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Upgrade your Upgrade! v2.01 patch released for CM Battle for Normandy 2.0 PDF Print E-mail
Friday, 15 February 2013

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At last, the first free update for the 2.0 Upgrade for Combat Mission: Battle for Normandy is available! And it comes with a number of notable tweaks, fixed and changes:

New 2.01 Feature List

* Corrected issues with deploying MGs in buildings.
* Soldiers fire weapons faster at short ranges, especially Garand rifles.
* Small arms fire causes more suppression than before.
* General improvements to MG performance behavior. See note below this list for more information.
* Sandbags, wire, foxholes, hedgehogs, and trenches are correctly treated as "lower down" for spotting purposes.
* Pistol accuracy slightly reduced.
* BAR range increased to 800m.
* Shaders optimized for nVidia and ATI.
* Moving a mortar even a short distance causes greater loss of target acquisition.
* Bunker-mounted MGs are more accurate than before.
* SS leaders have correct poncho camouflage pattern.
* Corrected an accuracy problem with on-map indirect fire.
* Crews bailed out of destroyed vehicles have more jittery morale.
* Corrected a vehicle navigation problem on bridges.
* Target line for area fire is slightly thicker to differentiate it.
* Shooting at bunkers from very short range works better.
* Daimler SOD given a mounted Bren LMG.
* Fixed a bug causing immobilized MG teams after dismounting from MG bunkers.
* Purple "pop smoke" target line goes away when it should.
* Better small-arms aiming at unarmored vehicles.
* Minor TO&E fixes.
* Fixed a bug that occasionally caused weapons crews to move back to an old position when deploying their weapon.
* Fixed a bug that caused some Macs to crash while loading scenarios.

Special Note: MGs now have more effective aiming, rates of fire, and suppression effects. These highly requested changes make combat even more realistic and more challenging tactically. Some players will find their existing tactics may need some adjustments, others may find no significant need for change. We recommend practicing attacks on MG positions before continuing an in progress Campaign or game against another player.

[ Click here to jump directly to the Patch download page ]

 
Upgrade your war! Combat Mission : Battle for Normandy v2.0 released! PDF Print E-mail
Tuesday, 11 December 2012

Gentlemen, upgrade your war! The 2.0 Upgrade for Battle for Normandy converts and upgrades your existing game (and any installed modules) automagically to include the advanced CMx2 v2.00 game features! This includes features you may already love and enjoy in Combat Mission: Fortress Italy, but also a new exclusive feature allowing scenario designers to hand-pick specific uniforms on a unit by unit basis! (Want to have a scenario with a mix of 101st Airborne and 82nd Airborne units? Now you can!)

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  • Moveable Waypoints
  • Ability to assign special uniform types for select units types on a unit by unit basis.
  • Target Armor Arc Command
  • Expanded Floating Icon Categories
  • "Fog of War" Floating Icons
  • 2D Editor Map Overlay
  • Auto-Assemble Road/Wall/Hedge Tool
  • Camera Jump to Groups
  • Target Briefly Command
  • New Rendering Shaders
  • Bump and Normal Mapping
  • Improved Framerates
  • Pausable Realtime TCP/IP Mode
  • ...and more!

The v2.0 Upgrade is not a standalone game. You need to own the base game, Combat Mission: Battle for Normandy, in order to play. The 2.0 Upgrade is not a patch. It adds exciting new features to your game. It's available for download, mail order or both starting at just $10 (plus Shipping & Handling if applicable). The "mail order" or "download & mail" versions include the printed v2.0 Game Engine Manual (112 pages). If you already have CM:Fortress Italy, then you already have this manual. The physical goods ship exclusively from our US location, local import taxes, surcharges and customs fees may apply.

[ Click here to buy the 2.0 Upgrade now ]

The Upgrade includes various special uniform artwork. Check out the Media Gallery for samples:

[ Jump directly to the CMBN Media Gallery ]

Lastly, the Combat Mission: Battle for Normandy v1.0 base game remains available at a special sale price of $35. A new full package upgraded to v2.0 will be made available shortly at the regular price, and v1.0 eventually phased out entirely.

Last Updated ( Tuesday, 11 December 2012 )
 
Combat Mission : Battle for Normandy patch v1.11! PDF Print E-mail
Friday, 07 December 2012

The long awaited v1.11 patch for Combat Mission : Battle for Normandy has just been released! The patch updates both Combat Mission : Battle for Normandy as well as the Commonwealth Forces module.

The v1.11 patch includes a number of improvements and bug fixes, including updated graphical shaders and performance improvements on the Mac.

[ For a full list of changes, and to download the patch, follow this link ]

Last Updated ( Friday, 07 December 2012 )
 
Armchair General video tutorials (IV) - Commonwealth Forces PDF Print E-mail
Thursday, 02 August 2012

Lt. Col. (ret) Jeffrey Paulding published the fourth video tutorial for Combat Mission: Battle for Normandy over at the Armchair General website, this is the first one featuring Commonwealth Forces!

[ Click here to jump directly to the ACG website ]

 
Armchair General magazine reviews CMBN Commonwealth Forces (96%) PDF Print E-mail
Wednesday, 23 May 2012
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Charlie Hall from the Armchair General magazine has published his in-depth review of the first module for Combat Mission: Battle for Normandy, Commonwealth Forces. Ranking it an outstanding 96%, the review provides a thorough overview of the good and the ugly. :)

[ Click here to jump to the Armchair General website to read the full review ]

 
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