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Filed under: News items

WoW Insider's guide to the battle pets of 5.3

unborn val'kyr
Patch 5.3 has added a ton of new content to the game, including some additional battle pets for us all to collect. We've compiled a a rundown of them, including where to find them and what they do. Have at y, pet collectors, and happy hunting!

Burning Crusade raid pets
There are a total of ten new battle pets that can be found in Burning Crusade-era raids. And you thought you were done farming the Karazhan opera!

Karazhan
L'il Bad Wolf
The L'il Bad Wolf has a chance to drop from the Big Bad Wolf at the Karazhan opera event. Sadly, the Big Bad Wolf is not a guaranteed boss from the opera, so this pet is likely to be one of the more difficult ones to add to your collection this patch. For the lucky ones who do manage to grab the L'il Bad Wolf, you'll be rewarded with a Humanoid pet possessing Claw, Mangle, Howl, Counterstike, Dodge, and Pounce. While none of those are unique abilities, Mangle is possessed only by two other pets in the game.

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Filed under: News items, Achievements, Mists of Pandaria

Hearthstone's Secrets of Stranglethorn Vale

Secrets of Stranglethorn Vale
With all the excitement of patch 5.3, you may have missed this interesting little update from Hearthstone: a preview for one of the game board options, Secrets of Stranglethorn Vale. Not only is the artwork beautiful and appropriately atmospheric, but the description hints at a certain interactivity for the player.

If your opponent is taking a long time deciding their move for the turn, an interactive player board offers something for you to do while you're waiting. The Stranglethorn Vale preview also implies that there are going to be multiple different interactive player boards, all based on various zones and cities in WoW. Now I find myself rather curious to see what other areas Blizzard chooses to include as player board options. I'd love to have Desolace, Ashenvale, and the Plaguelands, personally. What kind of boards would you like to spice up your Hearthstone battles?

Filed under: News items, Hearthstone Insider

Off-spec loot options, are you using them?

Offspec loot options, are you using them
As we've mentioned before, one of the biggest changes to patch 5.3 is the ability to get off-spec loot in LFR. It has the potential to be a real game changer for players who occupy a critical non-DPS role. This means if you queue up for LFR as a tank, you'll be able to get DPS gear instead of tanking gear. And for tanks this is especially important, as they always seem to lag behind in DPS gear (while this might not help for a heroic tank having to go DPS, for everyone else it's a boon).

Last night Ghostcrawler tweeted the following:


Honestly, Ghostcrawler's tweet raises an eyebrow. Why did he do this? Without reading too much into what he's saying, I think it's obvious that to some extent it's because he feels not enough people are aware of it or are using it as they should be (otherwise why say something). I'm wondering if Blizzard has preliminary stats already about the number of people using off-spec loot and it's not where they want it.

One of the reasons for that is it's tucked away in the menu options, somewhere that is relatively hidden from the visual crawl (where you move your view around the window/UI and look for options). Even as a veteran WoW player I occasionally forget that something is in the player menu, and I know there's been a few times when I'm suddenly surprised something's there.

I hope that players are using this to their full advantage; run LFR as a tank and get DPS gear is a pretty sweet deal. What's your use of the function so far, or are you waiting until the weekend to start your LFR runs? For more of the really important things about 5.3 you might have missed, check out or post listing 'em.

Filed under: News items

Blizzard soliciting feedback for pet battle changes

Blizzard soliciting feedback for pet battle changes
Community Manager Crithto took to the forums, asking for feedback about changes to the mechanical and elemental pet battle families. As of right now, elemental attacks have both an offensive and defensive advantage over mechanical, making it imbalanced compared to the other families. Blizzard proposes to change which families both types of pets have an advantage against:

One set of changes proposes:
  • Critters would replace elementals in taking less damage from mechanical attacks
  • Dragonkin would replace critters in taking less damage from elemental attacks
  • Elementals would replace dragonkin in taking less damage from flying attacks
and the other:
  • Elementals would replace aquatic pets in taking less damage from undead attacks
  • Aquatic pets would replace elementals in taking less damage from mechanical attacks
The second set of suggested changes would require less alteration to the current system and therefore has my vote. Do you have an opinion? If so, take advantage of Blizzard's request for player input and cast your vote in the forums.

