Lessons learned making a 7-day RTS2 by Gamasutra Community [08.01.13]
Jamie Fristrom (Spider-Man 2) got a great prototype out of the 7drts game jam, and here shares what he learned from spending a week making a game.
Indie, Programming, Production
Postmortem: Kingdoms of Amalur: Reckoning12 by Mike Fridley[07.31.13]
In this reprint from Game Developer magazine, executive producer Mike Fridley explores what went right and what went wrong with the production of Kingdoms of Amalur: Reckoning, which was financed in part by a state loan.
Alternative Funding, Console/PC, Production