FanFest Flashback - Part I
Posted by Sketch at 6/3/2003 8:54 AM PDT

FanFest Flashback - Part I

By SketchFactor
Tuesday, June 3rd, 2003, 3:54 PM

In the Beginning
As you all know by now, Bungie took Los Angeles (and the World) by storm with both a glorious showing of Halo 2 and one helluva FanFest. Though FanFest was but a brief 4 hour experience for those of you who attended, for us on the Community Team, it was the result of several months of planning and preparation. In fact, FanFest came up in a discussion during my interview with Bungie, a clear indicator of the importance and significance of this event. As I started to work on the details of this year’s soirée, I found myself wondering how Bungie got to this point. Where did the FanFest even come from? How did we get into the habit of doing this cool thing for our Fans? Since I am but a Bungie youngin', I had to call upon the "big guns" to give me a quick tutorial in Bungie Community History 101.

Miguel Chavez, Bungie uber-fan and community activist, is known by most as the "father" of the modern day FanFest. Nowadays he's mostly known for his 7th Column inspired hairdos, fondness for cheesesticks and his efforts over at Bungie Sightings. According to Miguel, he "started the whole mess" with the first organized gathering of Bungie Fans which coincided with the Mac World Expo in 1999. Myth & Myth 2 were the current games of choice and since Bungie catered to the Mac audience, leveraging this event with the Expo seemed like a perfect fit.

Things were much different back then. The setting was small and intimate - a stark contrast to the multi-million dollar exhibition booth and custom theater at this year’s event. Approximately twenty people took over a local internet café and despite having only about 7 machines that actually worked; the event was a "success in spite of itself." Bungie fans, young and old, were united to play Myth and eat pizza. (it’s unknown whether the tradition of bad pizza actually originated here).

The original idea came to Miguel shortly after the 1998 MacWorld in NY. During some conversations with Doug Zartman, Bungie’s former PR guy who now works closely with us as part of Microsoft’s Franchise Development group, Miguel was dubbed Bungie’s Official #1 Fan. Miguel swore to get this event off the ground and he had the support of Bungie. When the event finally came, Max, Doug and a few others "showed up a little late, a little unsure of what to expect." Miguel adds, "Little did they know that for some of us, they were rock stars." Though the guys only stayed a little while, "near the end they warmed up to us and the whole thing and we had pictures taken as a group." Bungie represented and bridged the gap between developer and fan. Oh, and they also brought prizes.

"The funny thing is that most of the prizes they brought were just more copies of Myth 1 and 2... we didn’t need any more copies," explains Miguel. It’s funny how time repeats itself. Fastforward to this year and substitute Myth 1 and 2 for Halo: The Fall of Reach and Halo: The Flood and you’ll see what I mean.

Games. Fans. Pizza. Prizes. Bungie guys. A FanFest was born.

Do the Evolution
Naturally the FanFest began to evolve as the years went by. "The FanFests were managed by me in full the first few times, so it had a very amateurish look and feel." What follows is a rough timeline, courtesy of Miguel, leading from the first FanFest to the event that took place last month.

FanFest I: January 7, 1999 - Mac World Expo - San Francisco, CA

  • Halo was announced

FanFest II: January 5, 2000 - Mac World Expo - San Francisco, CA

  • "Lots of Myth playing but all eyes were on Halo information. We moved up to a better location, Club-I."

FanFest III: July 21, 2000 - Mac World Expo - New York, NY

  • "The first New York Fest. I rented out half of a Magic the Gathering card shop complete with a projector and large screen."
  • This was the one and only appearance in the U.S. of Hamish Sinclair, the grandaddy of all Bungie Fans
  • One and only release of the Marathon Story Page t-shirt
  • Take 2 Interactive appearance

FanFest IV: January 12, 2001 - Mac World Expo - San Francisco, CA

  • Matt's 'State of the Union' address
  • Meet Myth 3 developers
  • Play Marathon in the LAN area

FanFest V: May 16, 2001 - E3 - Santa Monica, CA

  • "The FanFest is now hitting a higher mark."
  • Swankier locale, better equipment, more giveaways
  • First glimpse of Silent Cartographer and Blood Gulch

FanFest V.5: 2001, Mac World Exp - New York, NY

  • "Bungie Munchies... no longer being a Mac-only publisher made it hard to justify spending money during a Mac-only event. Being stubborn, I arranged for a large dinner party at a very nice Italian restaurant in downtown Manhattan. Lots of folks attended and Peter Marks came to represent Bungie."

