Playing The Last Of Us – meeting the monsters, fighting the terror & how running away is a “valid tactic” says director Bruce Straley
This is not the game you think it is. Everything you’ve heard so far has been about the emotion and the characters, about how Uncharted studio Naughty Dog is focusing on cinematic storytelling and human drama. Sensibly wary of being pushed into a narrow horror genre slot, the studio has euphemistically labelled the game ‘survival action’, the downside being that this could reasonably describe any game in which things are moving and you’re trying not to be dead. However, what none of this has touched upon is that The Last Of Us is absolutely bloody terrifying.