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Video Interview: Vlambeer's Rami Ismail on Nuclear Throne
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Video Interview: Vlambeer's Rami Ismail on Nuclear Throne
by Mike Rose on 10/15/13 12:36:00 pm   Editor Blog   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

In this first in what I'm hoping will be a weekly video series, I chatted to Rami Ismail of Vlambeer about the indie studio's new game Nuclear Throne.

Since this is my first crack at putting together a video interview series, I'm still testing out what works and what doesn't, which formats and themes to play around with, and which software to use. There are plenty of things I want to mess around with - sound levels, connection issues are obvious pointers from this first video - so please do let me know what you want to see in future videos, and I'll attempt to take all your comments onboard.



Comments


Dominic Camus
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If time allows it might be better to play a bit more of the game beforehand, because the first ten minutes or so - when you have no idea what you're doing - isn't the most interesting to watch.

Jennis Kartens
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The games audio may should be automatically ducked when someone is speaking or recorded separately so the speech doesn't suffer.
Otherwise I am looking forward to more of this. Good idea to spread "hands on" between the usual trade fairs.


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