[–]Gold_Rush69 3 points4 points  (0 children)

Mojang isn’t some small indie team working on a passion project.

These mfs are owned by Microsoft.

Minecraft is literally the highest selling game ever.

The community isn’t holding Mojang to unreasonable standards.

The community is holding Mojang to standards it has set and reached before.

Development is in decline and it’s plain to see, Mojang can do better because they have done better.

[–]MarciWok 2 points3 points  (2 children)

Minecraft players, when Mojang doesn't add their fringe ideas to the game, that half of the community would dislike. A huge part of making an update is not only making it feel like vanilla, but also making it so it is more or less ok for the ENTIRE COMMUNITY, which is very hard, as we can see because you all can't stop complaining.

If there's something that 1 person loves, then 9 will hate it, therefore they have to come up with something that's at least ok for 8 of them. Making it so that those 8 also likes it is a lot of creative thinking.

For example Tinkers Construct is a very fleshed out mod with tons of content. It is a good mod. But I personally try to avoid it in modpacks, because I don't enjoy making a tool from 30 different parts. I don't have to play it, because it is a mod. If they added it to vanilla and made it mandatory, I'd be pretty upset. Mod makers can do whatever they want, because it won't be forever part of the main game.

The amount of sh*tty ideas I see in this community is insane. Sandwiches, a thousand crops, end creeper, nether golem etc. This sub is just a fraction of the playerbase, you don't know what the majority wants or at least is ok with. If you want ten thousand features (which gets boring real fast, trust me I played with people, who just downloaded a thousand mods), then download mods or make your own, it's that simple.

[–]Maxik22 1 point2 points  (1 child)

No one's asking for Tinker's Construct levels of changes. That's the sort of stuff you design a game from the start with. You can't just tack on complex features like that.

There's a lot in Minecraft that is left to be desired, the End for example didn't change since THE FUCKING 1.9. There are lots of features that have either been completly abandonned or are just outright deprecated now.

Mojang is now affraid to change or modify the slightest little features and basically play the safe cards every turn. They're affraid that their money printer of a game will stop printing money if they modifiy it too much.

Also, the argument of "9/10 people will hate it" is just plain wrong. No one complained when they revamped the Nether in the 1.16 for example, and maybe, just maybe, no one would be complaining if the updates they took years for actually CONTAINED SOME CONTENT

[–]MarciWok 4 points5 points  (0 children)

1.17-1.18 were huge and they delivered one of the most sought after update, the Cave Update. They didn't only revamp the caves, but the entire terrain generation.

The only problem with 1.19 was that they over promised and the community was rightfully mad, but the update itself was pretty nice.

In 1.20 they did learn from their mistakes, so they didn't promise a lot of things during Minecraft Live, but instead of understanding that there will be further stuff in the update, now the people got mad, not because there were too much stuff in the trailer, but because it was too few. And yet again, the update itself was pretty good.

The fact that they cut 1.17 in half is actually a good sign, it means that they don't do crunch culture there, like in many other gaming firms, where they overwork and exploit their developers, which is a huge problem.

Game development isn't just about writing code and adding stuff to the game, it requires a lot of planning and thinking. I personally think that the updates should be even less frequent, so we have time to get used to the old stuff and that the news of an update will be just as big as they were in the old times.

Adding too much content could lead to the same problems, that currently Marvel and Star Wars is facing (I know that they are different things, but here I think they can compare). After a certain threshold, people get overstimulated and bored of the tons of content, like many do currently with big modpacks.

Also it's easy to underplay how big an update is. Like saying that they only add two mods and a biome. Or that in 1.18 they only changed terrain generation. I could say the same thing about Create, where they only added a couple of cogs, machines and automation.

I'm not saying that Mojang doesn't have it's problems, but among the various game companies, they're one of the moral ones. They do listen to their community, they actually enjoy the game, let modders do their thing, even work with and employ them, care about the health of the developers etc. (Not to mention that many times mod developers are actually on the side of Mojang) I wouldn't be mad at criticism as it is a good, healthy and necessary thing. Overpromising was bad and they did learn from it.

