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PSN Tuesday: Dead Island Riptide, Star Trek, Thomas Was Alone

PSN Tuesday Dead Island Riptide, Star Trek, Thomas Was Alone
The PlayStation Store update this week includes four full games, two new for PSN and three Vita games. The full games are Star Trek, SoulCalibur 5, Dead Island Riptide and Blazing Angels 2: Secret Missions of WWII, while PSN gets God Mode and Thomas Was Alone.

Thomas Was Alone is a Cross Buy game, making it available on Vita today as well, along with Draw Slasher and Guilty Gear XX Accent Core Plus R.

Fire Pro Wrestling Returns is out as a PS2 Classic and PSP gets Black Rock Shooter The Game. The Spring Sale is still on, with discounts on Resident Evil 6 and Thomas Was Alone this week.

Rumor: Batman: Arkham Origins to have multiplayer mode

Rumor Batman Arkham Origins to have multiplayer
Batman: Arkham Origins will reportedly be the first game in the series to have a multiplayer component. Kotaku, citing two sources, notes that one mode will place players in Joker or Bane's gang to bring down The Batman and Robin.

"The villains involved - who may be playable and customizable - include Killer Croc, Deadshot, Firefly, Black Mask, Deathstroke, and 'some kind of Electroman character,'" reports the site. "This could be one multiplayer mode, or it could be the only one. We don't know."

Batman: Arkham Origins will launch on October 25 for current generation platforms and PC, alongside a portable version for 3DS and Vita called Batman: Arkham Origins Blackgate.

Dragon's Crown arrives on Vita and PS3 August 6

Dragon's Crown sits atop VitaPS3 August 6
Vanillaware's pseudo-retro side-scrolling hack and/or slash game Dragon's Crown will launch for the PlayStation Vita and PlayStation 3 on Tuesday, August 6, at $39.99 and $49.99 respectively, publisher Atlus has announced. Can you imagine getting a new crown put in for $50? You'd figure dragon dentistry would be a lot more expensive than that, what with the size and plentiful nature of their teeth.

... Get it? Because it's a Dragon's Crown, like one you get when ... You know what? Fine. Be that way about our dentistry jokes. Here's some screenshots of various things getting hacked/slashed/exploded.

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Far Cry 3: Blood Dragon welcomes you to the retro party

Far Cry 3 Blood Dragon welcomes you to the retro party
If Far Cry 3's grim tale of survival was a poor fit for the game's exotic, often preposterous antics, there are no such fears for its seemingly disconnected spin-off. Far Cry 3: Blood Dragon is nothing short of ridiculous, and deliberately so. Ubisoft's standalone shooter celebrates the endearingly excessive sci-fi action of a bygone era in entertainment, when men wore cyber-armor over cyber-arms and when eyes glowed red.

An animated introduction transports us to the post-apocalyptic near future... of 2007. Our new cyborg hero is sent to an island to take out a rogue terrorist group – full of evil cyborgs. The intro has music so pungent of Terminator 2 that I half expect it to tell me it'll be back, and the first 10 or so minutes are filled with references to sci-fi and action movies from in and around the 1980s. Blood Dragon pays homage to an era full of sci-fi missteps and overblown heroes exuding machismo.

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Shoot-em-up/Metroidvania hybrid A.N.N.E. seeks a Kickstart


Indie developer Moise Breton turns to Kickstarter this week to fund A.N.N.E., a 16-bittish blend of shoot-'em-up action and Metroidvania-style exploration.

Similar in premise to Sunsoft's NES classic Blaster Master, A.N.N.E. features horizontally scrolling shooter levels that bridge smaller-scale, on-foot sequences. The game also boasts physics-based puzzles and a level-up system, further sweetening an already tempting package.

In its first few days of funding, A.N.N.E. has already earned over $10,000 toward its initial funding goal of $70,000. While the project is currently Windows-only, ports for Mac, Linux, PSN, Ouya, and Wii U are under consideration, pending stretch goal support. A.N.N.E. is also up for vote at Steam Greenlight.

Harmonix lets go 'a small number' of employees

Harmonix lets go 'a small number' of employees
Harmonix laid off a handful of employees today, a spokesperson told Polygon.

"We can confirm that a small number of Harmonix employees were let go today," the spokesperson said. "This decision was made due to shifting staffing priorities for Harmonix's multiple future projects."

In March, Harmonix secured investment from venture capital firm The Foundry Group, which confirmed Harmonix was working on three new games using variations of player input, beyond standard keyboard and mouse controls. This month Harmonix snagged BioShock 2 lead designer Zak McClendon as a design director, superannuation cited today from McClendon's LinkenIn profile.