FanFest VI: October, 2001 - Halo Launch Party - Chicago, IL

FanFest VII: May 24, 2002 - E3 - Santa Monica, CA

  • The first official Bungie-sponsored 7th Column Event

FanFest VIII: May 15, 2003 - Los Angeles, CA
Times have changed a bit but it still boils down to Bungie fans uniting to hang out with the developers and one another. This year, the big draw (besides meeting Bungie and eating some bad pizza) was surely the chance to play Halo PC and see the world's first demo of Halo 2.

The Plan
Since I was a rookie at handling this particular event, I called upon our elder Fans to lend me their support and assistance. Actually, not only was this my first time throwing a FanFest, it was pretty much our teams first outting with Achronos being the only one in attendance with any background in FanFesting. Lucky for me, people like Miguel, Mnemeis, and Louis Wu were all ready and willing to lend a hand to pull off our big party. Who better to ask for help than the guys that have been involved since the beginning? There were some things that just couldn’t get done until the last minute and our team was working double time to pull everything together before the big day. Are the new stickers ready? Where are the FanFest t-shirts? Who’s got the badges? Do we have enough prizes? Get more books!

Everything was crammed into a few boxes, excessively labeled and wrapped in tape (no, not bacon), and shipped down to LA where I would anxiously await their arrival. Nearly the entire fate of our event was riding with those boxes and should something happen to them; we’d be without almost everything we needed to throw a Fest. In the back of my mind doubt and fear ate at me as I couldn’t help but think of the worst case scenario – all of our supplies are either lost or stolen amidst the chaos that is E3.

Achronos and I got into LA early on Tuesday morning and after a brief stop at the hotel we embarked on what proved to be a futile walking search for food. We never found any food though we did pass at least 15 or so salons. Still hungry, we had to abort and head down to the show. After a quick 40 minute cab ride through the congested heart of LA we finally reached our destination - the LA Convention Center. Two things instantly struck me – it was unusually quiet and the place looked like a disaster area. It was immediately obvious just how much work everyone had to get done before transforming this dead hall into one of the most intense expos in the World. At this rate it was clear that many of these booths wouldn’t be complete until the very last minute. However, the Xbox booth was coming along rather nicely, and we sought out our Bungie brethren to lend a hand where needed. This would also be one of the only times we would witness the Halo 2 Theater without hordes of Fans waiting in line. (pictured at right)

We came, We saw, We Conkered
Inevitably, there was only so much we could do and there were occasional moments of downtime which we gladly filled by testing out some of the various games throughout the Xbox booth. Upcoming titles like Top Spin Tennis, Soul Calibur 2, Counter Strike and Project Gotham 2 were but a few of the tantalizing games to choose from. One particular game seemed to draw us all in like the Webmaster to an unlocked liquor cabinet. "Conker: Live and Uncut", with its Squirrel vs. Bear carnage, had a uniquely disturbing appeal that none of us could deny. When we weren’t doing some kind of work, we were busy slicing and shooting each other in Rare’s multiplayer demo. Picture all the joys of Halo CTF but substitue in cute cuddly animals and some cool weapons and you get the idea. For the rest of the week whenever there was downtime, odds were that you'd find several Bungie guys getting in a quick game of Conker. (Pictured at left - Joe and Harold get in some carnage)

