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August 5, 2013





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Updates » Business/Marketing
Get a job: Idol Minds is seeking user interface artists  
by Kris Ligman [08.05.13]
"Idol Minds is looking for a highly motivated Interface Artist with traditional 2D illustration expertise and UI visual design experience."
Social/Online, Smartphone/Tablet, Art, Business/Marketing

Following layoffs, Zynga plans to shut down OMGPop website  
by Kris Ligman [08.05.13]
OMGPop, first acquired by Zynga in March 2012, was summarily closed back in June 2013. Now, Zynga has announced the closure of OMGPop.com, as well as the withdrawal of OMGPop's titles from Facebook.
Smartphone/Tablet, Business/Marketing

Kickstarter officially opens to Canada  
by Kris Ligman [08.05.13]
The wait is over. Canadian developers can now start directly building projects with popular crowdfunding venue Kickstarter, with the first projects going live September 9th.
Crowdfunding, Business/Marketing

Not everyone's happy with Activision Blizzard's Vivendi split 2
by Kris Ligman [08.05.13]
A new lawsuit from an Activision shareholder contends the company's recent buyback from Vivendi is designed to benefit only Activision's 11-person board of directors.
Console/PC, Business/Marketing

Even without Warcraft, EA's digital sales trend higher than Activision's Exclusive 2
by Staff [08.05.13]
Activision Blizzard and Electronic Arts have been adjusting for an online world for years now. Here's how their efforts size up to one another.
Social/Online, Business/Marketing, Exclusive

Yodo1 starts up global mobile publishing, signs ex-Ensemble devs  
by Mike Rose [08.05.13]
Chinese mobile game publisher Yodo1 today revealed its full plans to expand its operations outside of China, with a publishing platform in place with which it will publish third-party mobile games on a global scale.
Smartphone/Tablet, Business/Marketing, China

F.E.A.R vets boot up new team, Blackpowder Games Exclusive 2
by Christian Nutt [08.05.13]
Gamasutra speaks to creative director Craig Hubbard and executive producer Larry Paolicelli about why now is the time to break from Monolith and go indie.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, Exclusive

As Facebook devs flock to mobile, Madfinger goes the opposite direction  
by Mike Rose [08.05.13]
Following big success on mobile platforms, Czech Republic-based Shadowgun developer Madfinger has released a version of its latest game on Facebook.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Why EA and the NCAA are in legal hot water 4
by Gamasutra Community [08.05.13]
Attorney Dan Rogers explains why EA lost its NCAA Football case -- and how that relates to previous cases of real, human likenesses in video games.
Console/PC, Smartphone/Tablet, Art, Business/Marketing

Analyzing publishers' shift to digitally-distributed games Exclusive 2
by Matt Matthews [08.05.13]
Ubisoft, EA, Activision and Take-Two are rooted in physical retail -- but they've all been working to capitalize on digital game sales. Here's how the big four are managing the digital shift.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Exclusive

Games are art - but getting public funding for your art can be tough Exclusive 7
by Kris Ligman [08.02.13]
Alyce Myatt, director for Media Arts at the National Endowment for the Arts, explains what she looks for in video game applicants, and why only one game received a grant in the last round.
Alternative Funding, Business/Marketing, Exclusive

With EverQuest Next Landmark, SOE goes all-in on user-gen content 8
by Kris Graft [08.02.13]
Sony Online Entertainment pulled the veil back on the previously-announced MMO EverQuest Next, and also made a surprise game announcement.
Social/Online, Design, Business/Marketing, Video

Game grants: Getting governmental funds for serious games 2
by Gamasutra Community [08.02.13]
Governmental agencies give grants for research or business innovation -- often for serious game projects which don't aim to entertain but instead to educate. Learn more about getting this money.
Alternative Funding, Indie, Serious, Business/Marketing

Time to explore innovation in the FPS genre, game jam style Exclusive 4
by Mike Rose [08.02.13]
Last year's 7-Day FPS (7DFPS) game jam challenged developers to explore innovation in the tired old first-person shooter genre. Now the initiative is back...
Console/PC, Indie, Business/Marketing, Exclusive

Should you seek out capital funding for your game? Exclusive  
by Kris Graft [08.02.13]
Digital Capital's funding model offers project-based funding, with a concentration on digitally-distributed video games. Co-founder Todd Tribell explains.
Alternative Funding, Business/Marketing, Exclusive

No new Xbox Live Arcade Hits this month?  
by Gamasutra Community [08.02.13]
The Xbox Live Arcade charts are out, and July's game lineup was weak, Ryan Langley says. But did Xbox's PlayStation Plus-like free Games for Gold promotion have an effect on sales?
Console/PC, Indie, Business/Marketing

It's free-to-play for another major Namco Bandai franchise 1
by Kris Graft [08.02.13]
Namco Bandai is continuing to adopt its recognizable game franchises to today's digital-centric business landscape.
Console/PC, Business/Marketing

Why smaller devs can win in the mobile game landscape 12
by Gamasutra Community [08.02.13]
30+ year industry veteran Chris Gray (Boulder Dash, EA) explains why small, independent developers like Imangi (Temple Run) will continue to make the big hits on mobile.
Smartphone/Tablet, Indie, Design, Business/Marketing

Video: The 'damsel in distress' trope in modern indie games 177
by Mike Rose [08.02.13]
The third part of Anita Sarkessian's Kickstarter-funded Tropes vs. Women in Video Games series explores how modern indie and mobile games have perpetuated the "damsel in distress" trope in video games.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, Video

Xbox One's insides have been tweaked since E3 8
by Mike Rose [08.02.13]
Microsoft said today that it has tweaked the insides of the upcoming Xbox One console since E3, in a bid to optimize the console in the run-up to launch.
Console/PC, Business/Marketing