Call of Duty-free: PR managers sentenced for siphoning thousands

Call of Dutyfree PR manager siphons thousands
Everything in moderation, dear. The Daily Mail reports Activision UK public relations executive Kathryn Kirton has admitted to stealing £18,963 ($29,000). Her co-defendant, Jamie Kaye, who worked for third-party firm Frank PR, admitted to taking £5,000 ($7,600). The thefts occurred back in 2011 using money intended for promoting the Call of Duty franchise.

For her part, Kirton used the money for a romantic £2,000 two-night stay at a luxury countryside estate, a £1,500 engagement party and spent £9,437 in "one of three shopping sprees." It appears things started falling apart when Kirton, using the Frank PR corporate card for one of the sprees, had Kaye bill Activision for it as Modern Warfare 2 launch expense. Kaye admitted using the money to send his family on a £3,500 family vacation to Florida. He also stole six iPads.

Both pleaded guilty to one count of fraud. The judge sentenced Kirton to 18 months, but suspended it due to the "devastating effect" it would have on her young son. Kirton's marriage is reportedly on the rocks and the stress of the past two years caused her two-year-old son to be born prematurely because of the strain of the investigation. Kaye was sentenced to nine months, but that was suspended for 12 months. He's been ordered to 80 hours of community service.

Earlier this year, former Gamestop VP of Corporate Communications and Public Affairs Chris Olivera was sentenced to 51 months in US federal prison after he plead guilty to embezzling over $1.7 million.

Seriously, folks, the accountants will catch up with you eventually. Well, you know, unless they're in on it.

Nordic Games involved with THQ since January, is talking sequels

Nordic Games involved with THQ since January, is talking sequels
Nordic Games picked up most of the IPs in THQ's back catalog auction, dishing out $4.9 million for Darksiders, Red Faction, MX vs ATV, Titan Quest and a slew of unannounced games from THQ's long list of for-sale properties. Nordic was a surprise to some, especially next to Gearbox, which picked up the Homeworld franchise, and 505 Games, which snagged Drawn to Life and its sequel. But Nordic isn't new.

"We've been in conversation with THQ since January," Nordic CEO Lars Wingefors told Game Informer. "We signed all the NDAs in January."

Wingefors has been in the gaming industry for 20 years, he said, and has handled "a lot" of THQ products during that time. In November 2011, Nordic acquired publisher JoWood, in charge of Painkiller and Torchlight, and also ended up with Canadian publisher Dreamcatcher, spawning Nordic's publishing focus.

Nordic took part in the first THQ auction as well, which sold off properties such as Saints Row and some development studios for upwards of $20 million. That sale was too rich for Wingefors: "Saints Row went for $22 million and Koch bought that development studio with that burn rate on a daily basis. Even though I do have financial resources, I don't have those kind of resources."

Wingefors didn't want a studio. Nordic is a "middle man" looking for the right team to make some new sequels; there's already been plenty of interest in Darksiders, he said.

"We have to be very honest," Wingefors said. "I am a business man within the games industry. We are not the creative, talented developer that brings out new versions in house. I understand the potential of the IPs. I respect the original creators and the creative people who are able to create sequels. In the past 24 hours, we have been contacted and there have been a few discussions (but I can't confirm names)."

Nordic took home more than 50 former THQ games, but has yet to release the full list.

"As we still have some open points with regards to a couple of titles we will not publish a comprehensive list at this stage," a Nordic Games representative told Joystiq yesterday. "However, once everything is fixed and the ink is dry – around mid-May – we will go out with a comprehensive list of titles which we have acquired in the process."

Nordic will hold talks this summer with different developers, during E3 especially. Don't expect any sequels too soon, though.

"You won't see a new Darksiders this year," Wingefors said. "I don't believe in bringing out a shitty sequel."

Dragon's Dogma: Dark Arisen review: Cheating Death

Death has always been an integral part of Dragon's Dogma. From the intoxicating notion that it could come at any time while travelling the world of Gransys to the corpses that litter an area once you've torn through it, death permeates the narrative like a foul odor. The punishing difficulty ensures defeat in most cases, making it an absolute certainty that a restart will be necessary at least once. That same frustration, however, is what attracted the droves of players to Capcom's open-world RPG in the first place.

Dragon's Dogma: Dark Arisen ups the ante by introducing Death personified. Your first sighting could end up being your last, though with persistence, even Death itself can be cheated. And that's just one small piece of this sprawling hunk of supplemental content. The austere world of Dark Arisen is a meaty expansion pack that serves up a substantial amount of new material, opening up welcoming arms to veterans and enticing new players with what will inevitably be billed as the definitive Dragon's Dogma experience.

