By Kevin Kelly
DC Comics and NetherRealm have crossed paths before although their first meeting was when creative director Ed Boon was working at Midway Studios, and that meeting resulted derailed what would have been the next installment of "Mortal Kombat," and instead became the 2008 fighting game "Mortal Kombat vs. DC Universe." While it might not feel like it set the world on fire, the game actually sold almost two million copies, and was on track to have a significant amount of DLC and would have been supported up until the release of "Mortal Kombat" from the then-renamed NetherRealm Studios, due to Midway's financial issues.
If you haven't played the game, the plot revolves around the Mortal Kombat and DC Comic universes colliding, and basically providing an excuse for these characters to fight each other. The fighting in the game was deep, as you would expect with the injection of Boon and his team's DNA, but it seemed to die a quick death after release, probably due again to the Midway issues. But the two teams are joining forces again, and the resulting game, "Injustice: Gods Among Us," is a much richer dive into the lore of DC Comics. Plus, there are no pesky Mortal Kombat characters butting in.
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Tags dc comics, GDC, GDC 2013, Injustice: Gods Among Us, netherrealm studios