Gamasutra: The Art & Business of Making Gamesspacer
View All     Post     RSS
August 19, 2013
View All     Post     RSS
August 19, 2013
View All     RSS
August 19, 2013
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Evan Hill's Blog

RSS
 
 

Member Blogs

Posted by Evan Hill on Fri, 16 Aug 2013 06:49:00 EDT in Design
Part 2 of 4: This week's article focuses on the power and importance of Catharsis, how Pacing enables Catharsis and why 3 act structure is difficult to implement in video games.


Posted by Evan Hill on Thu, 08 Aug 2013 10:02:00 EDT in Design
Part 1 of 4: This week's article is an introduction to the core concepts of Dramaturgy and an overview of their value to games.



Evan Hill's Comments

Comment In: [Blog - 08/08/2013 - 10:02]

I 've read Frank Lantz ...

I 've read Frank Lantz essay as well as your take in A single game as a lifelong hobby . They are perfect for contrasting the formal structure I 'm presenting. I think we need a wider range of paradigms for games because they can exist as a medium and/or ...