In this rather lengthy post, we’ll take a look at all sorts of things you should consider before committing to attending a tradeshow or convention, and we’ll discuss the value and appeal of specific events you might be thinking about.
Creating a revolver in inkscape to show you how I created the assets for the guns construction kit as part of the 1 million views at 2d art for programmers give away.
Creating weapons in inkscape - starting with an ax and working in variations and details to make it a standout battle ax.
My "philosophy of art and craft", and how it affects what I decide to make, and when...
Most people fail to realize that the games they purchase on-line are licensed, without the ability to resell them. In Capitol v. ReDigi, this was tested and it appears that publishers--at least for the time being--have prevailed.
As a monetization consultant I'm always critiquing the freemium design. If you'd like a chance to have an article written on your game please fill out the form http://bit.ly/14h2pJg.
Part 8 in a 10-part series about atmosphere in games - what it is, how to improve it, and how it breaks down into the various aspects of a game. By Matt Bentley, who's trying to understand this himself.
Marek Rosa, describing the story behind the creation of Miner Wars 2081 and analyzing what went according to plan, what did not and what could have be done better.
Motivating a player to get past that initial 30 second glance at a game and into a rhythm where he or she plays for hour and hours can be tricky...
When playing a game, I’m willing to bet you aren’t fully thinking about why you're doing what you're doi
In this first entry to his Gamasutra blog, Jedrzej discusses some of the similarities and differences between the phenomena of open source software development and co-creation of digital games.
I participated in the July Mini Ludum Dare competition. The goal was to create a real time strategy game in 7 days. Below are what I took away from the jam.
Curious insights gained from running and observing Brazilian projects on Kickstarter.