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Posts tagged playstation-4

IGF finalist Hohokum launching next year for PS4, PS3, PS Vita

Sony Santa Monica is working with artist Richard Hogg and Frobisher Says! developer Honeyslug to produce Hohokum, an upcoming title for the PlayStation 4, PS3, and PS Vita. Hogg describes Hohokum as a "whimsical colorful game with an emphasis on playful exploration and creativity." Players ...

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Yoshida: PS4 share function can be disabled by developers

Sony worldwide studios president Shuhei Yoshida recently elaborated on the use and origin of the Dual Shock 4 controller's share button, one of the noteworthy features coming to the PlayStation 4. Namely, Yoshida noted in an interview with Japanese site 4Gamer (translated by Edge) that the share ...

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Watch Dogs dev diary boasts denser Chicago for PS4

Sure, the PS4 version of Watch Dogs will be prettier than the current-gen ports, but it'll also have a denser, busier city. Senior producer Dominic Guay promises "the same game experience, but basically magnified" on the PS4. ...

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Silent Enemy teaser designs some bullies

The next project from Papo & Yo developer Minority, Silent Enemy, tackles another sensitive topic: bullying. Many of the developers were bullied and that history affected the design and development of SIlent Enemy. ...

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Be an old-school creep in Thief

Eidos Montreal's next-gen take on Thief will cater those who prefer their pickpocketing to be nice, quiet and devoid of visual noise. According to Thief's Lead Level Designer, Daniel Windfeld Schmidt, the game will feature an old-school mode of sorts. Activating it will disable elements on the ...

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PS4 project from Paradox won't attempt 'cheap PC port'

Speaking to Joystiq at GDC, Paradox Senior Producer Gordon Van Dyke offered a few hints as to what shape the company's PlayStation 4 project may take. "There's something in the works – I can't say yet, but we are looking into it." Van Dyke pointed to a recent addition in War of the Roses, an ...

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PlayStation 4 uses both real names and PSN handles, DualShock 4 charges in standby

Chris Norden, Senior Staff Engineer at Sony, just concluded a talk about development on PS4 here at GDC. While mostly aimed at the improvements to the development environment over its predecessor, Norden also offered some interesting factoids for those of us lacking the know-how to create games. ...

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Blacklight and Primal Carnage, PS4's newest games, in motion

Last night, Sony showed off two indie games coming to PS4. Blacklight Retribution and Primal Carnage: Genesis are different, united only by the circumstances of their announcements – and by having trailers you can see here. ...

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Watch Dogs trailer shows us how to make money in the future

The most odd thing about this latest Watch Dogs trailer is that, if they know exactly how protagonist Aiden Pearce is stealing peoples' bank information, why can't they just stop him? Must be the trench coat. ...

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Sony and Unity enter 'strategic partnership' for tools optimized for PlayStation platforms

Sony has announced a partnership with Unity that will result in tools built for "optimized deployment" to the PlayStation 4, PS3, Vita and the PlayStation Mobile platform. Games developed on the "Unity for PlayStation" platform will be able to take advantage of system-specific features – like ...

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