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Event Name
GAME DEVELOPMENT FOR SOFTWARE ENGINEERS
Start Date
August 05, 2013
Event Description
OVERVIEW
This short course is intended for software development professionals aiming to understand the similarities and differences between modern software engineering and game development practices. Over the week, participants will conceive and develop prototype games in small teams, with access to modern game development tools and talks and guidance from the mentors of the award-winning MIT Game Lab. (Ranked for the past 3 years on the Princeton Review’s Top 10 Game Design Programs)
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WHO SHOULD ATTEND
This course is intended for software engineers, technical directors, programmers, and project managers interested in or new to professional game development. It is especially relevant for programmers or managers already familiar with other forms of software development who are now being required to work on games or interactive software for entertainment, including mobile apps. This course requires familiarity with programming, integrated development environments, and version control.
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PROGRAM OUTLINE
Each day of the program is divided into a half-day of lectures and half-day of hands-on software development, concluding with a session of testing.
Day 1: Prototyping and non-digital game design
Day 2: Digital game development pipeline and tools
Day 3: Team and project management methodology
Day 4: Techniques for addressing problems and crises
Day 5: Postmortems and presentations
Venue
Street Address
77 Mass Ave
Organizer
Event Mgmt.
MIT Short Programs