Show me yours and I'll show you mine
Being the nice folks that we are, we thought it would be cool to invite the newest members of the MGS family over for a showing of our Halo 2 demo. After all, they showed us theirs so it was only fair that we showed them ours. The team from Rare gathered around and funneled into our brand new theater which was still undergoing some fine tuning and adjusting. The air-conditioning was also still being addressed so by this late in the afternoon the theater was extra warm and cozy. Once the demo concluded, the Rare team gave us some props and both groups had a few minutes to mix and mingle. From a gamer's perspective, the sheer game development power in that room at that particular moment was awe-inspiring. Though it was a brief encounter, it was great to meet some of our newest partners (who also now stand as our biggest internal competitors). These two unique and completely different groups did share one thing in common – a passion for making great games.

The Calm before the Storm
Even though FanFest didn’t commence until Thursday, most of us were already in town by Wednesday in order to help staff the booth for E3. Though I had been to E3 the past few years as an attendee, this was the first time I’ve been on the other side and it was as cool and as crazy as I expected. I got the morning shift working the Halo PC area along with Danger Boy (pictured at left), Roger and Jason Major. Once the show opened, the once quiet and surreal setting turned into an audio/video assualt on the senses. We had a blast showing off Halo PC to swarms of fans and media and giving away a ton of cool Halo PC t-shirts. Free t-shirts at E3 have a similar effect to throwing a slab of beef into a piranha infested pond so things were a bit hectic at times. Achronos tagged in for me with the afternoon crew and the rest of us snuck off to take in a little of what the show had to offer.

FanFest : Reloaded
Before heading out for LA, I had already been in contact with mnemesis, who is a Southern California local, as well as Psyrixx and the crew from the Psyjnir Complex (pictured at right). Psyrixx and company invited the Bungie team to join them for one of the first screenings of Matrix: Reloaded on Wednesday night at a nearby theater. We spread the word and got a few other folks to join us as mnemesis got CYBRFRK to join in on the fun. Though we all had a long day and were drained by the noise and excitement of the show, I for one was starting to get excited to see the movie.

We carpooled down to South Gate, a city a few miles south of LA, courtesy of mnemesis and CYBRFRK. Once we arrived, we rendezvoused with the Psyjnir gang – Psyrixx, Djof, Molnjir, SilverBrin, Jester, Tirion, DaFloppMeistah, Levid, Magellan and Skot. Everyone was starving so we flooded into a nearby Fatburger since we had plenty of time to kill before the movie started. For the next two hours everyone mingled and caught up with one another and some of the guys took advantage of the chance to get in a few words with Marty the Elder. For me, this was part of what would be my biggest enjoyment of the entire trip – a chance to meet and hang out with some of Bungie’s Fans. We are all very thankful for Psyrixx for getting our advance tickets for us and arranging the whole movie/dinner event. It proved to be a late night in the middle of a long week but we all had a blast and it was more than worth it.

To Be Concluded...
So now you know a little about the origins of FanFest as well as the pre-FanFest activities that took place this year. In part two, I'll pick up at the start of the big day and walk you through the events of the evening. Tune in next time for the exciting conclusion!

New Beginnings 

Posted by DeeJ at 1/31/2013 11:45 AM PST

Bungie.net has evolved...

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Bungie.net Set to Read-Only Today 

Posted by DeeJ at 1/8/2013 9:07 AM PST

Pardon our dust...

On Tuesday, January 8th, Bungie.net will be set to read-only mode. During this short, preparatory maintenance window, you can browse, but you can’t post. We expect the outage to be brief.

Thank you for your patience. If we don’t make it back, tell your mother we love her. See you on the other side.

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Happy Holidays. Love, Bungie. 

Posted by DeeJ at 12/21/2012 2:22 PM PST

Peace on Earth?

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We Wish You a Merry Mail Sack 

Posted by DeeJ at 12/21/2012 2:21 PM PST

Goodwill towards mail...



It’s beginning to look a lot like Christmas at Bungie. Our cavernous hideout, usually overrun by artists, coders, and designers, is slowly becoming a place of empty chairs and empty tables. Before our beloved partners in crime could flee the scene in favor of their respective family reunions, we gathered around the very last bundle of community interaction that will be seen this calendar year.

