Latest Xbox 360 Previews
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Can Dying Light Freshen Up a Rotting Genre?
- Posted Jun 12, 2013
The thrill of first-person parkour can be a game changer to zombie-killing action games, but developer Techland needs to work out its technical kinks.
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Five Things We Noticed About Call of Duty: Ghosts
- Posted Jun 11, 2013
Guiding your dog, shooting at fish, and playing your part in Call of Duty: Ghosts.
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Four Details About Destiny You Probably Missed at Sony's Press Conference
- Posted Jun 11, 2013
We fill in a few gaps from Bungie's gameplay debut.
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You May Not Marvel at Lego Super Heroes
- Posted Apr 4, 2013
Why the latest entry in the block-building franchise engenders a serious case of deja vu.
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The Surprising Splinter Cell: Blacklist
- Posted Jan 30, 2013
Why Sam Fisher's latest adventure is a far more interesting game than early demos might suggest.
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Gears of War: Judgment Fights Redundancy Through Innovation
- Posted Dec 12, 2012
Epic retools the series' familiar structure with a slew of features that extend the life of the game and potentially the series as well.
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Bioshock Infinite Proves There's More to the Series Than Just Rapture
- Posted Dec 7, 2012
It retains series' trademark combat and emphasis on theme, but Bioshock Infinite handles world design and storytelling in an entirely new way,
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It's Hard to Believe in the New Lara Croft
- Posted Dec 5, 2012
With all the talk of a more vulnerable, realistic Lara Croft, we delve into the first 2.5 hours of the game to find out just how human this heroine is.
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The Vulnerable Side of Crysis 3
- Posted Nov 14, 2012
How a series long dominated by alien-killing machismo flashes a slightly different side.
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Ninja Theory's five big ideas for the new DmC
- Posted Nov 8, 2012
The finishing touches are currently being made to next year’s Devil May Cry reboot, so Ninja Theory came in to show us what we can expect when it arrives next year.
The GameSpot Previews Blog
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We Just Played Crusader Kings II (in beta)
The medieval kingdoms of Crusader Kings II are rife with war, disease, and drama. In this Old World real-time strategy... Read More