Everybody’s Gone to the Rapture now PS4 exclusive, no PC release in sight

    50 Comments
    at 08:32pm August 23 2013
    Rapture_Art_WIP_Screens_June_Page_02_1377021558

    Another casualty in the great console exclusivity war has taken place in the form of the bleak, post-apocalyptic survival title, Everybody’s Gone to the Rapture, or The Chinese Room’s latest game that doesn’t involve avoiding murderous pig monsters. Probably.

    Total War: Rome 2 reveals its plan for post-launch free DLC

    20 Comments
    at 05:31pm August 23 2013
    Sticks n Stuff

    Don’t worry, you can unclench your buttocks. As a video game made in 2013, Total War: Rome 2 will have paid-for DLC, but today Creative Assembly have confirmed that their cavalcade of post-release content isn’t all destined to end life as a line on your bank statement. Alongside the additional purchases, the developers are planning to sprinkle in some free content updates and support.

    Battle Worlds: Kronos release planned for mid-November, open-beta a few weeks earlier

    8 Comments
    at 04:33pm August 23 2013
    BattleWorlds

    Thanks to my photographic memory (read: access to the internet), I can point you to the last time we scouted turn-based strategy Battle Worlds: Kronos. That was in March, when the Kickstarter project hit its funding goal. It subsequently went on to more than double the £120,000 target, finishing on $260,235. Now the developers are drawing out their battle plans, and have picked a mid-November date for the game’s release.

    DayZ standalone held up by “core network architecture”, no longer has a release date

    46 Comments
    at 04:10pm August 23 2013
    DayZ diary

    The DayZ standalone no longer has a release date, as Dean Hall explained to Joystiq this week at Gamescom. The delay is for a very good reason, however – the team are waiting for the game’s “core network architecture” to be completed, which is a fairly important aspect in a complex multiplayer title like DayZ. More details after the break.

    Battlefield 4 ‘Levolution’ trailer continues murder of the English language, looks fab

    82 Comments
    at 02:57pm August 23 2013
    battlefield 4 levolution

    Levolution, much like Bifidus Digestivum, is a term which means different things to different people. For instance, to me it means ‘*vomits entire guts out*’, while DICE interpret it as meaning ‘Battlefield 4 features more dynamic multiplayer maps’. Language is brilliant like that. DICE demonstrate this increased dynamism in the game’s latest trailer, which shows a player manipulating car alarms, light switches and doors to get the edge/lose the edge in battle. It’s nifty stuff. But that’s nothing compared to the “massive game-changing events” like, um, flooding the whole bally map.

    Dungeon of the Endless revealed as a tower defence roguelike, set in a sci-fi fantasy

    7 Comments
    at 02:55pm August 23 2013
    Dungeon of the Endless

    A week is a long time when you’re riding the PC gaming news bus. After ten days of announcement bumps and trailer plotholes, you’d be forgiven for not remembering Amplitude Studios’ mysterious announcement for Dungeon of the Endless. Luckily, we can turn this vehicle around with a link. If you’re all caught up, let’s get this engine started, because a new trailer reveals more about the game.

    Maia alpha showcase demos base-building in the face of tremors, meteorite strikes, chickens

    6 Comments
    at 02:02pm August 23 2013
    Maia

    Simon Roth’s sci-fi survival game Maia continues to astound; in this showcase for the latest alpha version (0.32), Roth demonstrates base building, a process that promises to be regularly interrupted/made better by the addition of meteorite strikes and tremors. In a later update this will cause your colony’s staff to temporarily cease working (wusses) in order to shield themselves against the planet Maia’s primal rumblings. It’s a terrifically atmospheric, beautifully lens flary video, and another sign that Roth’s game is headed down the right track.

    Star Citizen’s first playable module arrives with backers next week

    30 Comments
    at 12:27pm August 23 2013
    Star Citizen

    Star Citizen backers are going to get their first taste of the game next week. Not that they’ll be chomping on a large slice of galactic adventure, or even chewing a section of slowly roasted ship combat. Instead, they’ll get to nibble tenderly at the hangar module – the first amuse-bouche that will eventually grow into a full space sim meal. Is it lunchtime yet?

    Shadow Warrior reboot gets gory new trailer, late September release date

    10 Comments
    at 12:10pm August 23 2013
    shadow warrior

    Guns, dismemberment, penis jokes and gore – if you were worried that games might somehow abandon these things, don’t be. Shadow Warrior is living, wangy proof. Flying Wild Hog’s (Hard Reset) reboot of the old PC game has a new trailer, and with it a release date: it seems we’ll be slicing and dicing demons on September 26th.

    EA’s Humble Origin Bundle raises nearly $8.5 million, adds Red Alert 3: Uprising and Populous

    56 Comments
    at 10:56am August 23 2013
    Uprising

    EA getting a Humble Bundle sounds like a thing that should raise eyebrows, but considering how much money is being raised for charity right now – and how many normally-quite-expensive games can be had for pocket money – I’m finding that my cynicism chip is just not activating. The explosion-studded bundle has raised nearly $8.5 million already, with EA’s entire share going to charities the Human Rights Campaign, watsi, the American Cancer Society, the American Red Cross, and the San Francisco AIDS Foundation. In addition to the likes of Dead Space 3, Mirror’s Edge and Battlefield 3, you can now get C&C: Red Alert 3 – Uprising and Populous if you pay over the average of $4.84.

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