Media Molecule

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Media Molecule
Type Subsidiary of Sony Computer Entertainment
Industry Video game industry
Founded 4 January 2006
Headquarters Guildford, Surrey, United Kingdom
Key people Mark Healey (Creative Director)
Alex Evans (Technical Director)
Dave Smith (Technical Director)
Kareem Ettouney (Art Director)
Siobhan Reddy (Studio Director)
Rex Crowle (Designer)
Products LittleBigPlanet series (2008-present)
Tearaway (2013)
Owner(s) Sony Corporation
Employees 47[1]
Parent Independent (2006-2010)
SCE Worldwide Studios (2010-present)
Website http://www.mediamolecule.com/

Media Molecule is a British video game developer based in Guildford in Surrey. The studio was founded on 4 January 2006[2] by former Lionhead Studios employees Mark Healey, Alex Evans, Dave Smith and Kareem Ettouney[3] Before starting the company, the founders from Lionhead Studios worked together on Healey's independent game Rag Doll Kung Fu while still at Lionhead.[4]

On 2 March 2010, Sony Computer Entertainment (SCE) announced that it had acquired Media Molecule.[5]

Contents

[edit] Projects

The studio's first game was the PlayStation 3 title LittleBigPlanet, which was announced and demonstrated at the Game Developers Conference 2007. The plan was always to produce a chart-topping game, but to keep the size of the company as small as possible so as to keep a tight rein on costs. Evans in particular was keen to avoid what he calls the "cycle of debt". It was chiefly this concern that led the founders to consider user-generated content.[6] LittleBigPlanet 's best selling point became its set of level-creation tools and the ability to publish that content on the Internet. "Every time you boot up there are more levels to play," says Evans.

Media Molecule won the Studio of the Year award at the Spike Video Game Awards 2008. LittleBigPlanet scored a 95 on Metacritic.[7] The game also won numerous game of the year awards leading to a 'Game Of The Year Edition' a year later.

Media Molecule also worked with SCE Studio Cambridge in the development of LittleBigPlanet for the PlayStation Portable which was released in 2009. The PlayStation 3 sequel to LittleBigPlanet, LittleBigPlanet 2, was released in January 2011.

As of June 2012, Media Molecule have opened up new job opportunities for work on new intellectual properties "...even more ambitious..." than LittleBigPlanet,[8] sparking rumours of new games from the company.

At the Sony Press Conference at Gamescom 2012, Media Molecule announced Tearaway for PS Vita.[9] Whilst talking to press at Gamescom it was revealed that Media Molecule were also working on a second unannounced title, "We're working on a second project right now, and that's very much in an R&D phase," said Mark Healey to Eurogamer.[10]

[edit] Awards

[edit] Games

Game Title Release Platform Metacritic GameRankings Notes
LittleBigPlanet 2008 PlayStation 3 95 94.74%

BAFTA Award for Artistic Achievement.[11]
Eight AIAS Interactive Achievement Awards.[12]
Various Game of the Year Awards.
Three Develop Awards
One Golden Joystick Award
Three Game Developers Choice Awards
One Spike Video Game Award

LittleBigPlanet 2 2011 PlayStation 3 91 92.20% BAFTA Award for Innovation and Award for Family Game
AIAS Interactive Achievement Award for Family game of the year
Set five Guinness World Records including 'most gaming genres in one video game', and 'most player-created levels in one video game'.[13]
Tearaway 2013 PlayStation Vita

In addition to the games above, Media Molecule is also credited as a contributor or co-developer on numerous other LittleBigPlanet titles.

Game Title Release Platform Developer
LittleBigPlanet 2009 PlayStation Portable SCE Cambridge Studio[14][15]
Sackboy's Prehistoric Moves 2010 PlayStation 3 XDev
LittleBigPlanet PS Vita 2012 PlayStation Vita Double Eleven; Tarsier Studios
LittleBigPlanet Karting 2012 PlayStation 3 United Front Games[16]

[edit] References

  1. ^ http://www.mediamolecule.com/blog/article/big_things_from_little_beginnings/
  2. ^ Simons, Iain (2007). Inside Game Design. Laurence King (published 2007-09-27). ISBN 978-1-85669-532-9. http://www.gamasutra.com/view/feature/3046/book_excerpt_inside_game_design_.php. Retrieved 14 December 2007
  3. ^ "Media Molecule sign exclusive deal with Sony Computer Entertainment Europe". Media Molecule. 21 September 2006. Archived from the original on 6 September 2012. http://www.webcitation.org/6ATGY45ou. Retrieved 14 December 2007. ""The company was founded in January this year by Alex Evans, Mark Healey, Dave Smith and Kareem Ettouney.""
  4. ^ Boyer, Brandon (10 November 2006). "Q&A: The Organic Chemistry Of Media Molecule". Gamasutra. CMP Technology. http://www.gamasutra.com/php-bin/news_index.php?story=11653. Retrieved 14 December 2007.
  5. ^ "Sony Computer Entertainment Acquires Media Molecule Studios". 2 March 2010. http://www.mediamolecule.com/images/uploads/files/20100302-sony_computer_entertainment_acquires_media_molecule.pdf. Retrieved 27 January 2011.
  6. ^ "Media Molecule". Director.co.uk. http://director.co.uk/MAGAZINE/2009/1%20Jan/Media_Molecule_62_6.html. Retrieved 27 January 2011.
  7. ^ "LittleBigPlanet for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. 27 October 2008. http://www.metacritic.com/games/platforms/ps3/littlebigplanet?q=Media%20Molecule. Retrieved 27 January 2011.
  8. ^ "Jobs - Media Molecule - We Make Games". 28 June 2012. http://www.mediamolecule.com/jobs/. Retrieved 29 June 2012.
  9. ^ "Announcing our next game Tearaway". 14 August 2012. http://www.mediamolecule.com/blog/article/announcing_our_next_game_tearaway/. Retrieved 14 August 2012.
  10. ^ "Media Molecule working on second project". 16 August 2012. http://www.eurogamer.net/articles/2012-08-16-media-molecule-working-on-second-project. Retrieved 16 August 2012.
  11. ^ "Three Baftas for Call of Duty 4". BBC. 11 March 2009. Retrieved 11 May 2010. 
  12. ^ "2009 12th Annual Interactive Achievement Awards". Interactive.org. http://www.interactive.org/awards/2009_12th_awards.asp. Retrieved 24 October 2010.
  13. ^ "LittleBigPlanet 2 Sets Five Guinness World Records Over a Three Day Period". IGN. 20 January 2011. Retrieved 7 March 2011. 
  14. ^ Brian Crecente (24 February 2009). "LittleBigPlanet, Rock Band, Assassin's Creed Coming to PSP". Kotaku. http://kotaku.com/5159408/littlebigplanet-rock-band-assassins-creed-coming-to-psp.
  15. ^ Miller, Greg (24 February 2009). "MEGATON: Major Franchises Assault PSP". IGN. http://uk.psp.ign.com/articles/956/956591p1.html. Retrieved 25 February 2009.
  16. ^ http://blog.us.playstation.com/2012/03/22/littlebigplanet-karting-is-coming-to-ps3/

[edit] External links