19Aug 2013

Ubisoft's Fighter Within revealed - a "total-body" Kinect game for Xbox One

It's a "next-gen game that provides you the excitement of a real fight"

Ubisoft appears to have accidentally let slip details of Fighter Within, a new motion-controlled fighting game for Xbox One which offers "unprecedented 1 to 1 precision movement tracking", "real-time wounds" and all the sophistication you'd expect of a traditional, controller-based fighting title. We can probably expect to hear more at Gamescom this week. Everybody be on the alert for "primal animations", now.

Thanks to All Games Beta for the below, prematurely posted website blurb, which has since been taken down (and comes in the wake of some giveaway domain registrations). The game supports multiplayer and some sort of "totem" system, which allows you to use the environment against a foe. It all sounds decidedly grrrrr, doesn't it?

Click to view larger image
There's no talk of other platforms and much, much talk of Kinect, which suggests that this is an exclusive. As Twitter user Ekim_gaf notes, it appears to be the work of Daoka - a studio formed earlier this year to work on next gen IP. What do you think? I think "real-time wounds" could be the least appetising next generation feature ever.

Unleash your inner fighter to beat your friends with your bare knuckles

- Discover Fighter Within, the next-gen game that provides you the excitement of a real fight, throwing you into the most immersive total-body combat experience ever made. Enter a world of sweat, timing and training thanks to kick-ass motion recognition. Brawling with your friends will never feel the same again.

- Test your real fighting skills thanks to the next gen of motion recognition. The new Kinect technology arms Fighter Within with realistic fighting moves using unprecedented 1 to 1 precision movement tracking.

- Enter a brutal, physical and liberating world. New-gen jaw-dropping graphics, real-time wounds, sweat & facial impacts, extreme arenas environments, primal animations... The new Xbox One Kinect allows you to dive into a unique realistic experience and feel the fight. All you expect from a next gen fighting game is there.

Earn your bragging rights over your friends by proving your real fighting skills!

- True friends don't pull their punches: Let off some steam and earn your bragging rights over your best mates in ultra-raw fighting sessions. New Kinect's power dramatically improves the multiplayer experience, allowing you to invite and defy your friends over a good fight right in your living room, or to compete online against the world to become the ultimate fighter.

- Reveal your abilities: Kicks, punches, counters, throws, combos, special moves, everything you expect from a fighting game is there: Execute precise and amazing combos thanks to the new Kinect and use the huge diversity of gameplay to choose between core combat or special attacks to destroy your opponents.

- Think first, hit after: Skills are not enough to win a match, superior fighting tactics will give you the upper hand. Use your surroundings to your advantage, collect totems and position them wisely in the arena to power up your attacks, choose the right moves and signature attacks that will undermine your rival and finish him off with a devastating final blow.

Update - As Eurogamer points out, this could well be a sequel to heavily unloved 2011 effort Fighters Uncaged.

Comments

20 comments so far...

  1. Let's hope it's not local MP. :shock:

  2. cue much hilarity and broken televisions!

  3. Does it include diverse backgrounds, such as`the taxi rank`, the nightclub`, `outside the chip shop`, `down the park` etc etc?

  4. Does include diverse backgrounds, such as`the taxi rank`, the nightclub`, `outside the chip shop`, `down the park` etc etc?

    Unique Jeremy Kyle stage to be offered as pre-order incentive

  5. In order for it to truly resemble a real fight, there needs to be a move where you fall over and assume a foetal position, bleating that you have kids to feed.

  6. Does include diverse backgrounds, such as`the taxi rank`, the nightclub`, `outside the chip shop`, `down the park` etc etc?

    Unique Jeremy Kyle stage to be offered as pre-order incentive


    Indeed! :D

  7. In order for it to truly resemble a real fight, there needs to be a move where you fall over and assume a foetal position, bleating that you have kids to feed.

    Is this a story from personal experience Ed? :lol:

  8. In my youth, I was known round the gyms and backalleys of Bradford as "Screaming Thirlwell". My Ultra move was biting somebody's ankle, then yelling that I had rabies.

  9. In my youth, I was known round the gyms and backalleys of Bradford as "Screaming Thirlwell". My Ultra move was biting somebody's ankle, then yelling that I had rabies.

    I think I bet on you in a bare knuckle fight! Fighting style definately sounds familiar ;)

    So which of you lucky people gets to review this? No doubt to the accompaniment of the rest of the Future office watching and mocking?

  10. So which of you lucky people gets to review this? No doubt to the accompaniment of the rest of the Future office watching and mocking?


