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Making Art for a Living
THE FUTURE OF RESELLING DIGITAL VIDEO GAMES
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Achievement - Not Just for Achievers!
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BEATBUDDY: TALE OF THE
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Features
Features
» GD Mag
Intro to User Analytics
4
by
Magy Seif El-Nasr
,
Alessandro Canossa
,
Anders Drachen
[05.30.13]
An intro to analytics written by the editors of Game Analytics: Maximizing the Value of Player Data, a compendium of insights from more than 50 experts in industry and research, which covers the most relevant questions: what to track, and how to analyze the data.
Business/Marketing
,
Design
,
Game Developer Magazine
,
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
GD Mag
,
GD Mag Exclusive
Internal Indies
1
by
Steve Stopps
[05.29.13]
Are there lessons from indie development that can be utilized in a larger, established studio setting? In order to answer this question, Blitz Game Studios started a simple experiment: inviting five senior developers to form a team with complete creative freedom.
Business/Marketing
,
Production
,
Game Developer Magazine
,
Console/PC
,
Indie
,
Smartphone/Tablet
,
GD Mag
,
GD Mag Exclusive
Revisiting Android
1
by
Patrick Miller
[05.28.13]
Android's reputation lags behind iOS, but its install base certainly does not. Game Developer magazine speaks to developers from across the mobile spectrum to get a bead on the challenges and opportunities the platform offers.
Programming
,
Game Developer Magazine
,
Console/PC
,
Indie
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Smartphone/Tablet
,
GD Mag
,
GD Mag Exclusive
Sponsored: The World of
Just Cause 2
- Using Creative Technology to Build Huge Open Landscapes
7
by
Linus Blomberg
[05.16.13]
A deep technical dive into how the developers of the
Just Cause
series create their sprawling, seamless open worlds -- exploring all of the tricks and techniques they've developed so far.
Programming
,
Art
,
Game Developer Magazine
,
Console/PC
,
Sponsored Feature
,
GD Mag
,
GD Mag Exclusive
Crowdfunding, One Year Later
3
by
David Daw
[05.01.13]
Game Developer Magazine asked devs behind major crowdfunding pushes from the last year -- Chris Roberts, Brenda Romero, Greg Rice, and Jim Rossignol and James Carey -- for their advice on what worked for them and what they’d do differently.
Business/Marketing
,
Game Developer Magazine
,
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Indie
,
GD Mag
,
GD Mag Exclusive
A Mini-Postmortem Roundup
5
by
Game Developer Magazine Staff
[04.29.13]
Game Developer magazine has put together a collection of four shorter postmortems, each for a game developed for a different platform: Muteki's Dragon Fantasy (mobile), Subset Games's FTL (PC), KIXEYE's War Commander (social), and ]['s Dyad (console).
Business/Marketing
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GD Mag
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Game Developer Magazine
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Production
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Postmortem
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Design
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GD Mag Exclusive
1