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August 6, 2013





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Updates » Alternative Funding
Alternative funding for games: Don't miss our extensive coverage 2
by Kris Graft [08.05.13]
Last week marked our first themed week, and we covered something we feel is important to much of our readership: funding your video game using alternative means. Here are some highlights.
Crowdfunding, Alternative Funding

Games are art - but getting public funding for your art can be tough Exclusive 7
by Kris Ligman [08.02.13]
Alyce Myatt, director for Media Arts at the National Endowment for the Arts, explains what she looks for in video game applicants, and why only one game received a grant in the last round.
Alternative Funding, Business/Marketing, Exclusive

Game grants: Getting governmental funds for serious games 2
by Gamasutra Community [08.02.13]
Governmental agencies give grants for research or business innovation -- often for serious game projects which don't aim to entertain but instead to educate. Learn more about getting this money.
Alternative Funding, Indie, Serious, Business/Marketing

Should you seek out capital funding for your game? Exclusive  
by Kris Graft [08.02.13]
Digital Capital's funding model offers project-based funding, with a concentration on digitally-distributed video games. Co-founder Todd Tribell explains.
Alternative Funding, Business/Marketing, Exclusive

Grants for your games: An interview with the National Endowment for the Humanities Exclusive  
by Kris Ligman [08.02.13]
The National Endowment for the Humanities' Office of Digital Humanities offers funding to developers and scholars of interactive media. Is this funding right for you?
Alternative Funding, Indie, Serious, Art, Production, Exclusive, Student/Education

Keep your day job: The costs of developing an indie game 8
by Gamasutra Community [08.02.13]
Casper Bodewitz knew his engineering background would help him understand game dev from a cost and schedule perspective. He shares his post-project thoughts on budgets and schedule here.
Alternative Funding, Indie, Production, Business/Marketing

Q&A;: Catching up with Kickstarter Exclusive 5
by Kris Ligman [08.02.13]
Kickstarter's head of community Cindy Au answers our burning questions, while also divulging general tips for those developers looking to get a Kickstarter underway at some point in the future.
Alternative Funding, Business/Marketing, Exclusive

How Execution Labs puts Canadian independents on the fast track Exclusive  
by Kris Ligman [08.01.13]
In November 2012, industry veteran Jason Della Rocca set out to establish a new kind of games incubator program in Montreal. Gamasutra catches up with Della Rocca to hear how Execution Lab's new teams are doing.
Crowdfunding, Alternative Funding, Indie, Business/Marketing, Exclusive

The rough road of Natural Selection 2's alpha funding 7
by Gamasutra Community [08.01.13]
Natural Selection 2 opened up for funding before the scope of the project became apparent. Director Charlie Cleveland shares lessons learned over the years of development.
Alternative Funding, Console/PC, Production, Business/Marketing

How contest wins and world travel helped fund, form Antichamber Exclusive  
by Christian Nutt [08.01.13]
Alexander Bruce's Antichamber was bolstered by contest wins. In this interview, he discusses the contest experience, and what funding he didn't take.
Alternative Funding, Console/PC, Indie, Business/Marketing, Exclusive

Postmortem: Kingdoms of Amalur: Reckoning 12
by Mike Fridley [07.31.13]
In this reprint from Game Developer magazine, executive producer Mike Fridley explores what went right and what went wrong with the production of Kingdoms of Amalur: Reckoning, which was financed in part by a state loan.
Alternative Funding, Console/PC, Production

Video: How game publishers must adapt in the new digital world  
by GDC Vault [07.31.13]
For Gamasutra's Alternative Funding week, we're revisiting a GDC Europe panel where Konami, Microsoft and Capcom make cases for a publisher's added value in an age of self-publishing.
Alternative Funding, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing, Video

A quick guide to funding options for indies 4
by Gamasutra Community [07.31.13]
You're an independent developer. You need funding. How do you go about it? This quick, effective guide from game biz vet Jason Della Rocca lays out your options.
Crowdfunding, Alternative Funding, Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Indies: Should you take on contract work? 11
by Gamasutra Community [07.31.13]
The appeal of dependable money is undeniable. But will taking on contract work throw a wrench in your plans? One developer who has done so ponders the pros and cons.
Alternative Funding, Indie, Business/Marketing

Beyond Kickstarter: Three game devs who crowdfunded on their own Exclusive 2
by Mike Rose [07.31.13]
There are possibilities for crowdfunding outside of Kickstarter. Numerous studios are having a crack at their own crowdfunding initiatives, ditching Kickstarter in favor of going it alone.
Crowdfunding, Alternative Funding, Console/PC, Indie, Business/Marketing, Exclusive

Execution Labs incubator offers new financing for graduates  
by Kris Ligman [07.30.13]
Incubator Execution Labs is bringing its partners directly to its upcoming graduates through a new convertible note program, designed to help teams survive the first months toward profitability.
Alternative Funding, Indie, Business/Marketing

Quick-hit alpha funding advice from DayZ, Project Zomboid devs Exclusive  
by Staff [07.30.13]
Have you considered going the alpha funding route and selling your game before its official launch? Read some quick tips from the creators of DayZ and Project Zomboid.
Alternative Funding, Design, Business/Marketing, Exclusive

Blog: I funded my indie career from my personal savings 6
by Gamasutra Community [07.30.13]
While indie dev E McNeill says he has "no right to call this a success story," he writes about how he turned down a job at Sony Santa Monica to build up the capital to go indie.
Alternative Funding, Indie, Business/Marketing

Q&A;: Equity crowdfunding - is it right for your game? Exclusive 4
by Kris Graft [07.30.13]
Equity crowdfunding is an interesting concept that turns pledgers into actual investors. But it's still a legal minefield that requires careful consideration before jumping in.
Crowdfunding, Alternative Funding, Business/Marketing, Exclusive

Thomas Was Alone, pop-up arcade, public play talks added to GDC Europe  
by Staff [07.30.13]
New talks for the Independent Games Summit at GDC Europe 2013 include Thomas Was Alone, pop-up arcade postmortems, and an international collaborative project entitled 'Playmakers in the Maldives.'
Alternative Funding, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Business/Marketing