The full text of Crithto's post is after the break.

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Filed under: News items

Patch 5.3: Known issue with pet licenses

Community manager Nethaera hit the official forums this afternoon to notify players of a known display issue with pet collections. The notice reads as follows:
Known Pet License Issue
We are currently aware of an issue in which upon logging into the game, it may appear that some pets are missing. A fix has been applied to address this issue, though it may take a few hours before pets appear on the pet list again properly.

In other words, while your pet pane may display that you're missing some pets you've previously acquired, they haven't actually been lost. By the time you read this, the issue may even have been resolved already. In either case, don't panic: your pets will return soon.

Filed under: News items, Mists of Pandaria

The top five things you need to know about patch 5.3

patch 5.3 scenario
Patch 5.3 has arrived, and there are a truly staggering number of changes to the game, many of them with significant effects to gameplay. You can check out Blizzard's complete patch notes on their blog, but for the sake of brevity, WoW Insider has compiled a list of the top five changes that are most likely to be of the biggest interest to the average player. If you haven't been paying much attention, this is the stuff you probably really want to know!

1. The experience required to go from level 85 to 90 has been reduced by 33%

Mists of Pandaria has been called very alt-unfriendly, and while this particular change won't entirely fix that, it does help. Along with the changes to reputation factions -- the Shado Pan and August Celestials dailies are no longer hidden behind the gate of "Revered" with the Golden Lotus -- this will make it easier to get your army of alts up to speed to hop into max-level content.

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Filed under: News items, Mists of Pandaria

Last Week in WoW: Flying toward patch 5.3 edition

Last Week in WoW Patch 53 flyover edition
Patch 5.3 is here. As you read this, the servers should be down to apply the patch. This means you'll want to use this time get caught up on all the latest patch 5.3 news, which, as always, you can find right here. Start off with our patch 5.3 roundup for an overview of everything. You'll also want to check out our exclusive interview with Lead Systems Designer Greg Ghostcrawler Street. Gamebreaker TV also did an interview with Ghostcrawler and Senior PvP Designer Brian Holinka.

You can also check the roundup below for more of this week's WoW news, from patch 5.3 and elsewhere. Realm maintenance begins at 3 a.m. PDT today and is expected to last 8 hours, so you'll have time.

Hot news and features

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Filed under: Realm Status, News items

Patch 5.3 to arrive on May 21st


The guessing games are over: Blizzard has just announced that Patch 5.3: Escalation will be released this coming week. That makes launch day Tuesday, May 21st for Australian and North American realms and Wednesday, May 22nd for European realms.

If you're not aware, patch 5.3 has a bundle of new content, including new story elements, PvP changes, a new battleground, new scenarios and heroic scenarios, and a lot more. Find the full patch notes after the break.

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Filed under: Blizzard, News items

Weekly news roundup with Panser of TradeChat

TradeChat's Panser returns with this week's WoW Insider news recap, where we look back at the hottest news from the past week and whatever other kickin' rad things may have come our way. This week's topics include: If you enjoyed the show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode!

Filed under: Analysis / Opinion, News items

University of Texas and Blizzard COO Paul Sams launch game design academy

If you're looking to go pro in game design, Blizzard COO Paul Sams has teamed up with the University of Texas at Austin to create the Denius-Sams Gaming Academy. The academy will be led and taught by gaming industry executives and the curriculum will be guided by industry veteran Warren Spector. The 12-month, post-baccalaureate program will guide students through creating a game from start to finish, giving them the experience they need to join the gaming industry when they graduate.

"The University of Texas at Austin has a tremendous track record of building nationally recognized programs that generate the leaders and critical thinkers the gaming industry needs," Sams said. "The program will focus on building the skills required for students to lead teams and develop games from concept to completion, while growing talent for the gaming industry."

The program starts in 2014, but with only 20 spots available, you probably have a better chance of getting into a competitive raid guild.

