The Rezzed developer sessions recreate the behind-closed-doors intimacy of a private industry presentation for hundreds of gamers to experience in person.
Each speaker will present new information on their project and there will be an opportunity to ask questions at the end of the session.
Sessions are one of the most popular aspects of the show, so make sure to queue well in advance of the start time for any that you want to see.
12:00 |
To Be Announced |
||
13:00 |
|
Prison Architect |
Show
|
14:00 |
|
Frozen Endzone |
Show
|
15:00 |
|
Dreamfall Chapters |
Show
|
16:00 |
|
Project Eternity |
Show
|
17:00 |
|
Sir, You Are Being Hunted |
Show
|
12:00 |
To Be Announced |
||
13:00 |
|
Luftrausers vs. Hotline Miami |
Show
|
14:00 |
|
Total War: Rome II Live Code Demo |
Show
|
15:00 |
To Be Announced |
||
16:00 |
To Be Announced |
||
17:00 |
To Be Announced |
The Rezzed developer session schedule is organised by Eurogamer.net Editor-in-Chief Tom Bramwell.
Tom consults journalists from Eurogamer.net and RockPaperShotgun.com to build up a longlist of candidates and then whittles that down through negotiations with developers and their publishers in the months leading up to the show.
All session information is correct at the time of writing.
We will do our best to stick to any agreed times to avoid disappointment, but sometimes speakers ask for adjustments, so please note that the schedule is subject to change.
Follow us on Twitter or Facebook for updates.
Each session will last 35-40 minutes, including Q&A; time.