Our Properties:
Gamasutra
GameCareerGuide
IndieGames
GDC Vault
GDC
IGF
App Dev Stories
ADC
GAO
SEARCH
GO
LOGIN
GAME JOBS
updates
Blogs
events
contractors
newsletter
store
SEARCH
GO
ALL
CONSOLE/PC GAMES
SOCIAL/ONLINE GAMES
SMARTPHONE/TABLET GAMES
INDEPENDENT GAMES
PROGRAMMING
ART
AUDIO
DESIGN
PRODUCTION
BIZ/MARKETING
Latest Jobs
View All
RSS
October 22, 2013
Trendy Entertainment
UX Designer
Treyarch / Activision
Senior Environment Artist - Treyarch
Giant Sparrow
Gameplay and Tools Programmer
timconkling.com
2D game artist
Petroglyph Games
User Interface Artist
Goblinworks
Game Programmer
Latest Blogs
View All
Post
RSS
October 22, 2013
Dejobaan's experimental phase: Elegy for a Dead World
Compassion in F2P
[
3
]
The New Frontier of Wonder in Games
GTA V: The killing spree deterrent?
Stepping Stones for HTML5 to be Commercially Viable for Games
[
1
]
Features
View All
RSS
October 22, 2013
How Tale of Tales lets creativity, collaboration rule game development
Chris Roberts on
Star Citizen
Crowdfunding Success, and Why He Doesn't Want a Publisher
[
36
]
Postmortem: DrinkBox Studios'
Guacamelee!
[
6
]
Press Releases
View All
RSS
October 22, 2013
Total War™: ROME II
– Nomadic Tribes...
RELATIVITY AND MAJOR
LEAGUE GAMING (MLG)
–...
Drink, Sing…and
MEGA DRIVE...
STICK IT TO THE MAN
AVAILABLE TO PRE-ORDER
NOW
Retro Gamer &
games™ get foil
covers in...
Calendar
View All
Submit Event
About
Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
Contact Gamasutra
Report a Problem
Submit News
Comment Guidelines
Blogging Guidelines
Gama Network
If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:
Game Career Guide
Indie Games
Updates
Updates
» Programming
Blog: Getting gravity like
Angry Birds Space
by Gamasutra Community
[10.22.13]
In this short post, developer Vijay Kartick Prem Kumar shares some quick tips for simulating gravity in a 2D game in Unity.
Smartphone/Tablet
,
Indie
,
Programming
Video: Oculus VR co-founders on VR's biggest challenges
by Staff
[10.21.13]
What will devs have to relearn for VR? Oculus VR co-founder Palmer Luckey warns about current game design conventions such as pre-cut sequences and straight-ported UIs, don't work well in VR.
Console/PC
,
Social/Online
,
Indie
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Video
Blog: An overview of volume rendering in modern games
1
by Gamasutra Community
[10.21.13]
Minecraft
's voxels and
EverQuest Next
's volume representation allow for construcability in their game worlds -- and this blog post gives an overview of what that tech can do.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Programming
,
Art
Reminder: GDC 2014 call for Summit talks ends Oct 23
by Staff
[10.21.13]
The GDC 2014
call for lectures and panels for topic-specific Summits
focused on free-to-play, indie games, narrative, mobile, QA, education, and localization ends 10/23.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Serious
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Business/Marketing
On trying to 'epic fail'-proof your game
by Steve Theodore
[10.18.13]
In this reprint from the November 2010 issue of
Game Developer
magazine
, technical art director Steve Theodore advises on the good intentions but occasional pitfalls of trying to plan for every eventuality.
Console/PC
,
Programming
,
Art
,
GD Mag Exclusive
,
GD Mag
Trip Hawkins, Animoca, Dreamkind talk education apps at ADC
by Staff
[10.18.13]
November's
ADC
will host talks on the latest topics in
Education Apps, including Animoca on complying with online privacy rules and Trip Hawkins on his new learning service.
