The Lawbringer: My final thoughts on Blizzard
There is a lot to be said about Blizzard, the scrappy little company founded more than 20 years ago because hey, why not? A bunch of guys liked video games, graduated from UCLA, and borrowed money from their grandmas. Eventually, Blizzard became the game company we know today, a powerhouse in the industry with no signs of slowing down. World of Warcraft is resting comfortably at around 10 million players, StarCraft is still a national sport in Korea, and Diablo III has pierced the hearts of gamers who would have never picked up a click-and-slash.
Today is my last day at WoW Insider, and you've probably already read the sappy goodbye [Editor's Note: Actually, it'll be up at 8pm EDT]. Whatever. We've still got columns to write, people. For my last Lawbringer, I want to share with you a little bit about what made this column special to me and why your support turned this column from an idea into something widely read, as well as my hopes for Blizzard in the future. I cannot thank you all enough for letting me have my soapbox and a place to rant.
Filed under: Analysis / Opinion, The Lawbringer