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Assassin's Creed 3 'Redemption' DLC out today on PS3, 360, PC, May 16 on Wii U


As scheduled, the 'Redemption' DLC for Assassin's Creed 3 comes today to the Xbox 360, PC, and PS3 - tomorrow for European PS3s - but Wii U owners must wait a bit longer to redeem it. The final part of the 'King Washington' trilogy reaches the Nintendo console on May 16.

Before you can stop the madness of King George, you'll have to cough up 640 MSP on Xbox 360, or $7.99 on PC and PS3. If you have the Season Pass then you've already paid for it, so you'd best get going to old New York - just don't forget the straitjacket.

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Skullgirls funding temporarily blocked by Paypal [update: XBLA patch on the way]

Paypal froze Lab Zero Games' account briefly today, due to risk that a significant number of Skullgirls crowdfunding pledges would be revoked. Lab Zero allowed backers to vote on new DLC characters, leading to the theory that if their chosen character didn't make it into the game, some fans would pull their "vote." "Basically, they are terrified of chargebacks," CEO Peter Bartholow told Venturebeat. "If we spend all the money and don't deliver and everyone [requests] chargebacks, PayPal is concerned they will be on the line for [the money]. So, they are effectively treating it as a loan."

After discussions with PayPal, the company has "unrestricted" Lab Zero's account, but continues to hold around $35,000, which Lab Zero CEO Peter Bartholow had planned to use for payroll. "They've only got $35k of our money frozen, so we're not in any real danger," Bartholow said on NeoGAF. "It's just an inconvenience at the moment."

Update: In other Skullgirls news, Bartholow tells XBLAFans the "Slightly Different" patch should arrive in the next two weeks on Xbox.

Poker Night at the Inventory 2 dated: XBLA, Steam this week, PSN next week

Poker Night at the Inventory 2 dated, this week on XBLA, Steam
Telltale Games went all-in this week on release dates for Poker Night at the Inventory 2, showing a full house of tweets for all the announced versions. Inventory 2 twists first onto XBLM tomorrow, April 24. Steam (PC and Mac) takes its place at the table on Friday, April 26, and it's followed by PSN on April 30 - at least in North America. A May 1 arrival for Europe's PSN is estimated but not yet finalized.

The new roster for the card game sequel features Sam from Sam and Max, Ash Williams from Army of Darkness, and sadistic AI GLaDOS from Portal as the dealer - which at least means you won't have to try to read her, which we really wouldn't recommend.

Heavenly Sword also becoming a movie, direct to video

Heavenly Sword also becoming a movie, direct to video
Ratchet & Clank isn't the only Sony franchise from which Blockade Entertainment is adapting an animated film. As almost a footnote on Variety's article about the Ratchet movie, the publication reports that Blockade is producing a CG animated movie based on Heavenly Sword, for a direct to video release.

Heavenly Sword was a PlayStation 3 exclusive way back in 2007, an action game by Ninja Theory about a warrior, Nariko, who wields the magical sword protected by her clan in a campaign against an evil tyrant.

Today's Amazon gaming Gold Box is for grown-ups

Today's gold-coated, quick-fire deals from Amazon seem to have one thing in common: plenty of moider. A good portion of the deals are for games that get a bit angry and violent; we spot a mouth-frothing line-up that hints at Halo 4, Hitman: Absolution, and Dead Space 3 deals among others. Then there's the not-especially-calm Gears of War: Judgment, which is going for $34.99 until 8AM ET (5AM PT), tempestuously fidgeting as it revs its chainsaw.

At least the all-day deal brings peace and serenity in the form of God of War: Ascension. The latest PS3 whimsy starring the gentle, philanthropic demigod Kratos politely requests $39.99 for its individual services, or $279.99 for its 500GB Garnet Red PS3 bundle, which also includes God of War: Saga and a cuddly Kratos plushie (or at least it should).

Exclusive launches are sometimes necessary, Papo & Yo creator says

Papo & Yo creator Exclusive launches 'can be good'
Papo & Yo cost developer Minority Media $1.5 million to make, and its exclusive release on PS3 in 2012 earned back some of that cost. It came to Steam last week, and during GDC creator Vander Caballero told us the PC launch should "cover the whole cost of the game." If it weren't for Sony and that exclusive PS3 launch, however, Papo & Yo may have never seen the light of day.

"If you are an independent you have zero marketing money," Caballero told Kotaku. "You have nothing. Then you need someone to support your project. So, if someone asks you for exclusivity and it's going to help you to bring out your product into the market, I think that can be good. Sometime, I think it's the only way to get something out."

