The Making Of: Omikron: The Nomad Soul

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at 12:00pm September 21 2013
The Making Of- Omikron- The Nomad Soul

When Heavy Rain auteur David Cage met David Bowie, they created a cyberspace oddity filled with soul-sucking demons, sex shops and satirical cola advertisements.

Aisha Tyler: My Favourite Game

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at 04:30pm September 20 2013
Aisha Tyler

The actress, comedian and author on console shooters, feeling like John McClane, and the feminisation of games.

The ten best consoles: our countdown of the greatest gameboxes of the last 20 years

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at 02:23pm September 20 2013
10 consoles (story)

Our countdown of the best videogame consoles released in Edge’s 20 year lifespan.

The increasing diversity in games is wonderful – why is difference such a threatening concept?

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at 12:56pm September 20 2013
Dear Esther

Inward looking reductionism can’t lead us anywhere fun, positive or challenging, says The Chinese Room’s director and composer Jessica Curry.

A playground of the wrong: why searching for morality and meaning in GTAV misses the point

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at 10:30am September 20 2013
GTA V Trevor

Chris Davies explores and celebrates GTAV’s amoral wonderland.

20 years of Edge: launch editor Steve Jarratt on the creation of a different kind of game magazine

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at 06:00pm September 19 2013
Every Edge magazine cover, ever

The thinking behind the launch of Edge magazine, as told by its launch editor and Future Publishing legend Steve Jarratt.

The Astronauts, The Vanishing Of Ethan Carter and the evolution of videogame storytelling

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at 04:31pm September 19 2013
The Vanishing of Ethan Carter

“Old designs are in the way of unleashing the full power of video games as storytelling devices,” says lead designer Adrian Chmielarz.

Tokyo Game Show: Shuhei Yoshida on PS4′s prospects in Japan, Gaikai, Vita TV and more

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at 01:38pm September 19 2013
Shuhei Yoshida TGS

Our man at TGS sat in on a roundtable with Yoshida – here’s what SCE’s president of worldwide studios had to say.

An Audience With: Mark Cerny – on three decades in the games business and the future of PS4

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at 12:00pm September 19 2013
Mark Cerny

PlayStation 4’s system architect reveals what next-gen gaming means to him, and looks back at his career to date.

Hawken and how Adhesive Games aims to do its thunderous tech true justice

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at 10:30am September 19 2013
Hawken

We return to the ambitious free-to-play mech shooter to take a look at its latest overhaul.

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