Filed under: News items

Cryptozoic smashes funding goal for new Hex TCG

You've no doubt heard about Cryptozoic, who makes the World of Warcraft trading card game. But these days, Blizzard is focusing on its home-brewed digital TCG Hearthstone and Cryptozoic is working on a new project: Hex, which they call an MMO trading card game. Hex takes advantage of its all-digital nature to add some MMO elements like characters, gear, and guilds to a traditional TCG game. And, while it's not out yet -- Cryptozoic expects the beta to start this September -- the Kickstarter campaign to fund the game is happening now. With 21 days to go, Cryptozoic has already blown past their $300,000 funding goal with $567,000 raised at the time of this writing. Now they're working on stretch goals which will add new gameplay features for everyone -- and new bonuses for backers -- as they're reached.

If you're interested in a different kind of TCG -- or a change of pace from World of Warcraft -- you might want to check out Cryptozoic's Kickstarter. Contributing $10 will get you into the beta this fall and $20 and up gets you beta access and cards once the game launches -- including some special cards you'll only ever be able to get through this Kickstarter campaign.

Filed under: News items, WoW TCG

Dawn of the Aspects Part IV preview

Aspects
For all you lore fans out there, Dawn of the Aspects Part IV will be available in five days, on May 20th. To tide us over, community manager Bashiok has posted a preview on the story forum, featuring our fearless dragon quintet facing an undead menace. I don't want to spoil too much for those who are waiting to read the whole thing once it's all finished, but as the penultimate addition to the story, there's some name dropping that might come as a surprise if you haven't been following along. The excerpt hints at some tense situations for the soon-to-be Aspects, and Ysera, in particular, plays an important part in this scene. There are even a few hints that she might have some kind of hidden, unexpected power, but we all know that's because Ysera is the best Aspect anyway. The position of my druid as my perpetual main has in no way influenced my opinion on this matter.

Make sure to check out WoW Insiders' reviews of the previous parts of Dawn of the Aspects. The full part four preview is the break, and keep your eyes peeled for Dawn of the Aspects Part IV.

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Filed under: News items, Lore

Last Week in WoW: How soon is soon edition

Last Week in WoW How soon is soon edition
Happy Tuesday morning, everyone. We continue to wait for patch 5.3, with official confirmation coming in yesterday that it won't be going live this week. In the meantime, the test server continues to be updated, and the big news stories are often outside the game, from the news that WoW is down to 8.3 million subscribers to the news Diablo III had to shut down the auction house due to massive gold duping bugs. They've since announced that all money from the illegitimate auctions, including their cut, will be donated to charity.

All this news and more awaits you with our usual roundup below. As of this writing, there is no announced downtime, but even if there isn't, you deserve a break right? Relax and read on.

Hot news and guides

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Filed under: Realm Status, News items

No Patch 5.3 this week

No Patch 53 this week
We've been quietly downloading patch 5.3 on the background service for a little while now. Needless to say, the major question on everyone's minds today has been whether or not we'll see the new patch hit tomorrow. Wonder no longer: It's been confirmed both by blue posters and on the official Warcraft Twitter account.


It looks like those of you waiting patiently for valor point upgrades, new scenarios and more will have to wait at least another week. On the one hand, I'd really like to see all the 5.3 content on live servers -- on the other, I'm glad I don't have to worry about a new set of quests and story content to obsessively run through just yet. Whether or not we'll see it next week is up in the air, but given the active state of the background downloader, we can expect patch 5.3 ... soon™.

Filed under: News items, Mists of Pandaria

Proceeds from Diablo III auction house exploit to be donated to charity

Diablo logo
At this point we all should be pretty familiar with what happened in Diablo III with the release of patch 1.0.8. The patch contained a bug in the way the auction house functioned that allowed for people to make lots and lots of gold - far more than they were intended to. The bug was fixed very quickly, but for the last few weeks Blizzard's been busy auditing both their code and the accounts of the players who exploited the bug. Late Friday evening, John Hight, the production manager for Diablo III, put up a post on the Diablo forums explaining in detail both what happened and what Blizzard has been doing about it.

The actions taken seem fairly straightforward and sensible - Blizzard has evaluated the necessary code to check for any other potential weaknesses, and they have either banned or rolled back the accounts of players who abused the bug's existence. That seems pretty typical. But, what's nicest to read is the fact that Blizzard is taking any real money generated by these auction house transactions - including their own transaction fees - and donating them to Children's Miracle Network Hospitals. We have no idea as of yet what that amount might be, but it's certainly a nice gesture.

The full blue post is after the break.

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Filed under: Blizzard, News items, Diablo 3

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