Social/Online
,
Programming
,
Design
,
Production
,
Business/Marketing
Reminder: IGF 2014 Main Competition deadline ends on Saturday!
by Patrick Miller
[10.18.13]
Don't miss the IGF deadline! Submissions for the 2014 Independent Games Festival Main Competition entries are due October 19, and Student Showcase Entries are due October 31.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Business/Marketing
Cloud, crowd, and alternative biz models big at GDC Next
by Staff
[10.17.13]
GDC Online's spirit lives on in
GDC Next
, which will have plenty of talks on F2P, cloud gaming, crowdfunding, microtransactions, subscriptions, new user experiences, and more.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Business/Marketing
,
GDC Next
Get a job: Sony is hiring a staff graphics engineer
by Kris Ligman
[10.16.13]
"SCEA is currently looking for a highly-talented Staff Graphics Engineer to act as an industry expert, leader in graphics development and collaborate with industry-leading developers."
Console/PC
,
Programming
,
Art
,
Recruitment
GDC Next's Expo Floor - 'handheld history', exhibitor details revealed
by Staff
[10.16.13]
While you're hustling from session to session at GDC Next, don't forget to check out the
Expo Floor
's exhibitors, vendor talks, a tech museum exhibit, and free smoothies.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Programming
,
Design
,
Production
,
Business/Marketing
,
GDC Next
Original
GTA
getting a 3D revisit, with GameMaker
7
by Kris Ligman
[10.16.13]
The original
Grand Theft Auto
's Liberty City setting is undergoing a full 3D makeover through YoYo Games' GameMaker Studio engine, by the hand of one of its original developers.
Console/PC
,
Indie
,
Programming
,
Production
Yes, you should understand code - even if you're not a programmer
43
by Chris Hecker
[10.16.13]
In this reprint from the May 2002 issue of
Game Developer
magazine
, Chris Hecker suggests that all game designers should know how to code -- to even understand what a game is.
Console/PC
,
Programming
,
Design
,
GD Mag Exclusive
,
GD Mag
Video: 10 lessons from creating an award-winning PS3 platformer
by Staff
[10.16.13]
"If I've learnt one thing from making this game, it's that people love picking up shiny things," Richard Boeser shares 10 things he and Roland IJzermans learned in making the award-winning
ibb & obb
.
Console/PC
,
Indie
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Business/Marketing
,
Video
Trulia on Google Glass, Mirada transmedia app talks added to ADC
by Staff
[10.15.13]
New talks for the ADC in November will include Trulia's case study on a Google Glass real estate app, and Mirada special projects head Andrew Merkin on dissecting transmedia business models.
Social/Online
,
Smartphone/Tablet
,
Programming
,
Design
,
Production
,
Business/Marketing
Train Jam is a game jam on a train
6
by Kris Ligman
[10.15.13]
Gearing up for next year's Game Developers Conference in San Francisco, one organizer has come up with an inspired vision:
Train Jam
, a 52 hour game jam held aboard a moving train.
Indie
,
Programming
,
Art
,
Audio
,
Design
,
Production
Metal Gear
science: Predicting player behavior in stealth games
6
by Gamasutra Community
[10.15.13]
A Unity tool for analyzing and predicting player behavior patterns in stealth games? It exists, and the understanding it brings could change the way this genre is designed.
Console/PC
,
Indie
,
Programming
,
Design
Raph Koster, Ouya's Uhrman,
Magic
's Skaff Elias to speak at GDC Next 2013
by Staff
[10.14.13]
New
GDC Next talks
include Raph Koster on games' widening definitions, Ouya's CEO on 'Why Now Is the Best Time Ever to Be a Game Developer,' and
Magic: The Gathering
's Skaff Elias on tweaking luck and skill.
Programming
,
Design
,
Production
,
Business/Marketing
Blog: Tweaking 2D character movement in Unity
18
by Gamasutra Community
[10.14.13]
Getting a character to move like you want is the core of developing a platformer. This post contains code samples and discussion around 2D character movement in Unity.
Console/PC
,
Indie
,
Programming
ADC Best in Apps free contest deadline is Oct 15
by Staff
[10.14.13]
Developers have until October 15 to submit their app for free to be considered for the
ADC Best in Apps
contest. Each app submitted will receive a free ADC Expo Pass promo code.
Social/Online
,
Smartphone/Tablet
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Business/Marketing
Latest Unity update adds controller support for iOS 7
by Kris Graft
[10.14.13]
One of the most popular engines for making video games is now aligned with Apple's initiative to standardize physical game controllers for devices including iPad and iPhone.
Smartphone/Tablet
,
Programming
1
2
3
4
5
6
7
8
9
10
[
Next 10 > >
]