Caballero's next game with Minority is Silent Enemy, an exploration and puzzle game set in a harsh, mystical Canadian tundra, but with a message about bullying. Minority doesn't have any platforms locked down for Silent Enemy just yet, but Caballero is considering PS4, PC, tablets and Ouya.

Now Playing: April 22-28, 2013

Now Playing April 2228, 2013
Fun, sun and the undead await you this week in Dead Island: Riptide...

Choose your platform to jump to a specific release list:

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The Evil Within protagonist makes do without 'extraordinary powers'


The Evil Within won't empower the player beyond "appropriate" weaponry and a delicate dearth of ammunition, claims Director Shinji Mikami.

"We're not giving the player really any extraordinary powers," he told IGN, "but we don't want to go in the opposite direction and not give them any means of fighting back – that would violate the rules of survival horror. So we're looking at appropriate types of weapons with a limited amount of ammunition in order to get them through ... if they're good."

The Evil Within follows a detective named Sebastian, an unfortunate soul summoned to a distorted, labyrinthine asylum crawling with creepy things. Mikami sees the premise as a source of proper scares, and frames it in an overtly cinematic way – right down to the survival-horror game's wider aspect ratio of 2.35:1. (As with some films, this means you'll see black bars above and below the image on HDTVs, which are typically in 16:9 ratio.)

Mikami's approach is reflected, arguably to a fault, in a live-action trailer for The Evil Within. If you have trouble stomaching the more grotesque parts, just substitute the gore for gourmet foods. The gnarled corpse becomes chicken, and the final shot is spaghetti escaping confinement in a microwave.

THQ auction results: Nordic Games takes Darksiders, Red Faction; 505 Games is Drawn to Life

THQ auction results Nordic Games takes Darksiders, Red Faction 505 Games is Drawn to Life
The THQ back catalog auction results are in, with Nordic Games riding away with the intellectual property (IP) rights to Darksiders, Red Faction and MX vs. ATV for $4.9 million. The company picked up nearly all the assets in the auction, including Titan Quest, Supreme Commander, Frontlines, Stuntman, Juiced, Full Spectrum Warrior, Destroy All Humans and much more.

"First and foremost we are very happy about this deal which also turns over a new leaf for the entire Nordic Games Group. In the long term, we either want to cooperate with the original creators or best possible developers in order to work on sequels or additional content for these titles," said Nordic Games CEO Lars Wingefors. "A very important point for us is not to dash into several self-financed multi-million dollar projects right away, but rather to continue our in-depth analysis of all titles and carefully selecting different financing models for developing new instalments of acquired IPs."

The other reveal is 505 Games grabbed the rights to Drawn to Life and Drawn to Life: The Next Chapter for $300K.

The news follows this afternoon's unexpected acquisition of the Homeworld franchise by Gearbox Software. We now know the price tag for Gearbox to re-release the original games on digital distribution networks and take a swing at its own spin on the real-time strategy franchise was $1.35 million.

We've listed the winning bids in greater detail after the break.

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Soul Calibur Broken Destiny free on PS Plus tomorrow, Spring Fever sale continues

PlayStation Plus subscribers can snag a free copy of PSP (and PS Vita-compatible) fighter Soul Calibur Broken Destiny tomorrow when the PlayStation Store update drops. Soul Calibur Broken Destiny launched on PSP in 2009 with a feature set largely similar to its console predecessor from 2008, Soul Calibur IV.

Curve Studios' port of Mike Bithell's BAFTA-nominated puzzle-platformer Thomas Was Alone makes its debut on PS Vita and PS3 this week. The cross-buy enabled game takes place within a computer mainframe, tasking players with escorting erratic AI entities to their destinations.

Finally, PSN's Spring Fever sale continues unabated, slashing prices across the entire Resident Evil series this week. Highlights include Resident Evil: Director's Cut for $5, Resident Evil 6 for $21 and Resident Evil 4 at $14.

Metal Gear Solid 'Legacy Collection' brings a box of Snakes to PS3 in June

Metal Gear Solid 'Legacy Collection' brings a box of Snakes to PS3 in June
The Metal Gear Solid "Legacy Collection" found on a Korean rating has now been officially announced by Konami. The PS3 collection brings together Metal Gear Solid, the HD Collection versions of Metal Gear Solid 2, 3, and Peace Walker, and the "Trophy Edition" of Metal Gear Solid 4, along with the relatively hard-to-find Metal Gear Solid: VR Missions and two digital graphic novels by Ashley Wood, in a handsome package that might make some consider buying them again.

Metal Gear fans have an affinity for fancy cardboard boxes. The collection will be released in North and South America in June. Konami has yet to specify a price.

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Featured PS3 Stories

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Now Playing: April 22-28, 2013

Posted on Apr 22nd 2013 10:30PM

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