The past twelve months have been home to fascinating developments at Bungie. We are thankful. We’ve marched ever closer toward our fate. There is brilliant light at the end of the tunnel, dear community.

But that is a glorious conversation best saved for another time. For now, let’s look back instead of forward.

Let’s open the Sack.


Frag Ingot What do you consider to be your greatest accomplishment from this year?

I made it through...

Ben Thompson, Engineer

I wrote lots of cool things for Bungie.next. Maybe DeeJ will tell you more about that soon.
Tom Gioconda, Engineer

I started building a spaceship in my garage, entirely out of spare lawnmower parts.
Dave Mongan, Senior Writer

Deadlift: 325lbs., Squat: 225lbs, Machine Squat: 360lbs. Also, wrote/recorded 13 songs and remixed 2 songs.
Forrest Soderlind, Technical Artist

Professionally, I built a new back end system that (if it works correctly) will make the online experience better for a significant portion of our playerbase, without them ever knowing it is there. Personally, I went on some awesome adventures with my wife this year and didn't get us both killed, or too horribly lost.
Michael Williams, Engineer

Marriage!
Robert Kehoe, BVT Tester

Creating the next generation of the internal tools for Bungie.Next. They ain’t pretty, but they get the job done.
Alex Loret de Mola, Engineer

And, the following people on the Bungie Panel for this week counted their great fortune in landing a place on the roster of Team Bungie. This delegation represents only a fraction of the parade of noobs that stormed our front door to help us bring you a new game.
Will Edgette, Engineer
Leland Dantzler, Tester
Doug Juno, Artist
Drew Smith, Producer
David Johnson, Engineer
Mike Shannon, Senior IT Engineer
Chris Owens, Test Engineer
Andy Howell, Matchmaking Test Lead


Hylebos How is the Pentathlon shaping up?

As someone who has been honored with an invitation to serve on the Exalted Winter Pentathlon Committee, I'm one of the few people who can tell you that it’s shaping up quite nicely. Our competitors have been partitioned into four warring schools, with Captains assigned to lead each. Events have been chosen, with lieutenants designated to lead each school’s respective charge, and commissioners in place to enforce the rules of battle. As the games draw near, we'll treat you to the usual front-row seat, though I suspect the game I'm most anxious to play this year will be zealously guarded from your eyes.


Elem3nt 117 What is your New Year's Resolution?

I resolve to be a little bit more open and transparent with you. If that has you excited, please note that my track record for keeping these annual promises is less than impressive. Let’s see if my co-developers are more or less disciplined. What do you have planned for yourselves in 2013, Bungie Panel?

Decimate the competition in the Pentathlon or die trying.
Drew Smith, Producer

Draw more.
Doug Juno, Artist

Finish building that spaceship in my garage! Or, give up the ridiculous idea already and waste my free time more wisely.
Dave Mongan, Senior Writer

To get up earlier!
Andy Howell, Matchmaking Test Lead

Deadlift: 495lbs., Squat: 405lbs, Bench 250lbs.
Forrest Soderlind, Technical Artist

Write a book, plant a tree. I can already imagine blank pages and a bare yard.
Christian Diefenbach, Engineering Lead

Don’t get suckered into anymore of those crazy “End of the world” doomsday prophesies.
Ben Thompson, Engineer

Create more, consume less.
Michael Williams, Engineer

To finally fulfill my resolutions from the last 8 years.
Mike Shannon, Senior IT Engineer

I resolve to be better, stronger, faster.
Chris Owens, Test Engineer

To not make any more New Year’s Resolutions.
Alex Loret de Mola, Engineer

Be less tempted by Bungie’s free snacks. Who am I kidding?
Leland Dantzler, Tester


Ninja Blue Wolf Does Marty do lessons?

You mean music lessons? No. Marty does teach us a lesson from time to time, but they are more in the vein of knowing when to hold ‘em – and when to fold ‘em. If you don’t get the reference, that’s an old song about Poker, written by a gambling purveyor of Fried Chicken.