But the senseless complaining about everything, even when they contradict each other really annoys me. And it's also bad, because the legitimate critique will get lost among the pages of sensless whining.

[–]Alequin_Dv 2 points3 points  (0 children)

Bro what

[–]Pedalfire25 1 point2 points  (0 children)

Lots of "pro game devs" in the comments here that definitely know how the industry works

[–]Pigcrafter 1 point2 points  (0 children)

The same fucking people when Mojang does add that to the game (they’re making it too complicated and ruining Minecraft)

[–]Top-Vermicelli797Java Play.... mostly with mods 1 point2 points  (0 children)

Me, who still plays old versions

Any version is great in its own way

[–]ShroomBers 0 points1 point  (0 children)

Fuck you, OP. Mojang devs are lazy.

[–]GioCreate[S] 0 points1 point  (0 children)

I do think mojang has been lazy in the updates that have been being made for the last couple of years. I only think that the community has been putting expectations to high, and they end up getting angry due to these high expectations.

[–]jump_scare1299 0 points1 point  (1 child)

yooo i bet you greasy butt live in yo mums basment

[–]GioCreate[S] 0 points1 point  (0 children)

I*

[–]UntoldTemple 0 points1 point  (1 child)

I just want Mojang to readd some of the old stuff, because some of it actually, ya know, MADE SENSE.

Shovel in the Boat recipe, craft Cobweb into String, put Horse in Boat, etc.

In case you can't tell, I only really have Bedrock Edition.

[–][deleted] 0 points1 point  (0 children)

they update the game too frequently. its not the lack of new things that's killing minecraft, its the constant flow of bullshit. id rather get a good update every 2-4 years than a mild update annually.

[–]Cypher_Xero 0 points1 point  (0 children)

Meh... I'm happy with what we have. New stuff is nice, but not needed...

[–]MegaSpearrow 0 points1 point  (0 children)

They are not ruining the game but clearly not improving either

[–]ThiccFrenchFry_ 0 points1 point  (0 children)

I just wish their were more crops and that we could craft Sandwiches or more foods than what we have now.

[–]POPNFRESH1088 0 points1 point  (0 children)

Tell me when you're pregnant from Mojang after this riding

[–]Izen_Blab 0 points1 point  (0 children)

Mojang:

an actual Company™ that produces Profit™ which is run by actual Company People™ who would be concerned about the future of the Company™, so they will need to make careful decisions to not seem shitty in the eyes of the Consumers™

each suggestion goes through many checks to be approved for development

because of the parity they need to implement the features on both platforms (Java and C++), which would have different problems about them that require actually changing the code of the game

Modders:

literally random people on the internet who do this for absolutely nothing(except maybe saving 25% on bisect hosting with the promoc-)

can do literally anything with it, most of the time it's just one person/a small group of people who develop the mod in their free time

only exist on Java and already have cool APIs for easy development, but still even then they are not safe from game-breaking bugs and incompatibilities

much comparison, very fair

(Seriously do people not understand that Mojang being a big company is exactly the problem? They can't just go crazy now, they need to be good to everyone, or at least to the most people, and make a profit)

[–]By-Pit 0 points1 point  (0 children)

God so many users under this post are literally that crying kid

Poor babies..

[–]Rocketkid-star -5 points-4 points  (2 children)

For me Minecraft was at its peak before the world of color update where all beds were red. Making beds was so much simpler, you didn't have other useless rocks clogging up your inventory, just cobble. Now it feels like modded minecraft even though it's vanilla.

[–]Splatoonkindaguy 7 points8 points  (1 child)

What DO you want then? More content or less content?

[–]Cheap-Sh0t[🍰] -4 points-3 points  (0 children)

So true

[–]Kami_itm -5 points-4 points  (0 children)

Yea that because a f ing moder can do this but not a company

[–]Crisplocket1489 -1 points0 points  (1 child)

Maybe most of their development team is working on legends? Could be a possibility, or they are just trying to come up with ideas that fit the game and that everyone will like

[–]Nerderkips -1 points0 points  (0 children)

The opposite is the problem. They are adding too much shit we don't want. Minecraft is already ruined lol