E McNeill's Blog
I am an indie game designer working out of San Diego.
I've previously worked at Tiltfactor, Bethesda Softworks, SCEA Santa Monica, and MetroStar Systems. My games include the minimalistic RTS Auralux and the abstract sports game Bombball.
More at my website and Twitter.
Expert Blogs
Ethics matter in game design, but it's not about F2P.
I funded my indie game development from my savings account. A response to Gamasutra's call for blogs on game funding.
Posted by
E McNeill
on Thu, 25 Jul 2013 09:57:00 EDT
in
We recognize the difference between high art and low art in other media. That axis is relevant for games, too.
A postmortem of my OUYA game Bombball, including sales stats.
A response to Kurt Bieg's critique.
A reflection inspired by Noel Llopis's GDC microtalk.
E McNeill's Comments
Comment In:
[News - 08/07/2013 - 06:31]
This presents a really poor ...
This presents a really poor understanding of evil game design. r n r nTo some extent, I suspect that 's what the organizers intended. See Casual Connect 's description of the challenge: In free-to-play gaming, business and design are inseperable to the point that designers are having to make business ...
Comment In:
[Blog - 08/05/2013 - 06:40]
Cool idea. I hope you ...
Cool idea. I hope you 'll report back with the results Public experimentation with business models is helpful.
Comment In:
[News - 08/02/2013 - 04:55]
Comment In:
[Blog - 07/25/2013 - 09:57]
I was trying to tap ...
I was trying to tap into what I perceive as a broad-yet-vague cultural understanding of high and low art. A thesis statement might be: Some games make you a stronger/better person, while others make you weaker/worse, so pleasure isn 't the only thing that makes up a game 's value.
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[Blog - 07/09/2013 - 09:09]
Comment In:
[Feature - 07/09/2013 - 01:00]
Consider a drug addict and ...
Consider a drug addict and a drug dealer. The addict clearly bears some responsibility for their condition. But ultimately, self-harm is not a moral wrong. The dealer, on the other hand, is knowingly profiting off of the addict 's weakness. The dealer knows what is happening and is facilitating the ...