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Microsoft 'working to address' Xbox One DRM concerns

"We're fully aware of what is going on," says Xbox Live's director of programming

Microsoft says it's well aware of the public's Xbox One DRM concerns and plans to address the situation.

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Earlier this week, participants in an online campaign urged key Sony executives to avoid replicating Xbox One pre-owned game fees and always-online technology.

Addressing news coverage of the anti-DRM campaign in a forum post on his blog, Xbox Live director of programming Larry 'Major Nelson' Hyrb said:

"We're fully aware of what is going on. I am also working on a few things to address it. I can't say much more right now. But we ARE listening."

As it stands, Microsoft says it will allow players to trade games and will tolerate offline play up to a point. The activation fee attached to each pre-owned game purchase is not finalised, nor is the length of time that Xbox One owners will be able to play offline.

According to official Microsoft site XWire: "[Xbox One] does not have to be always connected, but Xbox One does require a connection to the Internet.

"We're designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection."

Shortly after the Xbox One reveal, Microsoft's corporate vice president Phil Harrison was quoted as saying that Xbox One will require an internet connection once every 24 hours.

However, asked to confirm the once every 24 hours requirement in a subsequent Xbox One interview with CVG, Harrison said: "We've not made a specific announcement on the details of that."

If not before, expect Microsoft to release an update on the situation at its E3 press conference on June 10.

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