WestCoastRonin If you could remake any Christmas movie and give it a sci-fi setting, which movie would you choose and what would it be like?

I’m pitching a starside reboot of A Christmas Story. My hero, Ralphie_9.6, is an astroclone incepted on an off-world colony who dreams of owning a Red Ryder x-ray cannon. As part of his coming of age, he learns to face off against the Academy’s most dreaded bully. Comic relief ensues when he tricks his best friend into sticking his tongue to the cooling towers of the main reactor. For the grand finale, a hoard of feral tusk-wolves make off with the sandtrout that was prepared for the solstice feast of the seventh moon.

The joy of editing this feature is the chance to hoard the best and most obvious answer for one’s self. However, in the event that Hollywood rejects my screenplay, here are some alternatives from the Bungie Panel…

If you ask me, Rocky 4 is begging for a sci-fi remake. It’s got it all: Good versus evil; hi-tech versus old-school; national pride versus personal determination. Everything is on the line, and it all comes to a head on Christmas Day. Simply set it in an interstellar society, with humans versus aliens and… Ba-da-bing ba-da-boom! Instant, updated holiday classic.
Dave Mongan, Senior Writer

Rudolph the Red-Nosed Reindeer is a cyborg sent back through time to Santa’s workshop (circa 1995) to protect Santa Claus. Sam the Snowborg is on a mission to kill him and alter the future so that Snowborgs rule over all mankind – and Christmas is permanently destroyed. To save the day, Santa and Rudolph must go to the Isle of Misfit Toys Asylum to rescue Mrs. Claus, who was arrested after encountering Rudolph in the prequel.
David Johnson, Engineer

It’s a Wonderful Star Trek Life. I know they kind of already did it in TNG. I guess I just want Star Trek for Christmas.
Andy Howell, Matchmaking Test Lead

As Life Day approaches on Tatooine, Emmet Otter and his Ma decide to compete in the Cantina's talent contest. Watch as they face corrupt Hutt judges, and challenge the Empire's most deadly musicians, "The Boba Fett Sarlacc Band". In the end they will learn the true meaning of Life Day, and the true power of the Force.
Michael Williams, Engineer

Mine is more based on a TV show than a movie. Theorizing that one could time travel within his own lifetime, Doctor Sam Beckett stepped into the Quantum Leap accelerator - and vanished. He awoke to find himself trapped in the past, facing mirror images that looked a lot like Santa, and driven by an unknown force to change Christmas for the better. His only guide on this journey is ELF, an observer from his own time, who appears in the form of a hologram that only Sam can see and hear. And so, Doctor Beckett finds himself leaping from life to life, striving to replace bad presents with amazing presents and hoping each time that his next leap… will be the leap home.
Chris Owens, Test Engineer

I have a visual of people opening their Christmas presents to find face hugger aliens inside.
Robert Kehoe, BVT Tester

The first two Die Hard movies could be convincingly set on an inter-planetary colony and a spaceport, respectively. The plot of the second movie even becomes more much plausible in a spaceport.
Tom Gioconda, Engineer

White Christmas. It’s the year 2196, and Lt. Commander Wallace is performing a holiday space symphony for our troops fighting against the mysterious arachnid alien species that has invaded our solar system. He finds himself caught in a web, and about to be eaten by said aliens, before Ensign Davis runs over in the nick of time and saves his life. Their friendship comes to a head years later when their old Fleet Admiral is discovered running a failed tourist vessel orbiting Jupiter. They decide to bring their interstellar cast and crew to revive his chances of success. The plot really doesn’t have to change much at all! I suppose one of their love interests could get vaporized by a stray phaser blast as they defend the tourist ship from space raiders.
Alex Loret de Mola, Engineer

Yeah, Alex. Because nothing gets people in the Christmas spirit faster than vaporizing love interests.


irishfreak Why won't you return my calls?

