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August 15, 2013





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Updates » Console/PC
Nintendo's new strategy for the 3DS seems to be working  
by Kris Ligman [08.15.13]
Nintendo has once again outsold its competitors with the 3DS taking the top spot for best-selling game platform for a third month running -- once again carried significantly by Animal Crossing: New Leaf.
Console/PC, Business/Marketing

Get a job: Telltale is hiring an interactive story designer  
by Kris Ligman [08.15.13]
"On a given title, the interactive designer will be responsible for generation of core gameplay concepts and mechanics in partnership with the lead writer, and then evangelizing this vision to the greater team."
Console/PC, Design, Recruitment

Games for Windows Live joins Microsoft's marketplace overhaul 3
by Kris Ligman [08.15.13]
While Xbox Live transitions from Microsoft Points to local currency, Microsoft has also announced that it is taking down its PC Marketplace on August 22nd.
Console/PC, Business/Marketing

Machinations: A simple how-to for the powerful design tool 2
by Gamasutra Community [08.15.13]
Joris Dormans' Machinations is a powerful tool for game design -- but it's also a tricky one. In this post, Carsten Kisslat offers up a simple introductory tutorial.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

GTA Online is a persistent online game with user-gen content 4
by Mike Rose [08.15.13]
Rockstar today announced Grand Theft Auto Online, a dynamic, persistent online game that will launch alongside Grand Theft Auto V later this year.
Console/PC, Social/Online, Business/Marketing

The future of PlayStation Plus is looking rosy 14
by Mike Rose [08.15.13]
With Sony planning to implement its PS Plus subscription service heavily into the upcoming PS4 console, research firm IHS has forecasted that the company will generate over a billion dollars from PS Plus in 2017.
Console/PC, Business/Marketing

Riding the adventure game resurgence Exclusive 3
by Mike Rose [08.15.13]
Anyone who closely follows the adventure game scene will no doubt be aware of both Ben Chandler and Francisco Gonzalez. Here, the pair talk about their upcoming project together.
Console/PC, Smartphone/Tablet, Indie, Art, Design, Exclusive

Opening your game to user-created content: Why and how 2
by Gamasutra Community [08.15.13]
With Team Fortress 2, Valve has proven the business and community case for user-created content in games. This post is a deeper exploration of the concerns and opportunities.
Console/PC, Indie, Programming, Design, Business/Marketing

Judge halves 'intrinsically excessive' damages in 3DS tech lawsuit 4
by Mike Rose [08.15.13]
Retired Sony engineer Seijiro Tomita recently won a case against Nintendo, and was awarded $30.2 million in damages after a U.S. jury found that the company had infringed on his 3D display technology.
Console/PC, Business/Marketing

GDC Europe 2013 reminder on next week's packed session line-up  
by Staff [08.15.13]
With GDC Europe 2013 in Cologne less than a week away and the session schedule finalized, organizers have gathered a collection of can't-miss sessions for the event.
Crowdfunding, Microconsole, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

In-game purchases come to Counter-Strike: Global Offensive 10
by Kris Ligman [08.14.13]
Valve has rolled a user-to-user marketplace feature for CS:GO, including the purchase and sale of weapons, decorations and a promise for upcoming workshop integration.
Console/PC, Business/Marketing

Get a job: Want to bring Japanese games West? XSeed is hiring a localization manager  
by Kris Ligman [08.14.13]
XSeed is searching for an experienced localization manager to join its Torrance, CA-based studio. Japanese proficiency is preferred, but not required.
Console/PC, Production, Recruitment

EA's Origin at forefront of charity Humble Bundle 32
by Kris Ligman [08.14.13]
Electronic Arts has rolled out a Humble Bundle offering up to eight games to benefit charity, and to perhaps add a few new Origin registrations.
Console/PC, Business/Marketing

Two more college sports organizations end licensing with EA  
by Kris Ligman [08.14.13]
UPDATED In the midst of multiple lawsuits, two college sports conferences -- SEC and Big Ten -- have announced they are joining the NCAA in discontinuing their licensing agreement with EA Sports.
Console/PC, Business/Marketing

Microsoft pushes back Xbox One launch date in eight countries 15
by Kris Ligman [08.14.13]
Xbox One's release date has been pushed back to an unspecified date in 2014 in eight of its 21 initial markets, says Microsoft. Pre-orders in affected countries will qualify for a free game.
Console/PC, Business/Marketing

Why vertical slices don't work for simulation games 8
by Gamasutra Community [08.14.13]
The vertical slice concept works great for many games, argues Borut Pfeifer (Skulls of the Shogun) but can be disastrous for simulations. He draws on his experience at EA to explain why.
Console/PC, Indie, Design

Microsoft snaps up former Steam chief to shore up games on Windows 1
by Kris Ligman [08.14.13]
Valve alumnus Jason Holtman, an instrumental force behind Steam for eight years, has confirmed he has taken on a new position with Microsoft intending to revitalize its Windows games business.
Console/PC, Business/Marketing

Day[9], Game of Thrones, NBC Universal talks added to GDC Next 4
by Staff [08.14.13]
New talks for LA's GDC Next this November include Disruptor Beam on Game of Thrones Ascent and Starcraft II eSports commentator Day[9] on designing observer friendly games.
Microconsole, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Researchers break strategy game competition down to a science 12
by Mike Rose [08.14.13]
Researchers at North Carolina State University claim to have devised a precise technique that can greatly increase player chances of winning in online team-based strategy games.
Console/PC, Business/Marketing

Can '70s and '80s developers obtain the rights to their games? 5
by Gamasutra Community [08.14.13]
According to attorney Dan Rogers, the rights for games created in 1978 are starting to expire -- and in the coming years, that line will move forward. Can creators get the rights to their titles?
Console/PC, Business/Marketing