Electronic Arts Announces Another Round of Layoffs
Actual count not confirmed, but could be as high as 10 percent of the publisher’s global workforce
Close on the heels of significant layoffs at its Montreal game studio, Electronic Arts once again wielded the axe on Thursday. Although EA was quick to confirm reports of the layoffs, their number remains a point of contention, with wildly different figures being thrown around in absence of an official announcement in this regard.
“In recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations,” the publisher said in a terse statement, which as it later turned out was actually an excerpt from an internal memo announcing the layoffs.
There are varying reports about the size of this latest downsizing exercise at EA. If you ask our friends over at Kotaku, they will tell you the company has handed out pink slips to as much as 10 percent of its workforce. Meanwhile, other reports place the the number of those released in the hundreds.
“The workforce reductions which we communicated in the last two weeks represent the majority of our planned personnel actions,” interim CEO Larry Probst wrote in an internal memo. “We are extremely grateful for the contributions made by each of these individuals – they will be missed by their colleagues and friends at EA.”
He also announced some changes to the company’s organizational structure. These include: the consolidation of core marketing functions under COO Peter Moore and the transfer of Origin to Frank Gibeau’s Labels organization, where it will be headed by executive vice president Andrew Wilson.
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