Mostly because, for the first time in the years (and years) since I left college and joined The Work Force, I don’t have a phone on my desk. That took some getting used to. I remember asking about this on my first day at Bungie. Urk answered my question with a question of his own. “Who would you call?” That stopped me in my tracks. Hello, Internet? It’s me, DeeJ.


EZcompany2ndsqd If Santa came down your chimney and you were awake what would you do?

I’d handcuff him to the gas starter, light a candle, and have a long chat about all those years I got ugly sweaters instead of the video games that had been released that season. Perhaps the Bungie Panel will be more forgiving than I…

See if he wanted to play some Farcry 3 coop.
Drew Smith, Producer

I would thank him for giving me a brand new fireplace.
David Johnson, Engineer

Offer him a drink.
Doug Juno, Artist

Release the Krampus!
Forrest Soderlind, Technical Artist

Demand gifts as payment for intrusion.
Leland Dantzler, Tester

We would then engage in mortal combat - Bungie wood n00b sword vs. Santa Sack. Spoiler: Christmas would lose.
Andy Howell, Matchmaking Test Lead

Borrow his ride!
Christian Diefenbach, Engineering Lead

Ask if he had a couple hours to babysit.
Ben Thompson, Engineer

Wager my soul against a golden fiddle in a Settler's of Catan match. Santa does that right?
Michael Williams, Engineer

Scream like a little girl and run around in circles until the bad man left. Sadly, that’s how I deal with most situations.
Chris Owens, Test Engineer

Offer the man some milk and cookies for installing a chimney in my apartment.
Will Edgette, Engineer

Probably offer him a beer. Cookies and milk probably get old.
Tom Gioconda, Engineer


DarthCarrick If you could give the Community a present, what would it be?

An exciting new place to call home. Since such things cannot be wrapped, that gift will have to serve another occasion.


Xd00999 You can now un-cancel one television show. What do you choose?

When I do make it to my television, I’m more than likely using it to battle the Internet though the construct of my favorite game. Thus, I am transferring my vote to the Bungie Panel. Have at it, people. What do you wish was still on the idiot box?

I used to work in TV, so that’s like asking me to resurrect only one of my deceased friends. Too cruel. Instead, I’ll bring to life a baby that was never born: a pilot I wrote called “The War.” Imagine the grittiness of “The Wire,” set on the coke-frenzied Sunset Strip of the 1980s. It was an intense roller-coaster ride of sex & drugs & rock-n-roll… or at least it would have been, had it ever seen the light of day. Oh well…
Dave Mongan, Senior Writer

I’d pick one of the following:

Ben Thompson, Engineer

Bring back Firefly!
David Johnson, Engineer

Firefly, Duh. (Says the Star Trek fan… I know.. I know..)
Andy Howell, Matchmaking Test Lead

Firefly.
Will Edgette, Engineer

Can I choose two? 1) Firefly 2) Farscape.
Christian Diefenbach, Engineering Lead

Firefly.
Michael Williams, Engineer

I’m sure this is the first time someone mentioned this show, but Firefly.
Chris Owens, Test Engineer

Answers other than Firefly are wrong.
Tom Gioconda, Engineer

Wonderfalls!
Alex Loret de Mola, Engineer

Better Off Ted.
Leland Dantzler, Tester

Carnivale on HBO.
Doug Juno, Artist

Arrested Development.
Drew Smith, Producer

Deadwood, so I can open a can of peaches.
Forrest Soderlind, Technical Artist


A Pimpin Lady Why will you not answer my question? I want to know where Bungie hires their non-gaming personnel. Last time I asked this question, you sent me to the job listings page on B.Net. In all my years here, I have never seen non-gaming related listings. I know you guys have to have accountants, HR, health educators, etc. Will you please tell me where the job listings for these people are found?

