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Articles by Louise Blain

    10 best new PS3 indie games

    Comments 1
    at 10:12am May 15 2013
    indie_games

    With the big PlayStation indie push meaning some excellent games for PS3 and Vita, we take a look the best titles already on release and coming soon.

    Sniper: Ghost Warrior 2 PS3 review – Stealth failure shoots itself in the foot

    Comments 3
    at 03:27pm March 20 2013
    sniper_ghost_warrior_2

    As this generation nears its end (sob), devs are pushing good ol’ PS3 to the limit. Tomb Raider, God Of War: Ascension and Crysis 3 are all happily responsible for the eyeball-gasming ‘couldn’t it have always looked like that?’ moments we’ve had in recent months. Then we come to the CryEngine 3-powered Ghost Warrior 2. I’ve seen Lego games less blocky and Jeremy Kyle guests more attractive than this juddering pile of special ops action.

    Assassin’s Creed 4: Black Flag preview – “It’s seamless: see an island? Jump off the ship, go explore”

    Comments 0
    at 04:02pm March 4 2013
    Assassin's Creed 4 Black Flag preview screens

    Unless you’ve been hiding under an internet-proof rock for the last week, you might have heard that Assassin’s Creed 4: Black Flag is stabbing his way through the high seas of the 18th Century Caribbean. Ignoring all the jokes about a boat based game springing some very big leaks – screens, maps, and more all spilled out – we can now happily spill the whole rum-drenched story. And it’s far more exciting than we could have predicted.

    The best horror games on PS3 in 2013 – the best scares heading your way this year

    Comments 0
    at 10:17am February 25 2013
    The Last of Us

    Now that Dead Space 3 and Aliens: Colonial Marines have failed to deliver significant scares – or much of anything when it comes to the latter – it’s time to look at what the year has in store for those craving horrors in the dark and an, er, moist controller.

    Best adventure games on PS3 in 2013

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    at 11:27am February 20 2013
    Castlevania

    Finn and Jake are nowhere to be seen but it’s adventure time on PS3 in 2013. We take a look at the best of what’s on offer this year.

    7 ways to make an Assassin’s Creed movie not suck – a lesson for videogame films everywhere

    Comments 3
    at 11:25am February 1 2013
    Assassin's Creed

    So now that Ubisoft Motion Pictures have a writer on board for their Fassbender starring historical epic it’s time to look at videogame movies and see what can be learnt from the hellmouth that is previous adaptations.

    Uncharted: Fight For Fortune PS Vita review – Against the odds, Drake plays his cards right

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    at 02:57pm December 18 2012
    Uncharted fight for fortune Ps vita review

    Malibu and coke, ketchup and Salt & Vinegar Pringles, Anne Hathaway and Catwoman’s leathers: all unlikely pairings that turned out mighty tasty when you experienced them for the first time. And ‘Magic: The Gathering meets our favourite rogue’ could easily have turned out less Heston Blumenthal, more holy bloomin’ hell. Instead – thankfully – this is a compulsive little time-waster priced even cheaper than a tax-dodging caffeine provider’s flagship beverage.

    Epic Mickey: The Power of Two PS3 review – There’s a rabbit loose about this house

    Comments 0
    at 11:45am November 19 2012
    epic mickey the power of two ps3 review

    Stepping into the world of Wasteland in the overly large shoes of the eponymouse himself is a lot like entering the gates of the Magic Kingdom. Although this is Walt’s rejected toy pile, full of all the Disney magic that never quite made the final cut, it’s an enormous universe that’s stuffed to the big ears with Technicolor charm and huge environments to explore.

    Sonic & All-Stars Racing Transformed PS3 review – Say Ulala to this white Knuckles ride

    Comments 0
    at 12:27pm November 16 2012
    Sonic & All-Stars Racing PS3 review

    With three karting offerings out this Christmas, it really isn’t the season for those who deplore the needless replacement of Cs with Ks – but thankfully, this follow-up to Sonic’s 2010 trip to the racetrack brings an all-new element in the form of Optimus Prime-style vehicle shifting.

    Making Silent Hill real: “We want fans to feel like they are living the game”

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    at 09:52am November 1 2012
    Silent Hill Universal Studios

    If you think it’s bad enough on screen, find out what it’s like in real life. We speak to Universal Studios Hollywood creative director John Murdy to find out what it takes to bring Silent Hill into the non digital world.

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