    This is one review where we need a video diary

  11. Graphics aside, (though I haven't see them yet obviously), I'm willing to take any bets, for lots of cash, that this game will be dreadful.... especially multiplayer over Xbox Live, where fighting games, because of their nature, that of reaction times being key, due to latency have always been a bit sketchy... couple that with any the controller latency, albeit reduced on Kinect 2.0, I reckon it'll be a horribly washy affair, requiring me to lose a lot of weight before my flying round house kicks don't upset the neighbour who lives below me. Not one I'll be playing at 2 in the morning after a skin full.

    If anyone has a had a good experience playing a fighting game over Xbox Live please share it with me... truthfully I'd love to hear about it.

    The most fun I've had was with Fight Night 3, but I found my friend who was hostig, won every time without fail, (that's when the connection didn't get dropped), yet when we played on my Xbox with two controllers I slaughtered him every single time.

  12. After ZombiiU, I'm willing to trust Ubisoft when it comes to leading the way with fancy unconventional launch window control schemes. Just don't screw it up, Daoka, or Screaming Thirlwell will come for you.

  13. After ZombiiU, I'm willing to trust Ubisoft when it comes to leading the way with fancy unconventional launch window control schemes. Just don't screw it up, Daoka, or Screaming Thirlwell will come for you.

    I'm assuming that's either a falcon punch or a cheeky kick in the nadgers.

  14. *Falls over with exhaustion just thinking about it*

  15. In order for it to truly resemble a real fight, there needs to be a move where you fall over and assume a foetal position, bleating that you have kids to feed.

    Or the ability to scream into Kinect's mic., "Stop, I'm pregnant!"

    (May not work if you're a bloke.)

  16. Graphics aside, (though I haven't see them yet obviously), I'm willing to take any bets, for lots of cash, that this game will be dreadful.... especially multiplayer over Xbox Live, where fighting games, because of their nature, that of reaction times being key, due to latency have always been a bit sketchy... couple that with any the controller latency, albeit reduced on Kinect 2.0, I reckon it'll be a horribly washy affair, requiring me to lose a lot of weight before my flying round house kicks don't upset the neighbour who lives below me. Not one I'll be playing at 2 in the morning after a skin full.

    If anyone has a had a good experience playing a fighting game over Xbox Live please share it with me... truthfully I'd love to hear about it.

    The most fun I've had was with Fight Night 3, but I found my friend who was hostig, won every time without fail, (that's when the connection didn't get dropped), yet when we played on my Xbox with two controllers I slaughtered him every single time.

    I had some fun playing Tekken 6 multiplayer, I don't recall latency being an issue the only, the only downside was waiting for a player to join which is an issue of nearly every multiplayer.

  17. The Sore Losers Club seem to be having a lot of fun playing Injustice.

  18. Graphics aside, (though I haven't see them yet obviously), I'm willing to take any bets, for lots of cash, that this game will be dreadful.... especially multiplayer over Xbox Live, where fighting games, because of their nature, that of reaction times being key, due to latency have always been a bit sketchy... couple that with any the controller latency, albeit reduced on Kinect 2.0, I reckon it'll be a horribly washy affair, requiring me to lose a lot of weight before my flying round house kicks don't upset the neighbour who lives below me. Not one I'll be playing at 2 in the morning after a skin full.

    If anyone has a had a good experience playing a fighting game over Xbox Live please share it with me... truthfully I'd love to hear about it.

    The most fun I've had was with Fight Night 3, but I found my friend who was hostig, won every time without fail, (that's when the connection didn't get dropped), yet when we played on my Xbox with two controllers I slaughtered him every single time.

    I had some fun playing Tekken 6 multiplayer, I don't recall latency being an issue the only, the only downside was waiting for a player to join which is an issue of nearly every multiplayer.

    Interesting. OK, I wait to be proved wrong on this one. I'm at least interested in how Kinect will be implemented, also interested if it'll be first person perspective, other dodging will be a little confusing.

  19. Let's hope it's not local MP. :shock:

    That would be interesting. Imagine accidentally hitting your friend... then you start an actual fight, Kinect records it and sends it to youtube. :lol:

  20. Let's hope it's not local MP. :shock:

    That would be interesting. Imagine accidentally hitting your friend... then you start an actual fight, Kinect records it and sends it to youtube. :lol:

    Well since Kinect will be sending videos of you to Microsoft and the government anyway, a short video uploaded to Youtube shouldn't be much of an issue.