“Ma’am! I answered your question! I answered the darn... I’m cooperating here!” -Jerry Lundegaard, Executive Sales Manager, Gustafson Motors

It’s almost as if our whole team is devoted to the singular cause of making a game. We do have a few people at Bungie who mind the shop while we make the toys. In all your years here, none of them have quit. They really like their jobs. We see to that, personally. If we end up needing more of them, the curious onlookers who pay attention to our Careers page will be the first to know.


Marcellos007 What was the funniest present you´ve got for Christmas?

My father and my sister succumbed to the allure of a home shopping offering on television. One toll-free conversation later, our entire family received the gift of decorative swords. Mine was so decorative, the blade folded under the weight of its own haft when I sank it into the soil of the back yard in a dramatic reenactment of the ending to my favorite Scottish revolution film. Care to recall your own comedic lumps of coal, Bungie Panel?

My dad used to rewrap the board game Balderdash every year and give it to a random member of the family. That was always funny. Plus, it’s a good game.
Drew Smith, Producer

Many years ago, a boss of mine gave me the menu for an adult-entertainment venue called The Chicken Ranch. I never visited the establishment, but I got a lot of laughs out of reading the names of their various “Dishes.”
Dave Mongan, Senior Writer

One year, my friends thought it would be a good idea to all get me Hello Kitty themed gifts, including bubble bath that came packaged with warnings about urinary tract infections. Also included was a lantern that had a warning to “not look directly at.” So, all of the Hello Kitty gifts where deadly in one way or another. But really, isn’t anything to do with Hello Kitty?
Andy Howell, Matchmaking Test Lead

Our family has had a habit of wrapping gifts in bizarre ways. I've seen bizarre polyhedral shapes, boxes nested in boxes, and gifts wrapped in twine that has been spliced so there was no end to untie.
Michael Williams, Engineer

A 20 pound wheel of cheese (I used to be a much larger man who loved his cheese).
Chris Owens, Test Engineer

A Rubik’s Cube shaped like Homer Simpson.
Alex Loret de Mola, Engineer

My dad gave me Heretic: Shadow of the Serpent Riders. I was 8 and my mom was furious. Dad and I played the heck out of it, though.
Leland Dantzler, Tester


Halo biggest fan For all the artists at Bungie: Do any of you frequently go to figure drawing sessions to stay sharp on your traditional drawing skills?

Is this really a question about art? Or, is it more a question about naked people in our studio?


CoRaMo Where is the strangest place you have ever played a video game?

Like so many of you, I was waiting anxiously on the sidelines while Halo: ODST was preparing to drop. Through some magic wielded by the Hand of Urk, I vaulted to the front of a very long line and was the first kid in my zip code to play Firefight in the belly of a military transport vehicle. Moral to the story: Always be nice to your Community Manager. Beat that, Bungie Panel!

The Experience Music Project in Seattle during the Halo 2 launch party. The science fiction museum had only recently gone into the building, and the whole experience was pretty surreal and awesome.
Michael Williams, Engineer

At the Podiatrist, while I was having an ingrown toenail removed. I needed a distraction.
Andy Howell, Matchmaking Test Lead

You mean like the backseat of a Volkswagen?
Mike Shannon, Senior IT Engineer

Backseat of a Volkswagen.
Robert Kehoe, BVT Tester

I played Inception – The App while I was in Erfoud, Morocco just to unlock the Africa chapter. My wife rolled her eyes, but the camels didn’t seem to mind.
Forrest Soderlind, Technical Artist

On the set of a movie.
Chris Owens, Test Engineer

In a van heading across the country to get to PAX – part of a caravan called the Cross Country Super Trip. We wired it up to a TV that was fixed into the ceiling, and played it on our two day long trek.
Alex Loret de Mola, Engineer

I played Pokemon Silver in an unmarked van, in Ireland, stuck at a sheep crossing while thousands of fluffy things crossed the road for more than 15 minutes (true story).
Leland Dantzler, Tester

Do iPhone games on the porcelain throne count?
Dave Mongan, Senior Writer

To most of you, playing in an arcade is probably pretty strange. More people play video games on the toilet via their phones than play in arcades now.
Tom Gioconda, Engineer

With gaming on cell phones, it doesn’t get much more strange than gaming in a public restroom. I’m... not the only one that does that, right?
David Johnson, Engineer

Some of you are sick. Suddenly, that line that forms outside the Bungie men’s room is much less a mystery. Pull your pants up and get back to work. You can launch birds out of slingshots on your own time.


coolmike699 Does Bungie do a secret Santa? Has anyone gotten anything really weird?

