Worms Crazy Golf

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Worms Crazy Golf
Worms Crazy Golf Coverart.jpg
Developer(s) Team17
Publisher(s) Team17
Series Worms
Platform(s) PC, Mac, iOS, PlayStation 3
Release date(s) October 2011
Genre(s) Sports (Golf)

Worms Crazy Golf is a 2011 action game developed by Team17. A sequel to the mobile-exclusive Worms Golf, the game uses the basic framework of the Worms series as the foundation for a 2D golf title.

Gameplay[edit]

The game utilizes a side-on two-dimensional playfield, as in the core Worms series. The goal is to putt a ball from the starting point on the map to the hole in as few turns (or strokes) as possible. There are also coins to be collected on each map which can be used to purchase unlockables including costumes, golf clubs and balls. Additionally there are Sheep on the field that can be caused to explode by the ball, and weapon crates containing perks and utilities. The game does not feature online play of any kind.

Aesthetically, the game draws from the third 2D generation of the Worms series, specifically Worms 2: Armageddon/Worms Reloaded. To celebrate the release of Worms Crazy Golf a golf-themed terrain style was added to Worms Reloaded on the PC as free DLC.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings (PC) 60%[3](PS3) 64.12%[4]
Metacritic (PC) 85[1] (PS3) 61[2]

Worms Crazy Golf was met with average to positive reviews. It holds Metacritic scores of 85/100 and 61/100 for PC and the PlayStation 3 and 60% and 64.12% for the PC and the PlayStation 3 respectively on GameRankings.

References[edit]

  1. ^ "Worms Crazy Golf PC". Metacritic. Retrieved 2014-08-05. 
  2. ^ "Worms Crazy Golf PS3". Metacritic. Retrieved 2013-08-02. 
  3. ^ "Worms Crazy Golf PC". GameRankings. Retrieved 2013-08-02. 
  4. ^ "Worms Crazy Golf PS3". GameRankings.