Indie Hour: Receiver Highlights

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  • Feb 26, 2013

This week, Zo and Ed tackle an FPS with some seriously realistic gun mechanics. Will they be able to hone their skills to fight through the deadly world of Receiver?

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29 comments
starduke
starduke

It looks like a cool game, and one that I'd like to play, but watching you guys play it makes me very glad that most FPS games aren't that realistic.

Zorine
Zorine moderator

@starduke Tell me about it. If I had to reload like this in every FPS out there I'd get impatient real fast.

_Judas_
_Judas_

what?! Wait...how do you get these additional guns?! I only have the Colt .45 in my version :s
@Zorine 

DreamsofGreen
DreamsofGreen

Interesting, so can we assume the main character is possibly unfamiliar with handling guns?

edussz
edussz

As a 3D designer I was going to say "What is up with those ugly models??" But to find out this was made in 7 day.. Damn! Nice job! 
 I like how the revolver moves without the camera moving. And the reload mechanics seems nice, but waaaay to complicated with a lot of buttons. Too bad it is not on Steam. I'll try getting it in the future.
I'd like to see something like this for PS Move, or Kinect 2. 

Rippletonz
Rippletonz

"gun reload simulator."  LOL.  Still makes me want to play it.

snakefantasy10
snakefantasy10 like.author.displayName like.author.displayName 2 Like

I find it very interesting that mostly triple A game now days are very dumb down while all the game in the indie genre are coming up with really fantastic idea for games 

all the publisher are try to reach that COD sales numbers and it's not working out for them   

Rippletonz
Rippletonz

@snakefantasy10 Can we PLEASE stop throwing out "COD" every single time we want to make a point about video games and sales numbers?  It doesn't make you look smart, it's getting really old. 

snakefantasy10
snakefantasy10

@Rippletonz what you want me to say I'm not try to be smart but let's call a spade a spade here, What other game can you tell me that have that much of a sales figures it's fine if you or anyone who like COD I'm don't dislike anyone who dose it not my type of game that's all 

CP2077
CP2077 like.author.displayName 1 Like

@snakefantasy10 I love what Indy games are offering its nice to see some new types of game play come out.

aryeec
aryeec like.author.displayName 1 Like

This looks hard has hell.

i_like_pie223
i_like_pie223 like.author.displayName 1 Like

"Madhouse Monarch asked: Is there bullet-drop?... You can drop all your bullets, yes you can."


I must admit, your answer to that question made me have to go and clean the fingerprints off my glasses after some serious facepalming.

He meant are the bullets you fire affected by gravity when traveling over large distances such as in games like Battlefield 3 or Operation Flashpoint, or do they simply possess mad powers of levitation where they defy gravity and maintain a straight path such as in games like Call of Duty or Crysis?

tempertress
tempertress moderator like.author.displayName 1 Like

@i_like_pie223 They knew that, they were just making a joke because they had spent so much of the stream dropping things =P

Demonicstriker
Demonicstriker

yeah that game looks like crap think i would just bust out my old 64 and play some 007 before I would touch that crap but I did end up watching that whole vid Zorinete is smokin but would never work I gotta have my guns and AU no guns law booo.

Rippletonz
Rippletonz

@Demonicstriker  Idiot.  The game was made in 7 days by 4 guys.  Of course it's not going to be polished, but it's impressive what they were able to achieve with so little time and resources. 

Demonicstriker
Demonicstriker

@Rippletonz @Demonicstriker doesn't make me an idiot just uninformed this is the first I have seen of this game and I don't retract my statement.

Rippletonz
Rippletonz

@Demonicstriker You said you watched the whole video, so you should know exactly as much as I do about the game.  This is the first I've heard of it too.  In the video they mention who made the game and how long it took.  Of course it's not as polished as Goldeneye 007 was, but you're missing out on a lot of good games if you take such a close-minded approach. 

Dareitus
Dareitus

This game seems like an absolute pain to play. If they made the controls... even somewhat intuitive.... i could picture it being entertaining.

doorselfin
doorselfin moderator

@Dareitus I gotta say, it really started to become second nature after a while.

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