Our Secret Santas give presents to the people who need them the most. This year, our tree was decorated with dreams passed along to us from our friends at the Make-A-Wish Foundation. We love making dreams come true at Bungie – the weirder the better.




Duardo What was the best gift ever given to you?

I have everything I want in life: a gaming console, a patient wife who lets me spend a lot of time with it, and a clan of willing killers to carry me to victory. Bungie Panel, can you do a better job of celebrating the spirit of giving?

Not to get all sappy, but a couple years back, my wife gave me a pretty non-traditional Christmas present: a pregnancy test that read positive. Now, a few years earlier I would’ve freaked out; but timing is everything, and instead I was super excited to know we were expecting a little gamer of our own.
Dave Mongan, Senior Writer

The generosity of my friends. I can be demanding and a bit eccentric/neurotic, but they are all super accommodating.
Drew Smith, Producer

My life, by my mom and dad. (I know, suck up...)
Andy Howell, Matchmaking Test Lead

My first thought was to say “my daughters.” Then, I realized they’re more like Trojans taking over my world: making me work harder to get them the best life I can, eating away at my idle time with child’s play and E rated games, pushing me to better myself and… Yeah, my daughters.
Christian Diefenbach, Engineering Lead

My family once commissioned a custom art piece from one of my favorite artists based on a fictional character of mine. The effort and subtlety needed to gather the information for the commission was as precious as the artwork itself.
Michael Williams, Engineer


Mike Shannon, Senior IT Engineer

The gift of laughter! Yeah, right! That’d be my original 8-bit NES with the Gold Zelda Cart.
Chris Owens, Test Engineer

My wife built me a cabinet with a mini-fridge, snack drawer, and movie theater style popcorn popper for my home theater room was pretty damned impressive last year.
Tom Gioconda, Engineer

The gift of life! Hahaha, no. In all seriousness, the Nintendo Entertainment System. It was the beginning of what got me here today.
Robert Kehoe, BVT Tester

Being able to work at Bungie.
Alex Loret de Mola, Engineer

Dethklok: Dethalbum II on vinyl.
Forrest Soderlind: Technical Artist


Will Edgette, Engineer

Hope.
Leland Dantzler, Tester


spartain ken 15 Do you guys ever think you would sell some Bungie-themed Christmas cards?

If you refresh the front page of our website, you can have one for free. There ain’t any cash in it, but it’s still a sincere expression of our love and devotion. Of all the gifts that we’re to receive in the coming days, very few will make us as happy as your unshakable friendship.

And, thus, the Sack is empty. With its closure, we bring to an end another year of community love. This next year promises to be a more exciting one. Between now and then, do take care of yourselves. May your travels by safe, and your holiday loot plentiful.

To all a good night.

Tags: Community

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Friendship of Mythic Proportions 

Posted by DeeJ at 12/20/2012 4:21 PM PST

Lean on me...

The Bungie Community is constantly astounding us with their creativity, and their solidarity. Recently, some ancients (who were playing Bungie games before some of their contemporaries were born) banded together to produce a piece of art that would steady a friend in need as he took steps toward a new challenge. Behold the intersection between passion for games and compassion for one's fellow gamer.

Miguel writes: Folks, here's a link to the whole Soulblighter Sword Cane saga, how it came to be, why we did it, etc. It all started back at the tail end of August (right before PAX Prime!) and is finally done now. The man has his uber-cane! Thanks of course to all of you for creating a wonderful environment for us to form such lasting friendships. Man, are we getting old.



 Cheers to the big hearts at Bungie.org.  

Tags: Community

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